along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- $Id$
*/
#ifndef __ardour_region_h__
#include <vector>
#include <boost/shared_ptr.hpp>
+#include <boost/enable_shared_from_this.hpp>
#include <pbd/undo.h>
-#include <pbd/statefuldestructible.h>
#include <ardour/ardour.h>
-#include <ardour/state_manager.h>
#include <ardour/data_type.h>
+#include <ardour/automatable.h>
+#include <ardour/readable.h>
class XMLNode;
namespace ARDOUR {
class Playlist;
-class Source;
+class Filter;
+class ExportSpecification;
enum RegionEditState {
EditChangesNothing = 0,
EditChangesID = 2
};
-struct RegionState : public StateManager::State
-{
- RegionState (std::string why) : StateManager::State (why) {}
-
- jack_nframes_t _start;
- jack_nframes_t _length;
- jack_nframes_t _position;
- uint32_t _flags;
- jack_nframes_t _sync_position;
- layer_t _layer;
- string _name;
- mutable RegionEditState _first_edit;
-};
-
-class Region : public PBD::StatefulDestructible, public StateManager
+class Region : public Automatable, public boost::enable_shared_from_this<Region>, public Readable
{
public:
typedef std::vector<boost::shared_ptr<Source> > SourceList;
RightOfSplit = 0x8000,
Hidden = 0x10000,
DoNotSaveState = 0x20000,
+ PositionLocked = 0x40000,
//
range_guarantoor = USHRT_MAX
};
+ enum PositionLockStyle {
+ AudioTime,
+ MusicTime
+ };
+
static const Flag DefaultFlags = Flag (Opaque|DefaultFadeIn|DefaultFadeOut|FadeIn|FadeOut);
static Change FadeChanged;
static Change LayerChanged;
static Change HiddenChanged;
+ sigc::signal<void,Change> StateChanged;
+
virtual ~Region();
- const PBD::ID& id() const { return _id; }
+ /** Note: changing the name of a Region does not constitute an edit */
+ bool set_name (const std::string& str);
- /* Note: changing the name of a Region does not constitute an edit */
+ const DataType& data_type() const { return _type; }
- string name() const { return _name; }
- void set_name (string str);
+ nframes_t position () const { return _position; }
+ nframes_t start () const { return _start; }
+ nframes_t length() const { return _length; }
+ layer_t layer () const { return _layer; }
- const DataType& data_type() const { return _type; }
+ /* these two are valid ONLY during a StateChanged signal handler */
- jack_nframes_t position () const { return _position; }
- jack_nframes_t start () const { return _start; }
- jack_nframes_t length() const { return _length; }
- layer_t layer () const { return _layer; }
-
- jack_nframes_t sync_offset(int& dir) const;
- jack_nframes_t sync_position() const;
+ nframes_t last_position() const { return _last_position; }
+ nframes_t last_length() const { return _last_length; }
+
+ nframes64_t ancestral_start () const { return _ancestral_start; }
+ nframes64_t ancestral_length () const { return _ancestral_length; }
+ float stretch() const { return _stretch; }
+ float shift() const { return _shift; }
+
+ void set_ancestral_data (nframes64_t start, nframes64_t length, float stretch, float shift);
- jack_nframes_t adjust_to_sync (jack_nframes_t);
+ nframes_t sync_offset(int& dir) const;
+ nframes_t sync_position() const;
+
+ nframes_t adjust_to_sync (nframes_t);
/* first_frame() is an alias; last_frame() just hides some math */
- jack_nframes_t first_frame() const { return _position; }
- jack_nframes_t last_frame() const { return _position + _length - 1; }
+ nframes_t first_frame() const { return _position; }
+ nframes_t last_frame() const { return _position + _length - 1; }
Flag flags() const { return _flags; }
bool hidden() const { return _flags & Hidden; }
bool muted() const { return _flags & Muted; }
bool opaque () const { return _flags & Opaque; }
bool locked() const { return _flags & Locked; }
+ bool position_locked() const { return _flags & PositionLocked; }
