#include <ardour/ardour.h>
#include <ardour/data_type.h>
#include <ardour/automatable.h>
+#include <ardour/readable.h>
class XMLNode;
class Playlist;
class Filter;
+class ExportSpecification;
enum RegionEditState {
EditChangesNothing = 0,
EditChangesID = 2
};
-class Region : public Automatable, public boost::enable_shared_from_this<Region>
+class Region : public Automatable, public boost::enable_shared_from_this<Region>, public Readable
{
public:
typedef std::vector<boost::shared_ptr<Source> > SourceList;
range_guarantoor = USHRT_MAX
};
+ enum PositionLockStyle {
+ AudioTime,
+ MusicTime
+ };
+
static const Flag DefaultFlags = Flag (Opaque|DefaultFadeIn|DefaultFadeOut|FadeIn|FadeOut);
static Change FadeChanged;
nframes_t length() const { return _length; }
layer_t layer () const { return _layer; }
+ /* these two are valid ONLY during a StateChanged signal handler */
+
+ nframes_t last_position() const { return _last_position; }
+ nframes_t last_length() const { return _last_length; }
+
nframes64_t ancestral_start () const { return _ancestral_start; }
nframes64_t ancestral_length () const { return _ancestral_length; }
float stretch() const { return _stretch; }
+ float shift() const { return _shift; }
- void set_ancestral_data (nframes64_t start, nframes64_t length, float stretch);
+ void set_ancestral_data (nframes64_t start, nframes64_t length, float stretch, float shift);
nframes_t sync_offset(int& dir) const;
nframes_t sync_position() const;
bool captured() const { return !(_flags & (Region::Flag (Region::Import|Region::External))); }
bool can_move() const { return !(_flags & (Locked|PositionLocked)); }
+ PositionLockStyle positional_lock_style() const { return _positional_lock_style; }
+ void set_position_lock_style (PositionLockStyle ps);
+
virtual bool should_save_state () const { return !(_flags & DoNotSaveState); };
void freeze ();
void thaw (const string& why);
bool covers (nframes_t frame) const {
- return first_frame() <= frame && frame < last_frame();
+ return first_frame() <= frame && frame <= last_frame();
}
OverlapType coverage (nframes_t start, nframes_t end) const {
void set_position (nframes_t, void *src);
void set_position_on_top (nframes_t, void *src);
void special_set_position (nframes_t);
- void nudge_position (long, void *src);
+ void update_position_after_tempo_map_change ();
+ void nudge_position (nframes64_t, void *src);
bool at_natural_position () const;
void move_to_natural_position (void *src);
void trim_to (nframes_t position, nframes_t length, void *src);
void set_layer (layer_t l); /* ONLY Playlist can call this */
+ void raise ();
+ void lower ();
void raise_to_top ();
void lower_to_bottom ();
virtual bool is_dependent() const { return false; }
virtual bool depends_on (boost::shared_ptr<Region> other) const { return false; }
+ virtual int exportme (ARDOUR::Session&, ARDOUR::ExportSpecification&) = 0;
+
+ virtual int get_transients (AnalysisFeatureList&, bool force_new = false) {
+ // no transients, but its OK
+ return 0;
+ }
+
+ void invalidate_transients ();
+
protected:
friend class RegionFactory;
Region (boost::shared_ptr<Source> src, nframes_t start, nframes_t length,
const string& name, DataType type, layer_t = 0, Flag flags = DefaultFlags);
- Region (SourceList& srcs, nframes_t start, nframes_t length,
+ Region (const SourceList& srcs, nframes_t start, nframes_t length,
const string& name, DataType type, layer_t = 0, Flag flags = DefaultFlags);
Region (boost::shared_ptr<const Region>, nframes_t start, nframes_t length, const string& name, layer_t = 0, Flag flags = DefaultFlags);
Region (boost::shared_ptr<const Region>);
Region (boost::shared_ptr<Source> src, const XMLNode&);
- Region (SourceList& srcs, const XMLNode&);
-
- /* this one is for derived types of derived types */
+ Region (const SourceList& srcs, const XMLNode&);
Region (Session& s, nframes_t start, nframes_t length, const string& name, DataType, layer_t = 0, Flag flags = DefaultFlags);
void send_change (Change);
void trim_to_internal (nframes_t position, nframes_t length, void *src);
+ void set_position_internal (nframes_t pos, bool allow_bbt_recompute);
bool copied() const { return _flags & Copied; }
void maybe_uncopy ();
void first_edit ();
- virtual bool verify_start (nframes_t);
- virtual bool verify_start_and_length (nframes_t, nframes_t);
- virtual bool verify_start_mutable (nframes_t&_start);
- virtual bool verify_length (nframes_t);
+ bool verify_start (nframes_t);
+ bool verify_start_and_length (nframes_t, nframes_t&);
+ bool verify_start_mutable (nframes_t&_start);
+ bool verify_length (nframes_t);
+
virtual void recompute_at_start () = 0;
virtual void recompute_at_end () = 0;
Flag _flags;
nframes_t _start;
nframes_t _length;
+ nframes_t _last_length;
nframes_t _position;
+ nframes_t _last_position;
+ PositionLockStyle _positional_lock_style;
nframes_t _sync_position;
layer_t _layer;
mutable RegionEditState _first_edit;
nframes64_t _ancestral_start;
nframes64_t _ancestral_length;
float _stretch;
+ float _shift;
+ BBT_Time _bbt_time;
+ AnalysisFeatureList _transients;
+ bool _valid_transients;
mutable uint32_t _read_data_count; ///< modified in read()
Change _pending_changed;
uint64_t _last_layer_op; ///< timestamp