#include "ardour/buffer_set.h"
#include "ardour/latent.h"
#include "ardour/session_object.h"
+#include "ardour/libardour_visibility.h"
#include "ardour/types.h"
#include "ardour/automatable.h"
class XMLNode;
+class ProcessorWindowProxy;
+class PluginPinWindowProxy;
namespace ARDOUR {
+class Location;
class Session;
class Route;
-/* A mixer strip element - plugin, send, meter, etc.
- */
-class Processor : public SessionObject, public Automatable, public Latent
+/** A mixer strip element - plugin, send, meter, etc */
+class LIBARDOUR_API Processor : public SessionObject, public Automatable, public Latent
{
public:
static const std::string state_node_name;
Processor(Session&, const std::string& name);
+ Processor (const Processor& other);
- virtual ~Processor() { }
+ virtual ~Processor();
virtual std::string display_name() const { return SessionObject::name(); }
virtual bool display_to_user() const { return _display_to_user; }
virtual void set_display_to_user (bool);
- bool active () const { return _pending_active; }
+ bool active () const { return _pending_active; } ///< ardour hard bypass
+ virtual bool enabled () const { return _pending_active; } ///< processor enabled/bypass
+ virtual bool bypassable () const { return true; } ///< enable is not automated or locked
+
+ virtual bool does_routing() const { return false; }
bool get_next_ab_is_active () const { return _next_ab_is_active; }
void set_next_ab_is_active (bool yn) { _next_ab_is_active = yn; }
- virtual nframes_t signal_latency() const { return 0; }
+ virtual samplecnt_t signal_latency() const { return 0; }
+
+ virtual void set_input_latency (samplecnt_t cnt) { _input_latency = cnt; }
+ samplecnt_t input_latency () const { return _input_latency; }
+
+ virtual void set_output_latency (samplecnt_t cnt) { _output_latency = cnt; }
+ samplecnt_t output_latency () const { return _output_latency; }
- virtual void transport_stopped (sframes_t /*frame*/) {}
+ virtual void set_capture_offset (samplecnt_t cnt) { _capture_offset = cnt; }
+ samplecnt_t capture_offset () const { return _capture_offset; }
- virtual int set_block_size (nframes_t /*nframes*/) { return 0; }
- virtual bool requires_fixed_sized_buffers() const { return false; }
+ virtual void set_playback_offset (samplecnt_t cnt) { _playback_offset = cnt; }
+ samplecnt_t playback_offset () const { return _playback_offset; }
- /** @param result_required true if, on return from this method, bufs is required to contain valid data;
- * if false, the method need not bother writing to bufs if it doesn't want to.
- */
- virtual void run (BufferSet& /*bufs*/, sframes_t /*start_frame*/, sframes_t /*end_frame*/, nframes_t /*nframes*/, bool result_required) {}
- virtual void silence (nframes_t /*nframes*/) {}
+ virtual int set_block_size (pframes_t /*nframes*/) { return 0; }
+ virtual bool requires_fixed_sized_buffers() const { return false; }
+
+ /** @param result_required true if, on return from this method, @a bufs is required to contain valid data;
+ * if false, the method need not bother writing to @a bufs if it doesn't want to.
+ */
+ virtual void run (BufferSet& /*bufs*/, samplepos_t /*start_sample*/, samplepos_t /*end_sample*/, double speed, pframes_t /*nframes*/, bool /*result_required*/) {}
+ virtual void silence (samplecnt_t nframes, samplepos_t start_sample) { automation_run (start_sample, nframes); }
virtual void activate () { _pending_active = true; ActiveChanged(); }
virtual void deactivate () { _pending_active = false; ActiveChanged(); }
- virtual void flush() {}
+ virtual void flush() {}
+
+ virtual void enable (bool yn) { if (yn) { activate (); } else { deactivate (); } }
virtual bool configure_io (ChanCount in, ChanCount out);
/* Derived classes should override these, or processor appears as an in-place pass-through */
- virtual bool can_support_io_configuration (const ChanCount& in, ChanCount& out) const = 0;
+ virtual bool can_support_io_configuration (const ChanCount& in, ChanCount& out) = 0;
virtual ChanCount input_streams () const { return _configured_input; }
virtual ChanCount output_streams() const { return _configured_output; }
+ virtual void realtime_handle_transport_stopped () {}
+ virtual void realtime_locate () {}
+
+ virtual void set_loop (Location *loc) { _loop_location = loc; }
+
+ /* most processors won't care about this, but plugins that
+ receive MIDI or similar data from an input source that
+ may suddenly go "quiet" because of monitoring changes
+ need to know about it.
+ */
+ virtual void monitoring_changed() {}
+
/* note: derived classes should implement state(), NOT get_state(), to allow
us to merge C++ inheritance and XML lack-of-inheritance reasonably
smoothly.
*/
- virtual XMLNode& state (bool full);
- XMLNode& get_state (void);
+ XMLNode& get_state ();
int set_state (const XMLNode&, int version);
-
- void *get_gui () const { return _gui; }
- void set_gui (void *p) { _gui = p; }
- void set_pre_fader (bool);
+ virtual void set_pre_fader (bool);
PBD::Signal0<void> ActiveChanged;
+ PBD::Signal0<void> BypassableChanged;
PBD::Signal2<void,ChanCount,ChanCount> ConfigurationChanged;
+ /* cross-thread signals.
+ * This allows control-surfaces to show/hide a plugin GUI.
+ */
+ PBD::Signal0<void> ToggleUI;
+ PBD::Signal0<void> ShowUI;
+ PBD::Signal0<void> HideUI;
+
+ ProcessorWindowProxy * window_proxy () const { return _window_proxy; }
+ void set_window_proxy (ProcessorWindowProxy* wp) { _window_proxy = wp; }
+
+ PluginPinWindowProxy * pinmgr_proxy () const { return _pinmgr_proxy; }
+ void set_pingmgr_proxy (PluginPinWindowProxy* wp) { _pinmgr_proxy = wp ; }
+
+ virtual void set_owner (SessionObject*);
+ SessionObject* owner() const;
+
protected:
+ virtual XMLNode& state ();
+ virtual int set_state_2X (const XMLNode&, int version);
+
+ bool map_loop_range (samplepos_t& start, samplepos_t& end) const;
+
int _pending_active;
bool _active;
bool _next_ab_is_active;
bool _configured;
ChanCount _configured_input;
ChanCount _configured_output;
- void* _gui; /* generic, we don't know or care what this is */
bool _display_to_user;
- bool _pre_fader;
-
-private:
- int set_state_2X (const XMLNode&, int version);
+ bool _pre_fader; ///< true if this processor is currently placed before the Amp, otherwise false
+ void* _ui_pointer;
+ ProcessorWindowProxy *_window_proxy;
+ PluginPinWindowProxy *_pinmgr_proxy;
+ SessionObject* _owner;
+ // relative to route
+ samplecnt_t _input_latency;
+ samplecnt_t _output_latency;
+ // absolute alignment to session i/o
+ samplecnt_t _capture_offset;
+ samplecnt_t _playback_offset;
+ Location* _loop_location;
};
} // namespace ARDOUR