dynamic playback & capture buffer resizing (though transport is stopped first)
[ardour.git] / libs / ardour / ardour / playlist.h
index d13789fa380daf4998bca37e577ccc2c11925cef..1021b8dba0bff763f3bb6284975dd7315d95cdde 100644 (file)
@@ -136,6 +136,7 @@ class Playlist : public SessionObject
 
        void add_region (boost::shared_ptr<Region>, framepos_t position, float times = 1, bool auto_partition = false);
        void remove_region (boost::shared_ptr<Region>);
+       void remove_region_by_source (boost::shared_ptr<Source>);
        void get_equivalent_regions (boost::shared_ptr<Region>, std::vector<boost::shared_ptr<Region> >&);
        void get_region_list_equivalent_regions (boost::shared_ptr<Region>, std::vector<boost::shared_ptr<Region> >&);
        void replace_region (boost::shared_ptr<Region> old, boost::shared_ptr<Region> newr, framepos_t pos);