class Port;
class PortInsert;
class ProcessThread;
+class Progress;
class Processor;
class Region;
class Return;
/** Ardour Session */
class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::ScopedConnectionList, public SessionEventManager
{
+ private:
+ enum SubState {
+ PendingDeclickIn = 0x1, ///< pending de-click fade-in for start
+ PendingDeclickOut = 0x2, ///< pending de-click fade-out for stop
+ StopPendingCapture = 0x4,
+ PendingLoopDeclickIn = 0x8, ///< pending de-click fade-in at the start of a loop
+ PendingLoopDeclickOut = 0x10, ///< pending de-click fade-out at the end of a loop
+ PendingLocate = 0x20,
+ };
+
public:
enum RecordState {
Disabled = 0,
* @param pd Playlist disposition
* @return list of newly created routes
*/
- RouteList new_route_from_template (uint32_t how_many, const std::string& template_path, const std::string& name, PlaylistDisposition pd = NewPlaylist);
- RouteList new_route_from_template (uint32_t how_many, XMLNode&, const std::string& name, PlaylistDisposition pd = NewPlaylist);
+ RouteList new_route_from_template (uint32_t how_many, PresentationInfo::order_t insert_at, const std::string& template_path, const std::string& name, PlaylistDisposition pd = NewPlaylist);
+ RouteList new_route_from_template (uint32_t how_many, PresentationInfo::order_t insert_at, XMLNode&, const std::string& name, PlaylistDisposition pd = NewPlaylist);
std::vector<std::string> get_paths_for_new_sources (bool allow_replacing, const std::string& import_file_path, uint32_t channels);
int bring_all_sources_into_session (boost::function<void(uint32_t,uint32_t,std::string)> callback);
void request_input_change_handling ();
bool locate_pending() const { return static_cast<bool>(post_transport_work()&PostTransportLocate); }
+ bool declick_out_pending() const { return static_cast<bool>(transport_sub_state&(PendingDeclickOut)); }
bool transport_locked () const;
int wipe ();
void set_auto_punch_location (Location *);
void set_auto_loop_location (Location *);
void set_session_extents (framepos_t start, framepos_t end);
+ void set_end_is_free (bool);
int location_name(std::string& result, std::string base = std::string(""));
pframes_t get_block_size() const { return current_block_size; }
* @return zero on success
*/
int save_state (std::string snapshot_name, bool pending = false, bool switch_to_snapshot = false, bool template_only = false);
+
+ int archive_session (const std::string&, const std::string&, Progress* p = 0);
+
int restore_state (std::string snapshot_name);
int save_template (std::string template_name, bool replace_existing = false);
int save_history (std::string snapshot_name = "");
boost::shared_ptr<ExportHandler> get_export_handler ();
boost::shared_ptr<ExportStatus> get_export_status ();
- int start_audio_export (framepos_t position);
+ int start_audio_export (framepos_t position, bool realtime = false);
PBD::Signal1<int, framecnt_t> ProcessExport;
static PBD::Signal2<void,std::string, std::string> Exported;
bool soloing() const { return _non_soloed_outs_muted; }
bool listening() const { return _listen_cnt > 0; }
bool solo_isolated() const { return _solo_isolated_cnt > 0; }
+ void cancel_all_solo ();
static const SessionEvent::RTeventCallback rt_cleanup;
/** Undo some transactions.
* @param n Number of transactions to undo.
*/
- void undo (uint32_t n) {
- _history.undo (n);
- }
-
- void redo (uint32_t n) {
- _history.redo (n);
- }
+ void undo (uint32_t n);
+ /** Redo some transactions.
+ * @param n Number of transactions to undo.
+ */
+ void redo (uint32_t n);
UndoHistory& history() { return _history; }
SessionConfiguration config;
+ SessionConfiguration* cfg () { return &config; }
+
bool exporting () const {
return _exporting;
}
VCAManager& vca_manager() { return *_vca_manager; }
+ bool midi_regions_use_bbt_beats () { return _midi_regions_use_bbt_beats; }
+
protected:
friend class AudioEngine;
void set_block_size (pframes_t nframes);
static void init_name_id_counter (guint n);
static unsigned int name_id_counter ();
- enum SubState {
- PendingDeclickIn = 0x1, ///< pending de-click fade-in for start
- PendingDeclickOut = 0x2, ///< pending de-click fade-out for stop
- StopPendingCapture = 0x4,
- PendingLoopDeclickIn = 0x8, ///< pending de-click fade-in at the start of a loop
- PendingLoopDeclickOut = 0x10, ///< pending de-click fade-out at the end of a loop
- PendingLocate = 0x20,
- };
-
/* stuff used in process() should be close together to
maximise cache hits
*/
mutable gint _record_status;
framepos_t _transport_frame;
Location* _session_range_location; ///< session range, or 0 if there is nothing in the session yet
+ bool _session_range_end_is_free;
Slave* _slave;
bool _silent;
void process_without_events (pframes_t);
void process_with_events (pframes_t);
void process_audition (pframes_t);
- int process_export (pframes_t);
- int process_export_fw (pframes_t);
+ void process_export (pframes_t);
+ void process_export_fw (pframes_t);
void block_processing() { g_atomic_int_set (&processing_prohibited, 1); }
void unblock_processing() { g_atomic_int_set (&processing_prohibited, 0); }
bool _exporting;
bool _export_rolling;
+ bool _realtime_export;
framepos_t _export_preroll;
+ framepos_t _export_latency;
boost::shared_ptr<ExportHandler> export_handler;
boost::shared_ptr<ExportStatus> export_status;
typedef std::queue<AutoConnectRequest> AutoConnectQueue;
Glib::Threads::Mutex _auto_connect_queue_lock;
AutoConnectQueue _auto_connect_queue;
+ guint _latency_recompute_pending;
void auto_connect (const AutoConnectRequest&);
+ void queue_latency_recompute ();
/* SessionEventManager interface */
boost::shared_ptr<Route> get_midi_nth_route_by_id (PresentationInfo::order_t n) const;
std::string created_with;
+
+ bool _midi_regions_use_bbt_beats;
};