bool automatic() const { return _flags & Automatic; }
bool whole_file() const { return _flags & WholeFile ; }
bool captured() const { return !(_flags & (Region::Flag (Region::Import|Region::External))); }
+ bool can_move() const { return !(_flags & (Locked|PositionLocked)); }
+
+ PositionLockStyle positional_lock_style() const { return _positional_lock_style; }
+ void set_position_lock_style (PositionLockStyle ps);
virtual bool should_save_state () const { return !(_flags & DoNotSaveState); };
void freeze ();
void thaw (const string& why);
- bool covers (jack_nframes_t frame) const {
- return _position <= frame && frame < _position + _length;
+ bool covers (nframes_t frame) const {
+ return first_frame() <= frame && frame <= last_frame();
}
- OverlapType coverage (jack_nframes_t start, jack_nframes_t end) const {
- return ARDOUR::coverage (_position, _position + _length - 1, start, end);
+ OverlapType coverage (nframes_t start, nframes_t end) const {
+ return ARDOUR::coverage (first_frame(), last_frame(), start, end);
}
bool equivalent (boost::shared_ptr<const Region>) const;
/* EDITING OPERATIONS */
- void set_length (jack_nframes_t, void *src);
- void set_start (jack_nframes_t, void *src);
- void set_position (jack_nframes_t, void *src);
- void set_position_on_top (jack_nframes_t, void *src);
- void special_set_position (jack_nframes_t);
- void nudge_position (long, void *src);
+ void set_length (nframes_t, void *src);
+ void set_start (nframes_t, void *src);
+ void set_position (nframes_t, void *src);
+ void set_position_on_top (nframes_t, void *src);
+ void special_set_position (nframes_t);
+ void update_position_after_tempo_map_change ();
+ void nudge_position (nframes64_t, void *src);
+ bool at_natural_position () const;
void move_to_natural_position (void *src);
- void trim_start (jack_nframes_t new_position, void *src);
- void trim_front (jack_nframes_t new_position, void *src);
- void trim_end (jack_nframes_t new_position, void *src);
- void trim_to (jack_nframes_t position, jack_nframes_t length, void *src);
+ void trim_start (nframes_t new_position, void *src);
+ void trim_front (nframes_t new_position, void *src);
+ void trim_end (nframes_t new_position, void *src);
+ void trim_to (nframes_t position, nframes_t length, void *src);
void set_layer (layer_t l); /* ONLY Playlist can call this */
void raise ();
void raise_to_top ();
void lower_to_bottom ();
- void set_sync_position (jack_nframes_t n);
+ void set_sync_position (nframes_t n);
void clear_sync_position ();
void set_hidden (bool yn);
void set_muted (bool yn);
void set_opaque (bool yn);
void set_locked (bool yn);
+ void set_position_locked (bool yn);
+
+ int apply (Filter&);
virtual uint32_t read_data_count() const { return _read_data_count; }
- ARDOUR::Playlist* playlist() const { return _playlist; }
-
- virtual UndoAction get_memento() const = 0;
-
- void set_playlist (ARDOUR::Playlist*);
+ boost::shared_ptr<ARDOUR::Playlist> playlist() const { return _playlist.lock(); }
+ virtual void set_playlist (boost::weak_ptr<ARDOUR::Playlist>);
void source_deleted (boost::shared_ptr<Source>);
-
+
boost::shared_ptr<Source> source (uint32_t n=0) const { return _sources[ (n < _sources.size()) ? n : 0 ]; }
uint32_t n_channels() const { return _sources.size(); }
- std::vector<string> master_source_names();
-
+ const SourceList& sources() const { return _sources; }
+ const SourceList& master_sources() const { return _master_sources; }
+ std::vector<string> master_source_names();
+ void set_master_sources (SourceList&);
+
/* serialization */
XMLNode& get_state ();
virtual XMLNode& state (bool);
virtual int set_state (const XMLNode&);
+ virtual int set_live_state (const XMLNode&, Change&, bool send);
