float capture_buffer_load() const;
void get_playback (MidiBuffer& dst, framecnt_t);
- void flush_playback (framepos_t, framepos_t);
+ void flush_playback (framepos_t, framepos_t);
void set_record_enabled (bool yn);
friend class Auditioner;
int seek (framepos_t which_sample, bool complete_refill = false);
- int process (BufferSet&, framepos_t transport_frame, pframes_t nframes, framecnt_t &, bool need_diskstream);
- frameoffset_t calculate_playback_distance (pframes_t nframes);
- bool commit (framecnt_t nframes);
+ int process (BufferSet&, framepos_t transport_frame, pframes_t nframes, framecnt_t &, bool need_diskstream);
+
+ frameoffset_t calculate_playback_distance (pframes_t nframes);
+ bool commit (framecnt_t nframes);
+
static framecnt_t midi_readahead;
private: