/*
- Copyright (C) 2000 Paul Davis
+ Copyright (C) 2000 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <string>
#include <exception>
-#include "pbd/statefuldestructible.h"
+#include "pbd/statefuldestructible.h"
#include <sigc++/signal.h>
Processor(Session&, const XMLNode& node);
virtual ~Processor() { }
-
+
+ virtual std::string display_name() const { return SessionObject::name(); }
+
virtual bool visible() const { return true; }
-
- bool active () const { return _active; }
+ virtual void set_visible (bool) {}
- /* we keep loose tabs on the "placement" of a Processor. Ultimately,
- they are all executed as a single list, but there are some
- semantics that require knowing whether a Processor is before
- or after the fader, or panner etc. See Route::reorder_processors()
- to see where this gets set.
- */
+ bool active () const { return _pending_active; }
- Placement placement() const { return _placement; }
- void set_placement (Placement p) { _placement = p; }
-
bool get_next_ab_is_active () const { return _next_ab_is_active; }
void set_next_ab_is_active (bool yn) { _next_ab_is_active = yn; }
-
+
virtual nframes_t signal_latency() const { return 0; }
-
- virtual void transport_stopped (sframes_t frame) {}
-
- virtual void set_block_size (nframes_t nframes) {}
- virtual void run (BufferSet& bufs, sframes_t start_frame, sframes_t end_frame, nframes_t nframes) {}
- virtual void silence (nframes_t nframes) {}
-
- void activate () { _active = true; ActiveChanged(); }
- void deactivate () { _active = false; ActiveChanged(); }
-
+ virtual void transport_stopped (sframes_t /*frame*/) {}
+
+ virtual void set_block_size (nframes_t /*nframes*/) {}
+
+ virtual void run (BufferSet& /*bufs*/, sframes_t /*start_frame*/, sframes_t /*end_frame*/, nframes_t /*nframes*/) {}
+ virtual void silence (nframes_t /*nframes*/) {}
+
+ virtual void activate () { _pending_active = true; ActiveChanged(); }
+ virtual void deactivate () { _pending_active = false; ActiveChanged(); }
+
virtual bool configure_io (ChanCount in, ChanCount out);
/* Derived classes should override these, or processor appears as an in-place pass-through */
virtual XMLNode& state (bool full);
XMLNode& get_state (void);
- int set_state (const XMLNode&);
+ int set_state (const XMLNode&, int version);
void *get_gui () const { return _gui; }
void set_gui (void *p) { _gui = p; }
ChanCount _configured_input;
ChanCount _configured_output;
void* _gui; /* generic, we don't know or care what this is */
- Placement _placement;
+
+private:
+ int set_state_2X (const XMLNode&, int version);
};
} // namespace ARDOUR