SetDiskstreamSpeed,
Locate,
LocateRoll,
+ LocateRollLocate,
SetLoop,
PunchIn,
PunchOut,
/* creating from an XML file */
Session (AudioEngine&,
- string fullpath,
- string snapshot_name,
- string* mix_template = 0);
+ const string& fullpath,
+ const string& snapshot_name,
+ string mix_template = "");
/* creating a new Session */
std::string dead_sound_dir () const;
std::string automation_dir () const;
- string peak_path_from_audio_path (string) const;
+ Glib::ustring peak_path (Glib::ustring) const;
static string suffixed_search_path (std::string suffix, bool data);
static string control_protocol_path ();
sigc::signal<void,RouteList&> RouteAdded;
- void request_roll ();
+ void request_roll_at_and_return (nframes_t start, nframes_t return_to);
void request_bounded_roll (nframes_t start, nframes_t end);
void request_stop (bool abort = false);
void request_locate (nframes_t frame, bool with_roll = false);
nframes_t transport_frame () const {return _transport_frame; }
nframes_t audible_frame () const;
+ nframes64_t requested_return_frame() const { return _requested_return_frame; }
enum PullupFormat {
pullup_Plus4Plus1,
bool transport_stopped() const { return _transport_speed == 0.0f; }
bool transport_rolling() const { return _transport_speed != 0.0f; }
+ void set_silent (bool yn);
+ bool silent () { return _silent; }
+
int jack_slave_sync (nframes_t);
TempoMap& tempo_map() { return *_tempo_map; }
string doing_what;
/* control info */
- bool multichan;
bool sample_convert;
+ SrcQuality quality;
volatile bool freeze;
std::vector<Glib::ustring> paths;
/* result */
- std::vector<boost::shared_ptr<AudioRegion> > new_regions;
+ SourceList sources;
};
boost::shared_ptr<IO> click_io() { return _click_io; }
- /* tempo FX */
-
- struct TimeStretchRequest {
- boost::shared_ptr<ARDOUR::AudioRegion> region;
- float fraction; /* session: read ; GUI: write */
- float progress; /* session: write ; GUI: read */
- bool running; /* read/write */
- bool quick_seek; /* GUI: write */
- bool antialias; /* GUI: write */
-
- TimeStretchRequest () {}
- };
-
- boost::shared_ptr<AudioRegion> tempoize_region (TimeStretchRequest&);
-
/* disk, buffer loads */
uint32_t playback_load ();
void update_latency_compensation (bool, bool);
private:
- int create (bool& new_session, string* mix_template, nframes_t initial_length);
+ int create (bool& new_session, const string& mix_template, nframes_t initial_length);
void destroy ();
nframes_t compute_initial_length ();
typedef void (Session::*process_function_type)(nframes_t);
- AudioEngine &_engine;
- mutable gint processing_prohibited;
+ AudioEngine& _engine;
+ mutable gint processing_prohibited;
process_function_type process_function;
process_function_type last_process_function;
bool waiting_for_sync_offset;
- nframes_t _base_frame_rate;
- nframes_t _current_frame_rate; //this includes video pullup offset
+ nframes_t _base_frame_rate;
+ nframes_t _current_frame_rate; //this includes video pullup offset
int transport_sub_state;
- mutable gint _record_status;
- nframes_t _transport_frame;
+ mutable gint _record_status;
+ volatile nframes_t _transport_frame;
Location* end_location;
Location* start_location;
- Slave *_slave;
+ Slave* _slave;
+ bool _silent;
volatile float _transport_speed;
volatile float _desired_transport_speed;
float _last_transport_speed;
bool auto_play_legal;
- nframes_t _last_slave_transport_frame;
- nframes_t maximum_output_latency;
- nframes_t last_stop_frame;
+ nframes_t _last_slave_transport_frame;
+ nframes_t maximum_output_latency;
+ nframes_t last_stop_frame;
+ volatile nframes64_t _requested_return_frame;
vector<Sample *> _passthru_buffers;
vector<Sample *> _silent_buffers;
vector<Sample *> _send_buffers;
- nframes_t current_block_size;
- nframes_t _worst_output_latency;
- nframes_t _worst_input_latency;
- nframes_t _worst_track_latency;
+ nframes_t current_block_size;
+ nframes_t _worst_output_latency;
+ nframes_t _worst_input_latency;
+ nframes_t _worst_track_latency;
bool _have_captured;
float _meter_hold;
float _meter_falloff;
based on max (requested,available)
*/
- uint32_t n_physical_outputs;
- uint32_t n_physical_inputs;
+ uint32_t n_physical_audio_outputs;
+ uint32_t n_physical_audio_inputs;
int find_all_sources (std::string path, std::set<std::string>& result);
int find_all_sources_across_snapshots (std::set<std::string>& result, bool exclude_this_snapshot);
XMLNode& get_control_protocol_state ();
+ void set_history_depth (uint32_t depth);
+ void sync_order_keys ();
};
} // namespace ARDOUR