#include "pbd/undo.h"
#include "pbd/signals.h"
-
#include "ardour/ardour.h"
#include "ardour/data_type.h"
#include "ardour/automatable.h"
const DataType& data_type () const { return _type; }
- AnalysisFeatureList transients () { return _transients; };
-
/** How the region parameters play together:
*
* POSITION: first frame of the region along the timeline
frameoffset_t sync_offset (int& dir) const;
framepos_t sync_position () const;
- framepos_t sync_point () const;
framepos_t adjust_to_sync (framepos_t) const;
Evoral::Range<framepos_t> last_range () const {
return Evoral::Range<framepos_t> (_last_position, _last_position + _last_length - 1);
}
-
+
Evoral::Range<framepos_t> range () const {
return Evoral::Range<framepos_t> (first_frame(), last_frame());
}
bool locked () const { return _locked; }
bool position_locked () const { return _position_locked; }
bool video_locked () const { return _video_locked; }
- bool valid_transients () const { return _valid_transients; }
bool automatic () const { return _automatic; }
bool whole_file () const { return _whole_file; }
bool captured () const { return !(_import || _external); }
void set_length (framecnt_t);
void set_start (framepos_t);
void set_position (framepos_t);
+ void set_initial_position (framepos_t);
void special_set_position (framepos_t);
- virtual void update_after_tempo_map_change ();
+ virtual void update_after_tempo_map_change (bool send_change = true);
void nudge_position (frameoffset_t);
bool at_natural_position () const;
void trim_end (framepos_t new_position);
void trim_to (framepos_t position, framecnt_t length);
+ virtual void fade_range (framepos_t, framepos_t) {}
+
void cut_front (framepos_t new_position);
void cut_end (framepos_t new_position);
// no transients, but its OK
}
- virtual int update_transient (framepos_t /* old_position */, framepos_t /* new_position */) {
+ virtual void clear_transients () {
// no transients, but its OK
- return 0;
}
- virtual void remove_transient (framepos_t /* where */) {
+ virtual void update_transient (framepos_t /* old_position */, framepos_t /* new_position */) {
// no transients, but its OK
}
- virtual int set_transients (AnalysisFeatureList&) {
+ virtual void remove_transient (framepos_t /* where */) {
// no transients, but its OK
- return 0;
}
- virtual int get_transients (AnalysisFeatureList&, bool force_new = false) {
- (void) force_new;
+ virtual void set_onsets (AnalysisFeatureList&) {
// no transients, but its OK
- return 0;
}
- virtual int adjust_transients (frameoffset_t /*delta*/) {
+ /** merges _onsets and _user_transients into given list
+ * and removed exact duplicates.
+ */
+ void transients (AnalysisFeatureList&);
+
+ /** merges _onsets OR _transients with _user_transients into given list
+ * if _onsets and _transients are unset, run analysis.
+ * list is not thinned, duplicates remain in place.
+ *
+ * intended for: Playlist::find_next_transient ()
+ */
+ virtual void get_transients (AnalysisFeatureList&) {
// no transients, but its OK
- return 0;
}
+ bool has_transients () const;
+
virtual int separate_by_channel (ARDOUR::Session&,
std::vector< boost::shared_ptr<Region> >&) const {
return 0;
}
- void invalidate_transients ();
+ void maybe_invalidate_transients ();
void drop_sources ();
virtual void set_position_internal (framepos_t pos, bool allow_bbt_recompute);
virtual void set_length_internal (framecnt_t);
virtual void set_start_internal (framecnt_t);
-
+
DataType _type;
PBD::Property<bool> _sync_marked;
PBD::Property<framepos_t> _position;
/** Sync position relative to the start of our file */
PBD::Property<framepos_t> _sync_position;
-
+
SourceList _sources;
/** Used when timefx are applied, so we can always use the original source */
SourceList _master_sources;
- AnalysisFeatureList _transients;
-
boost::weak_ptr<ARDOUR::Playlist> _playlist;
-
+
+ void merge_features (AnalysisFeatureList&, const AnalysisFeatureList&, const frameoffset_t) const;
+
+ AnalysisFeatureList _onsets; // used by the Ferret (Aubio OnsetDetector)
+
+ // _transient_user_start is covered by _valid_transients
+ AnalysisFeatureList _user_transients; // user added
+ framepos_t _transient_user_start; // region's _start relative to user_transients
+
+ // these are used by Playlist::find_next_transient() in absence of onsets
+ AnalysisFeatureList _transients; // Source Analysis (QM Transient), user read-only
+ framepos_t _transient_analysis_start;
+ framepos_t _transient_analysis_end;
+
private:
void mid_thaw (const PBD::PropertyChange&);
bool verify_start (framepos_t);
bool verify_start_and_length (framepos_t, framecnt_t&);
bool verify_start_mutable (framepos_t&_start);
- bool verify_length (framecnt_t);
+ bool verify_length (framecnt_t&);
virtual void recompute_at_start () = 0;
virtual void recompute_at_end () = 0;
framecnt_t _last_length;
framepos_t _last_position;
mutable RegionEditState _first_edit;
- Timecode::BBT_Time _bbt_time;
+ double _beat;
layer_t _layer;
void register_properties ();