bool get_next_ab_is_active () const { return _next_ab_is_active; }
void set_next_ab_is_active (bool yn) { _next_ab_is_active = yn; }
- virtual nframes_t signal_latency() const { return 0; }
+ virtual framecnt_t signal_latency() const { return 0; }
- virtual void transport_stopped (sframes_t /*frame*/) {}
-
- virtual void set_block_size (nframes_t /*nframes*/) {}
+ virtual int set_block_size (pframes_t /*nframes*/) { return 0; }
+ virtual bool requires_fixed_sized_buffers() const { return false; }
/** @param result_required true if, on return from this method, bufs is required to contain valid data;
* if false, the method need not bother writing to bufs if it doesn't want to.
*/
- virtual void run (BufferSet& /*bufs*/, sframes_t /*start_frame*/, sframes_t /*end_frame*/, nframes_t /*nframes*/, bool result_required) {}
- virtual void silence (nframes_t /*nframes*/) {}
+ virtual void run (BufferSet& /*bufs*/, framepos_t /*start_frame*/, framepos_t /*end_frame*/, pframes_t /*nframes*/, bool /*result_required*/) {}
+ virtual void silence (framecnt_t /*nframes*/) {}
virtual void activate () { _pending_active = true; ActiveChanged(); }
virtual void deactivate () { _pending_active = false; ActiveChanged(); }
+ virtual void flush() {}
virtual bool configure_io (ChanCount in, ChanCount out);
XMLNode& get_state (void);
int set_state (const XMLNode&, int version);
- void *get_gui () const { return _gui; }
- void set_gui (void *p) { _gui = p; }
-
void set_pre_fader (bool);
PBD::Signal0<void> ActiveChanged;
PBD::Signal2<void,ChanCount,ChanCount> ConfigurationChanged;
protected:
+ virtual int set_state_2X (const XMLNode&, int version);
+
int _pending_active;
bool _active;
bool _next_ab_is_active;
bool _configured;
ChanCount _configured_input;
ChanCount _configured_output;
- void* _gui; /* generic, we don't know or care what this is */
bool _display_to_user;
bool _pre_fader;
-
-private:
- int set_state_2X (const XMLNode&, int version);
};
} // namespace ARDOUR