extern PBD::PropertyDescriptor<float> stretch;
extern PBD::PropertyDescriptor<float> shift;
extern PBD::PropertyDescriptor<PositionLockStyle> position_lock_style;
+ extern PBD::PropertyDescriptor<uint64_t> layering_index;
};
class Playlist;
bool region_list_equivalent (boost::shared_ptr<const Region>) const;
bool source_equivalent (boost::shared_ptr<const Region>) const;
bool uses_source (boost::shared_ptr<const Source>) const;
- bool uses_source_path (const std::string&) const;
std::string source_string () const;
void set_length (framecnt_t);
void set_start (framepos_t);
void set_position (framepos_t);
- void set_position_on_top (framepos_t);
void special_set_position (framepos_t);
virtual void update_after_tempo_map_change ();
void nudge_position (frameoffset_t);
virtual boost::shared_ptr<Region> get_parent() const;
- uint64_t last_layer_op() const { return _last_layer_op; }
- void set_last_layer_op (uint64_t when);
+ uint64_t layering_index () const { return _layering_index; }
+ void set_layering_index (uint64_t when) { _layering_index = when; }
virtual bool is_dependent() const { return false; }
virtual bool depends_on (boost::shared_ptr<Region> /*other*/) const { return false; }
- virtual int exportme (ARDOUR::Session&, ARDOUR::ExportSpecification&) = 0;
-
virtual void add_transient (framepos_t) {
// no transients, but its OK
}
void invalidate_transients ();
- void set_pending_explicit_relayer (bool p) {
- _pending_explicit_relayer = p;
- }
-
- bool pending_explicit_relayer () const {
- return _pending_explicit_relayer;
- }
+ void set_pending_layer (double);
+ bool reset_pending_layer ();
+ boost::optional<double> pending_layer () const;
void drop_sources ();
}
protected:
+
void send_change (const PBD::PropertyChange&);
+ virtual int _set_state (const XMLNode&, int version, PBD::PropertyChange& what_changed, bool send_signal);
+ void post_set (const PBD::PropertyChange&);
+ virtual void set_position_internal (framepos_t pos, bool allow_bbt_recompute);
+ virtual void set_length_internal (framepos_t pos);
+
+ DataType _type;
+
+ PBD::Property<bool> _sync_marked;
+ PBD::Property<bool> _left_of_split;
+ PBD::Property<bool> _right_of_split;
+ PBD::Property<bool> _valid_transients;
+ PBD::Property<framepos_t> _start;
+ PBD::Property<framecnt_t> _length;
+ PBD::Property<framepos_t> _position;
+ /** Sync position relative to the start of our file */
+ PBD::Property<framepos_t> _sync_position;
+ PBD::Property<layer_t> _layer;
+
+ SourceList _sources;
+ /** Used when timefx are applied, so we can always use the original source */
+ SourceList _master_sources;
+
+ AnalysisFeatureList _transients;
+
+ boost::weak_ptr<ARDOUR::Playlist> _playlist;
+
+ private:
void mid_thaw (const PBD::PropertyChange&);
void trim_to_internal (framepos_t position, framecnt_t length);
- virtual void set_position_internal (framepos_t pos, bool allow_bbt_recompute);
- virtual void set_length_internal (framepos_t pos);
void modify_front (framepos_t new_position, bool reset_fade);
void modify_end (framepos_t new_position, bool reset_fade);
virtual void recompute_at_start () = 0;
virtual void recompute_at_end () = 0;
- DataType _type;
-
PBD::Property<bool> _muted;
PBD::Property<bool> _opaque;
PBD::Property<bool> _locked;
PBD::Property<bool> _whole_file;
PBD::Property<bool> _import;
PBD::Property<bool> _external;
- PBD::Property<bool> _sync_marked;
- PBD::Property<bool> _left_of_split;
- PBD::Property<bool> _right_of_split;
PBD::Property<bool> _hidden;
PBD::Property<bool> _position_locked;
- PBD::Property<bool> _valid_transients;
- PBD::Property<framepos_t> _start;
- PBD::Property<framecnt_t> _length;
- PBD::Property<framepos_t> _position;
- /** Sync position relative to the start of our file */
- PBD::Property<framepos_t> _sync_position;
- PBD::Property<layer_t> _layer;
PBD::Property<framepos_t> _ancestral_start;
PBD::Property<framecnt_t> _ancestral_length;
PBD::Property<float> _stretch;
PBD::Property<float> _shift;
PBD::EnumProperty<PositionLockStyle> _position_lock_style;
+ PBD::Property<uint64_t> _layering_index;
framecnt_t _last_length;
framepos_t _last_position;
mutable RegionEditState _first_edit;
Timecode::BBT_Time _bbt_time;
- AnalysisFeatureList _transients;
-
- uint64_t _last_layer_op; ///< timestamp
- SourceList _sources;
- /** Used when timefx are applied, so we can always use the original source */
- SourceList _master_sources;
-
- /** true if this region has had its layer explicitly set since the playlist last relayered */
- bool _pending_explicit_relayer;
-
- boost::weak_ptr<ARDOUR::Playlist> _playlist;
- virtual int _set_state (const XMLNode&, int version, PBD::PropertyChange& what_changed, bool send_signal);
+ boost::optional<double> _pending_layer;
void register_properties ();
- void post_set (const PBD::PropertyChange&);
-protected:
void use_sources (SourceList const &);
};