class Region;
class Playlist;
class VSTPlugin;
-class ControlProtocolManager;
+class ControlProtocolInfo;
struct AudioExportSpecification;
struct RouteGroup;
using std::map;
using std::set;
-class Session : public sigc::trackable, public PBD::StatefulDestructible
+class Session : public PBD::StatefulDestructible
{
private:
void* ptr;
bool yes_or_no;
SlaveSource slave;
- Route* route;
};
boost::shared_ptr<Region> region;
void set_dirty ();
void set_clean ();
bool dirty() const { return _state_of_the_state & Dirty; }
+ bool deletion_in_progress() const { return _state_of_the_state & Deletion; }
sigc::signal<void> DirtyChanged;
std::string sound_dir (bool with_path = true) const;
void request_bounded_roll (nframes_t start, nframes_t end);
void request_stop (bool abort = false);
void request_locate (nframes_t frame, bool with_roll = false);
+
void request_play_loop (bool yn);
+ bool get_play_loop () const { return play_loop; }
+
nframes_t last_transport_start() const { return _last_roll_location; }
void goto_end () { request_locate (end_location->start(), false);}
void goto_start () { request_locate (start_location->start(), false); }
XMLNode& get_state();
int set_state(const XMLNode& node); // not idempotent
XMLNode& get_template();
-
+
void add_instant_xml (XMLNode&, const std::string& dir);
enum StateOfTheState {
/* region info */
- sigc::signal<void,boost::shared_ptr<AudioRegion> > AudioRegionAdded;
- sigc::signal<void,boost::shared_ptr<AudioRegion> > AudioRegionRemoved;
+ sigc::signal<void,boost::weak_ptr<AudioRegion> > AudioRegionAdded;
+ sigc::signal<void,boost::weak_ptr<AudioRegion> > AudioRegionRemoved;
int region_name (string& result, string base = string(""), bool newlevel = false) const;
string new_region_name (string);
uint32_t n_playlists() const;
template<class T> void foreach_playlist (T *obj, void (T::*func)(Playlist *));
+ void get_playlists (std::vector<Playlist*>&);
/* named selections */
current_trans->add_command (cmd);
}
- std::map<PBD::ID, PBD::StatefulDestructible*> registry;
+ std::map<PBD::ID, PBD::StatefulThingWithGoingAway*> registry;
// these commands are implemented in libs/ardour/session_command.cc
Command *memento_command_factory(XMLNode *n);
- void register_with_memento_command_factory(PBD::ID, PBD::StatefulDestructible *);
+ void register_with_memento_command_factory(PBD::ID, PBD::StatefulThingWithGoingAway *);
class GlobalSoloStateCommand : public Command
{
PBD::Controllable* controllable_by_id (const PBD::ID&);
+ void add_controllable (PBD::Controllable*);
+ void remove_controllable (PBD::Controllable*);
+
protected:
friend class AudioEngine;
void set_block_size (nframes_t nframes);
private:
int create (bool& new_session, string* mix_template, nframes_t initial_length);
+ nframes_t compute_initial_length ();
+
static const char* _template_suffix;
static const char* _statefile_suffix;
static const char* _pending_suffix;
bool currently_soloing;
void route_mute_changed (void *src);
- void route_solo_changed (void *src, boost::shared_ptr<Route>);
+ void route_solo_changed (void *src, boost::weak_ptr<Route>);
void catch_up_on_solo ();
void update_route_solo_state ();
void modify_solo_mute (bool, bool);
typedef map<PBD::ID,boost::shared_ptr<AudioRegion> > AudioRegionList;
AudioRegionList audio_regions;
- void region_renamed (boost::shared_ptr<Region>);
- void region_changed (Change, boost::shared_ptr<Region>);
void add_region (boost::shared_ptr<Region>);
- void remove_region (boost::shared_ptr<Region>);
+ void region_changed (Change, boost::weak_ptr<Region>);
+ void remove_region (boost::weak_ptr<Region>);
int load_regions (const XMLNode& node);
LayerModel layer_model;
CrossfadeModel xfade_model;
- typedef std::list<PBD::Controllable*> Controllables;
+ typedef std::set<PBD::Controllable*> Controllables;
Glib::Mutex controllables_lock;
Controllables controllables;
- void add_controllable (PBD::Controllable*);
- void remove_controllable (PBD::Controllable*);
-
-
void reset_native_file_format();
bool first_file_data_format_reset;
bool first_file_header_format_reset;
void config_changed (const char*);
+
+ void add_control_protocol (const ControlProtocolInfo* const, XMLNode*);
+ XMLNode& get_control_protocol_state ();
+
};
} // namespace ARDOUR