#include "pbd/statefuldestructible.h"
#include "pbd/controllable.h"
-#include <jack/types.h>
+#include "ardour/buffer_set.h"
#include "ardour/chan_count.h"
#include "ardour/chan_mapping.h"
#include "ardour/cycles.h"
#include "ardour/latent.h"
-#include "ardour/plugin_insert.h"
#include "ardour/libardour_visibility.h"
-#include "ardour/types.h"
#include "ardour/midi_state_tracker.h"
+#include "ardour/parameter_descriptor.h"
+#include "ardour/types.h"
+#include "ardour/variant.h"
#include <vector>
#include <set>
class AudioEngine;
class Session;
class BufferSet;
-
+class PluginInsert;
class Plugin;
typedef boost::shared_ptr<Plugin> PluginPtr;
std::string unique_id;
virtual PluginPtr load (Session& session) = 0;
- virtual bool is_instrument() const;
+ virtual bool is_instrument() const;
/* NOTE: this block of virtual methods looks like the interface
to a Processor, but Plugin does not inherit from Processor.
Plugin (const Plugin&);
virtual ~Plugin ();
- struct ParameterDescriptor {
-
- ParameterDescriptor ()
- : integer_step(false)
- , toggled (false)
- , logarithmic (false)
- , sr_dependent (false)
- , lower (0)
- , upper (0)
- , step (0)
- , smallstep (0)
- , largestep (0)
- , min_unbound (0)
- , max_unbound (0)
- , enumeration (false)
- , midinote(false)
- {}
-
- /* essentially a union of LADSPA, VST and LV2 info */
-
- bool integer_step;
- bool toggled;
- bool logarithmic;
- bool sr_dependent;
- std::string label;
- float lower; ///< if this is a frequency, it will be in Hz (not a fraction of the sample rate)
- float upper; ///< if this is a frequency, it will be in Hz (not a fraction of the sample rate)
- float step;
- float smallstep;
- float largestep;
- bool min_unbound;
- bool max_unbound;
- bool enumeration;
- bool midinote; ///< only used if integer_step is also true
- };
-
XMLNode& get_state ();
virtual int set_state (const XMLNode &, int version);
- virtual void set_insert_info (const PluginInsert*) {}
+ virtual void set_insert_id (PBD::ID id) {}
virtual std::string unique_id() const = 0;
virtual const char * label() const = 0;
virtual bool parameter_is_input(uint32_t) const = 0;
virtual bool parameter_is_output(uint32_t) const = 0;
- typedef std::map<const std::string, const float> ScalePoints;
-
virtual boost::shared_ptr<ScalePoints> get_scale_points(uint32_t /*port_index*/) const {
return boost::shared_ptr<ScalePoints>();
}
struct PresetRecord {
PresetRecord () : number (-1), user (true) {}
PresetRecord (const std::string& u, const std::string& l, int n = -1, bool s = true) : uri (u), label (l), number (n), user (s) {}
-
+
bool operator!= (PresetRecord const & a) const {
return number != a.number || uri != a.uri || label != a.label;
}
-
+
std::string uri;
std::string label;
int number; // if <0, invalid
std::vector<PresetRecord> get_presets ();
- /** @return true if this plugin will respond to MIDI program
+ /** @return true if this plugin will respond to MIDI program
* change messages by changing presets.
*
* This is hard to return a correct value for because most plugin APIs
* do not specify plugin behaviour. However, if you want to force
- * the display of plugin built-in preset names rather than MIDI program
- * numbers, return true. If you want a generic description, return
+ * the display of plugin built-in preset names rather than MIDI program
+ * numbers, return true. If you want a generic description, return
* false.
- */
- virtual bool presets_are_MIDI_programs() const { return false; }
+ */
+ virtual bool presets_are_MIDI_programs() const { return false; }
- /** @return true if this plugin is General MIDI compliant, false
+ /** @return true if this plugin is General MIDI compliant, false
* otherwise.
*
* It is important to note that it is is almost impossible for a host
* (e.g. Ardour) to determine this for just about any plugin API
* known as of June 2012
*/
- virtual bool current_preset_uses_general_midi() const { return false; }
+ virtual bool current_preset_uses_general_midi() const { return false; }
/** @return Last preset to be requested; the settings may have
* been changed since; find out with parameter_changed_since_last_preset.
void set_cycles (uint32_t c) { _cycles = c; }
cycles_t cycles() const { return _cycles; }
- PBD::Signal1<void,uint32_t> StartTouch;
- PBD::Signal1<void,uint32_t> EndTouch;
+ typedef std::map<uint32_t, ParameterDescriptor> PropertyDescriptors;
+
+ /** Get a descrption of all properties supported by this plugin.
+ *
+ * Properties are distinct from parameters in that they are potentially
+ * dynamic, referred to by key, and do not correspond 1:1 with ports.
+ *
+ * For LV2 plugins, properties are implemented by sending/receiving set/get
+ * messages to/from the plugin via event ports.
+ */
+ virtual const PropertyDescriptors& get_supported_properties() const {
+ static const PropertyDescriptors nothing;
+ return nothing;
+ }
+
+ virtual const ParameterDescriptor& get_property_descriptor(uint32_t id) const {
+ static const ParameterDescriptor nothing;
+ return nothing;
+ }
+
+ /** Set a property from the UI.
+ *
+ * This is not UI-specific, but may only be used by one thread. If the
+ * Ardour UI is present, that is the UI thread, but otherwise, any thread
+ * except the audio thread may call this function as long as it is not
+ * called concurrently.
+ */
+ virtual void set_property(uint32_t key, const Variant& value) {}
+
+ /** Emit PropertyChanged for all current property values. */
+ virtual void announce_property_values() {}
+
+ /** Emitted when a property is changed in the plugin. */
+ PBD::Signal2<void, uint32_t, Variant> PropertyChanged;
+
+ PBD::Signal1<void,uint32_t> StartTouch;
+ PBD::Signal1<void,uint32_t> EndTouch;
protected:
friend class PluginInsert;
- friend struct PluginInsert::PluginControl;
virtual void set_parameter (uint32_t which, float val);
+ virtual void set_parameter_automated (uint32_t which, float val);
/** Do the actual saving of the current plugin settings to a preset of the provided name.
* Should return a URI on success, or an empty string on failure.