improve AU Latency PropertyChange Events
[ardour.git] / libs / ardour / ardour / monitor_processor.h
index cef12b33d93def01959bc55695d82285022f1769..d369cb9c282002b8330d02330260dea509bce53b 100644 (file)
@@ -127,7 +127,7 @@ public:
 
        bool display_to_user() const;
 
-       void run (BufferSet& /*bufs*/, framepos_t /*start_frame*/, framepos_t /*end_frame*/, pframes_t /*nframes*/, bool /*result_required*/);
+       void run (BufferSet& /*bufs*/, framepos_t /*start_frame*/, framepos_t /*end_frame*/, double /*speed*/, pframes_t /*nframes*/, bool /*result_required*/);
 
        XMLNode& state (bool full);
        int set_state (const XMLNode&, int /* version */);