#include "pbd/signals.h"
#include "ardour/location.h"
-#include "ardour/midi_scene_change.h"
#include "ardour/session_handle.h"
#include "ardour/types.h"
virtual ~SceneChanger () {};
virtual void run (framepos_t start, framepos_t end) = 0;
+ virtual void locate (framepos_t where) = 0;
};
} /* namespace */