framecnt_t worst_input_latency () const { return _worst_input_latency; }
framecnt_t worst_track_latency () const { return _worst_track_latency; }
framecnt_t worst_playback_latency () const { return _worst_output_latency + _worst_track_latency; }
+
+ struct SaveAs {
+ std::string new_parent_folder; /* parent folder where new session folder will be created */
+ std::string new_name; /* name of newly saved session */
+ bool switch_to; /* true if we should be working on newly saved session after save-as; false otherwise */
+ bool copy_media; /* true if media files (audio, media, etc) should be copied into newly saved session; false otherwise */
+ bool copy_external; /* true if external media should be consolidated into the newly saved session; false otherwise */
+
+ /* emitted as we make progress. 3 arguments passed to signal
+ * handler:
+ *
+ * 1: percentage complete measured as a fraction (0-1.0) of
+ * total data copying done.
+ * 2: number of files copied so far
+ * 3: total number of files to copy
+ *
+ * Handler should return true for save-as to continue, or false
+ * to stop (and remove all evidence of partial save-as).
+ */
+ PBD::Signal3<bool,float,int64_t,int64_t> Progress;
+
+ /* if save_as() returns non-zero, this string will indicate the reason why.
+ */
+ std::string failure_message;
+ };
+ int save_as (SaveAs&);
int save_state (std::string snapshot_name, bool pending = false, bool switch_to_snapshot = false);
int restore_state (std::string snapshot_name);
int save_template (std::string template_name);
void remove_state (std::string snapshot_name);
void rename_state (std::string old_name, std::string new_name);
void remove_pending_capture_state ();
- int rename (const std::string&);
+ int rename (const std::string&, bool after_copy = false);
bool get_nsm_state () const { return _under_nsm_control; }
void set_nsm_state (bool state) { _under_nsm_control = state; }
bool save_default_options ();
typedef std::map<PBD::ID,boost::shared_ptr<Source> > SourceMap;
private:
+ void reset_write_sources (bool mark_write_complete, bool force = false);
SourceMap sources;
+
private:
int load_sources (const XMLNode& node);
XMLNode& get_sources_as_xml ();
void setup_click_state (const XMLNode*);
void setup_bundles ();
+ void save_as_bring_callback (uint32_t, uint32_t, std::string);
+
static int get_session_info_from_path (XMLTree& state_tree, const std::string& xmlpath);
};