PortEngine::PortHandle port_handle() { return _port_handle; }
- void get_connected_latency_range (jack_latency_range_t& range, bool playback) const;
+ void get_connected_latency_range (LatencyRange& range, bool playback) const;
- void set_private_latency_range (jack_latency_range_t& range, bool playback);
- const jack_latency_range_t& private_latency_range (bool playback) const;
+ void set_private_latency_range (LatencyRange& range, bool playback);
+ const LatencyRange& private_latency_range (bool playback) const;
- void set_public_latency_range (jack_latency_range_t& range, bool playback) const;
- jack_latency_range_t public_latency_range (bool playback) const;
+ void set_public_latency_range (LatencyRange& range, bool playback) const;
+ LatencyRange public_latency_range (bool playback) const;
virtual void reset ();
framecnt_t _port_buffer_offset; /* access only from process() tree */
- jack_latency_range_t _private_playback_latency;
- jack_latency_range_t _private_capture_latency;
+ LatencyRange _private_playback_latency;
+ LatencyRange _private_capture_latency;
private:
std::string _name; ///< port short name