#include "pbd/undo.h"
#include "pbd/signals.h"
-
#include "ardour/ardour.h"
#include "ardour/data_type.h"
#include "ardour/automatable.h"
class XMLNode;
-
namespace ARDOUR {
namespace Properties {
- extern PBD::PropertyDescriptor<bool> muted;
- extern PBD::PropertyDescriptor<bool> opaque;
- extern PBD::PropertyDescriptor<bool> locked;
- extern PBD::PropertyDescriptor<bool> automatic;
- extern PBD::PropertyDescriptor<bool> whole_file;
- extern PBD::PropertyDescriptor<bool> import;
- extern PBD::PropertyDescriptor<bool> external;
- extern PBD::PropertyDescriptor<bool> sync_marked;
- extern PBD::PropertyDescriptor<bool> left_of_split;
- extern PBD::PropertyDescriptor<bool> right_of_split;
- extern PBD::PropertyDescriptor<bool> hidden;
- extern PBD::PropertyDescriptor<bool> position_locked;
- extern PBD::PropertyDescriptor<bool> valid_transients;
- extern PBD::PropertyDescriptor<framepos_t> start;
- extern PBD::PropertyDescriptor<framecnt_t> length;
- extern PBD::PropertyDescriptor<framepos_t> position;
- extern PBD::PropertyDescriptor<framecnt_t> sync_position;
- extern PBD::PropertyDescriptor<layer_t> layer;
- extern PBD::PropertyDescriptor<framepos_t> ancestral_start;
- extern PBD::PropertyDescriptor<framecnt_t> ancestral_length;
- extern PBD::PropertyDescriptor<float> stretch;
- extern PBD::PropertyDescriptor<float> shift;
- extern PBD::PropertyDescriptor<PositionLockStyle> position_lock_style;
- extern PBD::PropertyDescriptor<uint64_t> layering_index;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> muted;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> opaque;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> locked;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> video_locked;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> automatic;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> whole_file;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> import;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> external;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> sync_marked;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> left_of_split;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> right_of_split;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> hidden;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> position_locked;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<bool> valid_transients;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<framepos_t> start;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<framecnt_t> length;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<framepos_t> position;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<framecnt_t> sync_position;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<layer_t> layer;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<framepos_t> ancestral_start;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<framecnt_t> ancestral_length;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<float> stretch;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<float> shift;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<PositionLockStyle> position_lock_style;
+ LIBARDOUR_API extern PBD::PropertyDescriptor<uint64_t> layering_index;
};
class Playlist;
class ExportSpecification;
class Progress;
-enum RegionEditState {
+enum LIBARDOUR_API RegionEditState {
EditChangesNothing = 0,
EditChangesName = 1,
EditChangesID = 2
};
-class Region
+class LIBARDOUR_API Region
: public SessionObject
, public boost::enable_shared_from_this<Region>
, public Readable
const DataType& data_type () const { return _type; }
- AnalysisFeatureList transients () { return _transients; };
-
/** How the region parameters play together:
*
* POSITION: first frame of the region along the timeline
float stretch () const { return _stretch; }
float shift () const { return _shift; }
- void set_ancestral_data (framepos_t start, framepos_t length, float stretch, float shift);
+ void set_ancestral_data (framepos_t start, framecnt_t length, float stretch, float shift);
frameoffset_t sync_offset (int& dir) const;
framepos_t sync_position () const;
- framepos_t sync_point () const;
framepos_t adjust_to_sync (framepos_t) const;
framepos_t first_frame () const { return _position; }
framepos_t last_frame () const { return _position + _length - 1; }
+ /** Return the earliest possible value of _position given the
+ * value of _start within the region's sources
+ */
+ framepos_t earliest_possible_position () const;
+ /** Return the last possible value of _last_frame given the
+ * value of _startin the regions's sources
+ */
+ framepos_t latest_possible_frame () const;
+
+ Evoral::Range<framepos_t> last_range () const {
+ return Evoral::Range<framepos_t> (_last_position, _last_position + _last_length - 1);
+ }
+
+ Evoral::Range<framepos_t> range () const {
+ return Evoral::Range<framepos_t> (first_frame(), last_frame());
+ }
+
bool hidden () const { return _hidden; }
bool muted () const { return _muted; }
bool opaque () const { return _opaque; }
bool locked () const { return _locked; }
bool position_locked () const { return _position_locked; }
- bool valid_transients () const { return _valid_transients; }
+ bool video_locked () const { return _video_locked; }
bool automatic () const { return _automatic; }
bool whole_file () const { return _whole_file; }
bool captured () const { return !(_import || _external); }
- bool can_move () const { return !_position_locked; }
+ bool can_move () const { return !_position_locked && !_locked; }
bool sync_marked () const { return _sync_marked; }
bool external () const { return _external; }
bool import () const { return _import; }
return first_frame() <= frame && frame <= last_frame();
}
- OverlapType coverage (framepos_t start, framepos_t end) const {
- return ARDOUR::coverage (first_frame(), last_frame(), start, end);
+ /** @return coverage of this region with the given range;
+ * OverlapInternal: the range is internal to this region.
+ * OverlapStart: the range overlaps the start of this region.
+ * OverlapEnd: the range overlaps the end of this region.
+ * OverlapExternal: the range overlaps all of this region.