- boost::shared_ptr<Region> get_parent();
+ virtual boost::shared_ptr<Region> get_parent() const;
uint64_t last_layer_op() const { return _last_layer_op; }
void set_last_layer_op (uint64_t when);
+ virtual bool is_dependent() const { return false; }
+ virtual bool depends_on (boost::shared_ptr<Region> other) const { return false; }
+
+ virtual int exportme (ARDOUR::Session&, ARDOUR::ExportSpecification&) = 0;
+
+ virtual int get_transients (AnalysisFeatureList&, bool force_new = false) {
+ // no transients, but its OK
+ return 0;
+ }
+
+ void invalidate_transients ();
+
protected:
friend class RegionFactory;
- Region (boost::shared_ptr<Source> src, jack_nframes_t start, jack_nframes_t length,
+ Region (boost::shared_ptr<Source> src, nframes_t start, nframes_t length,
const string& name, DataType type, layer_t = 0, Flag flags = DefaultFlags);
- Region (SourceList& srcs, jack_nframes_t start, jack_nframes_t length,
+ Region (const SourceList& srcs, nframes_t start, nframes_t length,
const string& name, DataType type, layer_t = 0, Flag flags = DefaultFlags);
- Region (boost::shared_ptr<const Region>, jack_nframes_t start, jack_nframes_t length, const string& name, layer_t = 0, Flag flags = DefaultFlags);
+
+ Region (boost::shared_ptr<const Region>, nframes_t start, nframes_t length, const string& name, layer_t = 0, Flag flags = DefaultFlags);
Region (boost::shared_ptr<const Region>);
Region (boost::shared_ptr<Source> src, const XMLNode&);
- Region (SourceList& srcs, const XMLNode&);
+ Region (const SourceList& srcs, const XMLNode&);
+
+ Region (Session& s, nframes_t start, nframes_t length, const string& name, DataType, layer_t = 0, Flag flags = DefaultFlags);
protected:
XMLNode& get_short_state (); /* used only by Session */
- /* state management */
-
void send_change (Change);
- /* derived classes need these during their own state management calls */
-
- void store_state (RegionState&) const;
- Change restore_and_return_flags (RegionState&);
-
- void trim_to_internal (jack_nframes_t position, jack_nframes_t length, void *src);
+ void trim_to_internal (nframes_t position, nframes_t length, void *src);
+ void set_position_internal (nframes_t pos, bool allow_bbt_recompute);
bool copied() const { return _flags & Copied; }
void maybe_uncopy ();
void first_edit ();
- bool verify_start (jack_nframes_t);
- bool verify_start_and_length (jack_nframes_t, jack_nframes_t);
- bool verify_start_mutable (jack_nframes_t&_start);
- bool verify_length (jack_nframes_t);
+ bool verify_start (nframes_t);
+ bool verify_start_and_length (nframes_t, nframes_t&);
+ bool verify_start_mutable (nframes_t&_start);
+ bool verify_length (nframes_t);
+
virtual void recompute_at_start () = 0;
virtual void recompute_at_end () = 0;
-
- PBD::ID _id;
- string _name;
DataType _type;
Flag _flags;
- jack_nframes_t _start;
- jack_nframes_t _length;
- jack_nframes_t _position;
- jack_nframes_t _sync_position;
+ nframes_t _start;
+ nframes_t _length;
+ nframes_t _last_length;
+ nframes_t _position;
+ nframes_t _last_position;
+ PositionLockStyle _positional_lock_style;
+ nframes_t _sync_position;
layer_t _layer;
mutable RegionEditState _first_edit;
int _frozen;
+ nframes64_t _ancestral_start;
+ nframes64_t _ancestral_length;
+ float _stretch;
+ float _shift;
+ BBT_Time _bbt_time;
+ AnalysisFeatureList _transients;
+ bool _valid_transients;
mutable uint32_t _read_data_count; ///< modified in read()
Change _pending_changed;
uint64_t _last_layer_op; ///< timestamp
Glib::Mutex _lock;
- ARDOUR::Playlist* _playlist;
SourceList _sources;
/** Used when timefx are applied, so we can always use the original source */
SourceList _master_sources;
+
+ boost::weak_ptr<ARDOUR::Playlist> _playlist;
};
} /* namespace ARDOUR */