/* these are the core of the API of a Route. see the protected sections as well */
- virtual int roll (jack_nframes_t nframes, jack_nframes_t start_frame, jack_nframes_t end_frame,
- jack_nframes_t offset, int declick, bool can_record, bool rec_monitors_input);
+ virtual int roll (nframes_t nframes, nframes_t start_frame, nframes_t end_frame,
+ nframes_t offset, int declick, bool can_record, bool rec_monitors_input);
- virtual int no_roll (jack_nframes_t nframes, jack_nframes_t start_frame, jack_nframes_t end_frame,
- jack_nframes_t offset, bool state_changing, bool can_record, bool rec_monitors_input);
+ virtual int no_roll (nframes_t nframes, nframes_t start_frame, nframes_t end_frame,
+ nframes_t offset, bool state_changing, bool can_record, bool rec_monitors_input);
- virtual int silent_roll (jack_nframes_t nframes, jack_nframes_t start_frame, jack_nframes_t end_frame,
- jack_nframes_t offset, bool can_record, bool rec_monitors_input);
+ virtual int silent_roll (nframes_t nframes, nframes_t start_frame, nframes_t end_frame,
+ nframes_t offset, bool can_record, bool rec_monitors_input);
virtual void toggle_monitor_input ();
virtual bool can_record() { return false; }
virtual void set_record_enable (bool yn, void *src) {}
void all_redirects_flip();
void all_redirects_active (bool state);
- virtual jack_nframes_t update_total_latency();
- jack_nframes_t signal_latency() const { return _own_latency; }
- virtual void set_latency_delay (jack_nframes_t);
+ virtual nframes_t update_total_latency();
+ nframes_t signal_latency() const { return _own_latency; }
+ virtual void set_latency_delay (nframes_t);
sigc::signal<void,void*> solo_changed;
sigc::signal<void,void*> solo_safe_changed;
return _mute_control;
}
- void automation_snapshot (jack_nframes_t now);
+ void automation_snapshot (nframes_t now);
void protect_automation ();
friend class Session;
void set_solo_mute (bool yn);
- void set_block_size (jack_nframes_t nframes);
+ void set_block_size (nframes_t nframes);
bool has_external_redirects() const;
void curve_reallocate ();
gain_t desired_solo_gain;
gain_t desired_mute_gain;
- jack_nframes_t check_initial_delay (jack_nframes_t, jack_nframes_t&, jack_nframes_t&);
+ nframes_t check_initial_delay (nframes_t, nframes_t&, nframes_t&);
- jack_nframes_t _initial_delay;
- jack_nframes_t _roll_delay;
- jack_nframes_t _own_latency;
+ nframes_t _initial_delay;
+ nframes_t _roll_delay;
+ nframes_t _own_latency;
RedirectList _redirects;
Glib::RWLock redirect_lock;
IO *_control_outs;
ToggleControllable _solo_control;
ToggleControllable _mute_control;
- void passthru (jack_nframes_t start_frame, jack_nframes_t end_frame,
- jack_nframes_t nframes, jack_nframes_t offset, int declick, bool meter_inputs);
+ void passthru (nframes_t start_frame, nframes_t end_frame,
+ nframes_t nframes, nframes_t offset, int declick, bool meter_inputs);
void process_output_buffers (vector<Sample*>& bufs, uint32_t nbufs,
- jack_nframes_t start_frame, jack_nframes_t end_frame,
- jack_nframes_t nframes, jack_nframes_t offset, bool with_redirects, int declick,
+ nframes_t start_frame, nframes_t end_frame,
+ nframes_t nframes, nframes_t offset, bool with_redirects, int declick,
bool meter);
protected:
virtual XMLNode& state(bool);
- void silence (jack_nframes_t nframes, jack_nframes_t offset);
+ void silence (nframes_t nframes, nframes_t offset);
sigc::connection input_signal_connection;
state_id_t _current_state_id;