+ */
+ Evoral::OverlapType coverage (framepos_t start, framepos_t end) const {
+ return Evoral::coverage (first_frame(), last_frame(), start, end);
}
bool equivalent (boost::shared_ptr<const Region>) const;
bool overlap_equivalent (boost::shared_ptr<const Region>) const;
bool region_list_equivalent (boost::shared_ptr<const Region>) const;
bool source_equivalent (boost::shared_ptr<const Region>) const;
+ bool any_source_equivalent (boost::shared_ptr<const Region>) const;
bool uses_source (boost::shared_ptr<const Source>) const;
std::string source_string () const;
void set_length (framecnt_t);
void set_start (framepos_t);
void set_position (framepos_t);
+ void set_initial_position (framepos_t);
void special_set_position (framepos_t);
- virtual void update_after_tempo_map_change ();
+ virtual void update_after_tempo_map_change (bool send_change = true);
void nudge_position (frameoffset_t);
bool at_natural_position () const;
void move_to_natural_position ();
- void trim_start (framepos_t new_position);
+ void move_start (frameoffset_t distance);
void trim_front (framepos_t new_position);
void trim_end (framepos_t new_position);
void trim_to (framepos_t position, framecnt_t length);
+ virtual void fade_range (framepos_t, framepos_t) {}
+
void cut_front (framepos_t new_position);
void cut_end (framepos_t new_position);
void set_automatic (bool yn);
void set_opaque (bool yn);
void set_locked (bool yn);
+ void set_video_locked (bool yn);
void set_position_locked (bool yn);
int apply (Filter &, Progress* progress = 0);
// no transients, but its OK
}
- virtual int update_transient (framepos_t /* old_position */, framepos_t /* new_position */) {
+ virtual void clear_transients () {
// no transients, but its OK
- return 0;
}
- virtual void remove_transient (framepos_t /* where */) {
+ virtual void update_transient (framepos_t /* old_position */, framepos_t /* new_position */) {
// no transients, but its OK
}
- virtual int set_transients (AnalysisFeatureList&) {
+ virtual void remove_transient (framepos_t /* where */) {
// no transients, but its OK
- return 0;
}
- virtual int get_transients (AnalysisFeatureList&, bool force_new = false) {
- (void) force_new;
+ virtual void set_onsets (AnalysisFeatureList&) {
// no transients, but its OK
- return 0;
}
- virtual int adjust_transients (framepos_t /*delta*/) {
+ /** merges _onsets and _user_transients into given list
+ * and removed exact duplicates.
+ */
+ void transients (AnalysisFeatureList&);
+
+ /** merges _onsets OR _transients with _user_transients into given list
+ * if _onsets and _transients are unset, run analysis.
+ * list is not thinned, duplicates remain in place.
+ *
+ * intended for: Playlist::find_next_transient ()
+ */
+ virtual void get_transients (AnalysisFeatureList&) {
// no transients, but its OK
- return 0;
}
+ bool has_transients () const;
+
virtual int separate_by_channel (ARDOUR::Session&,
std::vector< boost::shared_ptr<Region> >&) const {
return 0;
}
- void invalidate_transients ();
-
- void set_pending_layer (double);
- bool reset_pending_layer ();
- boost::optional<double> pending_layer () const;
+ void maybe_invalidate_transients ();
void drop_sources ();
virtual int _set_state (const XMLNode&, int version, PBD::PropertyChange& what_changed, bool send_signal);
void post_set (const PBD::PropertyChange&);
virtual void set_position_internal (framepos_t pos, bool allow_bbt_recompute);
- virtual void set_length_internal (framepos_t pos);
-
+ virtual void set_length_internal (framecnt_t);
+ virtual void set_start_internal (framecnt_t);
+
DataType _type;
PBD::Property<bool> _sync_marked;
PBD::Property<framepos_t> _position;
/** Sync position relative to the start of our file */
PBD::Property<framepos_t> _sync_position;
- PBD::Property<layer_t> _layer;
-
+
SourceList _sources;
/** Used when timefx are applied, so we can always use the original source */
SourceList _master_sources;
- AnalysisFeatureList _transients;
-
boost::weak_ptr<ARDOUR::Playlist> _playlist;
-
+
+ void merge_features (AnalysisFeatureList&, const AnalysisFeatureList&, const frameoffset_t) const;
+
+ AnalysisFeatureList _onsets; // used by the Ferret (Aubio OnsetDetector)
+
+ // _transient_user_start is covered by _valid_transients
+ AnalysisFeatureList _user_transients; // user added
+ framepos_t _transient_user_start; // region's _start relative to user_transients
+
+ // these are used by Playlist::find_next_transient() in absence of onsets
+ AnalysisFeatureList _transients; // Source Analysis (QM Transient), user read-only
+ framepos_t _transient_analysis_start;
+ framepos_t _transient_analysis_end;
+
private:
void mid_thaw (const PBD::PropertyChange&);
bool verify_start (framepos_t);
bool verify_start_and_length (framepos_t, framecnt_t&);
bool verify_start_mutable (framepos_t&_start);
- bool verify_length (framecnt_t);
+ bool verify_length (framecnt_t&);
virtual void recompute_at_start () = 0;
virtual void recompute_at_end () = 0;
PBD::Property<bool> _muted;
PBD::Property<bool> _opaque;
PBD::Property<bool> _locked;
+ PBD::Property<bool> _video_locked;
PBD::Property<bool> _automatic;
PBD::Property<bool> _whole_file;
PBD::Property<bool> _import;
framecnt_t _last_length;
framepos_t _last_position;
mutable RegionEditState _first_edit;
- Timecode::BBT_Time _bbt_time;
-
- boost::optional<double> _pending_layer;
+ double _beat;
+ layer_t _layer;
void register_properties ();