class SceneChange : public PBD::Stateful
{
public:
- SceneChange (framepos_t t) : _time (t) {};
+ SceneChange () {};
virtual ~SceneChange () {};
- void set_time (framepos_t);
- framepos_t time() const { return _time; }
-
static boost::shared_ptr<SceneChange> factory (const XMLNode&, int version);
static std::string xml_node_name;
-
- private:
- framepos_t _time;
};
} /* namespace */