#include "pbd/rcu.h"
#include "ardour/chan_count.h"
+#include "ardour/midiport_manager.h"
#include "ardour/port.h"
-#include "ardour/port_engine.h"
namespace ARDOUR {
+class PortEngine;
+class AudioBackend;
+
class PortManager
{
public:
typedef std::map<std::string,boost::shared_ptr<Port> > Ports;
+ typedef std::list<boost::shared_ptr<Port> > PortList;
- PortManager();
+ PortManager ();
virtual ~PortManager() {}
- PortEngine& port_engine() { return *_impl; }
-
+ PortEngine& port_engine();
+
+ uint32_t port_name_size() const;
+ std::string my_name() const;
+
/* Port registration */
- boost::shared_ptr<Port> register_input_port (DataType, const std::string& portname);
- boost::shared_ptr<Port> register_output_port (DataType, const std::string& portname);
+ boost::shared_ptr<Port> register_input_port (DataType, const std::string& portname, bool async = false);
+ boost::shared_ptr<Port> register_output_port (DataType, const std::string& portname, bool async = false);
int unregister_port (boost::shared_ptr<Port>);
/* Port connectivity */
int connect (const std::string& source, const std::string& destination);
int disconnect (const std::string& source, const std::string& destination);
int disconnect (boost::shared_ptr<Port>);
- bool has_connections (const std::string&);
int reestablish_ports ();
int reconnect_ports ();
+ bool connected (const std::string&);
+ bool connected_to (const std::string&, const std::string&);
+ bool physically_connected (const std::string&);
+ int get_connections (const std::string&, std::vector<std::string>&);
+
+ /* Naming */
+
+ boost::shared_ptr<Port> get_port_by_name (const std::string &);
+ void port_renamed (const std::string&, const std::string&);
+ std::string make_port_name_relative (const std::string& name) const;
+ std::string make_port_name_non_relative (const std::string& name) const;
+ bool port_is_mine (const std::string& fullname) const;
+
/* other Port management */
- bool port_is_physical (const std::string&) const;
- void get_physical_outputs (DataType type, std::vector<std::string>&);
- void get_physical_inputs (DataType type, std::vector<std::string>&);
- boost::shared_ptr<Port> get_port_by_name (const std::string &);
- void port_renamed (const std::string&, const std::string&);
+ bool port_is_physical (const std::string&) const;
+ void get_physical_outputs (DataType type, std::vector<std::string>&);
+ void get_physical_inputs (DataType type, std::vector<std::string>&);
ChanCount n_physical_outputs () const;
ChanCount n_physical_inputs () const;
- const char ** get_ports (const std::string& port_name_pattern, DataType type, uint32_t flags);
-
+
+ int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>&);
+ int get_ports (DataType, PortList&);
+
void remove_all_ports ();
/* per-Port monitoring */
std::string reason;
};
+ /* the port engine will invoke these callbacks when the time is right */
+
+ void registration_callback ();
+ int graph_order_callback ();
+ void connect_callback (const std::string&, const std::string&, bool connection);
+
+ bool port_remove_in_progress() const { return _port_remove_in_progress; }
+
+ /** Emitted if the backend notifies us of a graph order event */
+ PBD::Signal0<void> GraphReordered;
+
+ /** Emitted if a Port is registered or unregistered */
+ PBD::Signal0<void> PortRegisteredOrUnregistered;
+
+ /** Emitted if a Port is connected or disconnected.
+ * The Port parameters are the ports being connected / disconnected, or 0 if they are not known to Ardour.
+ * The std::string parameters are the (long) port names.
+ * The bool parameter is true if ports were connected, or false for disconnected.
+ */
+ PBD::Signal5<void, boost::weak_ptr<Port>, std::string, boost::weak_ptr<Port>, std::string, bool> PortConnectedOrDisconnected;
protected:
- PortEngine* _impl;
+ boost::shared_ptr<AudioBackend> _backend;
SerializedRCUManager<Ports> ports;
+ bool _port_remove_in_progress;
- boost::shared_ptr<Port> register_port (DataType type, const std::string& portname, bool input);
+ boost::shared_ptr<Port> register_port (DataType type, const std::string& portname, bool input, bool async = false);
void port_registration_failure (const std::string& portname);
+
+ /** List of ports to be used between ::cycle_start() and ::cycle_end()
+ */
+ boost::shared_ptr<Ports> _cycle_ports;
+
+ void fade_out (gain_t, gain_t, pframes_t);
+ void silence (pframes_t nframes);
+ void check_monitoring ();
+ /** Signal the start of an audio cycle.
+ * This MUST be called before any reading/writing for this cycle.
+ * Realtime safe.
+ */
+ void cycle_start (pframes_t nframes);
+
+ /** Signal the end of an audio cycle.
+ * This signifies that the cycle began with @ref cycle_start has ended.
+ * This MUST be called at the end of each cycle.
+ * Realtime safe.
+ */
+ void cycle_end (pframes_t nframes);
};
+
+
-}
+} // namespace
#endif /* __libardour_port_manager_h__ */