XMLNode& get_state(void);
int set_state(const XMLNode&, int version);
void update_id (PBD::ID);
+ void set_owner (SessionObject*);
void set_state_dir (const std::string& d = "");
void run (BufferSet& in, framepos_t start_frame, framepos_t end_frame, double speed, pframes_t nframes, bool);
bool reset_map (bool emit = true);
bool sanitize_maps ();
bool check_inplace ();
+ bool configured () const { return _configured; }
// these are ports visible on the outside
ChanCount output_streams() const;
void set_strict_io (bool b);
void set_custom_cfg (bool b);
bool set_preset_out (const ChanCount&);
- bool add_sidechain (uint32_t n_audio = 1);
+ bool add_sidechain (uint32_t n_audio = 1, uint32_t n_midi = 0);
bool del_sidechain ();
void set_sidechain_latency (uint32_t, uint32_t);
boost::shared_ptr<SideChain> sidechain () const { return _sidechain; }
bool has_no_inputs() const;
bool has_no_audio_inputs() const;
- bool needs_midi_input() const;
+ bool is_instrument () const;
bool has_output_presets (
ChanCount in = ChanCount (DataType::MIDI, 1),
ChanCount out = ChanCount (DataType::AUDIO, 2)
boost::shared_ptr<SideChain> _sidechain;
uint32_t _sc_playback_latency;
uint32_t _sc_capture_latency;
+ uint32_t _plugin_signal_latency;
boost::weak_ptr<Plugin> _impulseAnalysisPlugin;
void start_touch (uint32_t param_id);
void end_touch (uint32_t param_id);
- void latency_changed (framecnt_t, framecnt_t);
+ void latency_changed ();
bool _latency_changed;
uint32_t _bypass_port;
+
+ void preset_load_set_value (uint32_t, float);
};
} // namespace ARDOUR