#ifndef __ardour_port_h__
#define __ardour_port_h__
+#include "libardour-config.h"
+
#include <set>
#include <string>
#include <vector>
virtual ~Port ();
- static nframes_t port_offset() { return _port_offset; }
-
- static void set_port_offset (nframes_t off) {
- _port_offset = off;
- }
- static void increment_port_offset (nframes_t n) {
- _port_offset += n;
+ static void set_connecting_blocked( bool yn ) {
+ _connecting_blocked = yn;
}
- static void set_buffer_size (nframes_t sz) {
- _buffer_size = sz;
+ static bool connecting_blocked() {
+ return _connecting_blocked;
}
/** @return Port short name */
void ensure_monitor_input (bool);
bool monitoring_input () const;
- nframes_t total_latency () const;
int reestablish ();
int reconnect ();
void request_monitor_input (bool);
- void set_latency (nframes_t);
+
+ bool last_monitor() const { return _last_monitor; }
+ void set_last_monitor (bool yn) { _last_monitor = yn; }
- virtual void reset ();
+ jack_port_t* jack_port() const { return _jack_port; }
+
+ void get_connected_latency_range (jack_latency_range_t& range, bool playback) const;
+
+ void set_private_latency_range (jack_latency_range_t& range, bool playback);
+ const jack_latency_range_t& private_latency_range (bool playback) const;
- /** @return the size of the raw buffer (bytes) for duration @a nframes (audio frames) */
- virtual size_t raw_buffer_size(jack_nframes_t nframes) const = 0;
+ void set_public_latency_range (jack_latency_range_t& range, bool playback) const;
+ jack_latency_range_t public_latency_range (bool playback) const;
+
+ virtual void reset ();
virtual DataType type () const = 0;
- virtual void cycle_start (nframes_t) = 0;
- virtual void cycle_end (nframes_t) = 0;
+ virtual void cycle_start (pframes_t);
+ virtual void cycle_end (pframes_t) = 0;
virtual void cycle_split () = 0;
- virtual Buffer& get_buffer (nframes_t nframes, nframes_t offset = 0) = 0;
- virtual void flush_buffers (nframes_t nframes, nframes64_t /*time*/, nframes_t offset = 0) {
- assert(offset < nframes);
- }
+ virtual Buffer& get_buffer (pframes_t nframes) = 0;
+ virtual void flush_buffers (pframes_t /*nframes*/, framepos_t /*time*/) {}
virtual void transport_stopped () {}
+ virtual void realtime_locate () {}
+
+ bool physically_connected () const;
static void set_engine (AudioEngine *);
PBD::Signal1<void,bool> MonitorInputChanged;
+
+ static void set_cycle_framecnt (pframes_t n) {
+ _cycle_nframes = n;
+ }
+ static framecnt_t port_offset() { return _global_port_buffer_offset; }
+ static void set_global_port_buffer_offset (pframes_t off) {
+ _global_port_buffer_offset = off;
+ }
+ static void increment_global_port_buffer_offset (pframes_t n) {
+ _global_port_buffer_offset += n;
+ }
+
+ virtual void increment_port_buffer_offset (pframes_t n);
+
protected:
Port (std::string const &, DataType, Flags);
jack_port_t* _jack_port; ///< JACK port
- static nframes_t _port_offset;
- static nframes_t _buffer_size;
+ static bool _connecting_blocked;
+ static pframes_t _global_port_buffer_offset; /* access only from process() tree */
+ static pframes_t _cycle_nframes; /* access only from process() tree */
+
+ framecnt_t _port_buffer_offset; /* access only from process() tree */
+ jack_latency_range_t _private_playback_latency;
+ jack_latency_range_t _private_capture_latency;
+
static AudioEngine* _engine; ///< the AudioEngine
private:
- friend class AudioEngine;
-
- void recompute_total_latency () const;
-
- /* XXX */
- bool _last_monitor;
-
std::string _name; ///< port short name
Flags _flags; ///< flags
+ bool _last_monitor;
/** ports that we are connected to, kept so that we can
- reconnect to JACK when required */
+ reconnect to JACK when required
+ */
std::set<std::string> _connections;
+
};
}