class Region;
class Playlist;
class VSTPlugin;
-class ControlProtocolManager;
+class ControlProtocolInfo;
struct AudioExportSpecification;
struct RouteGroup;
using std::map;
using std::set;
-class Session : public sigc::trackable, public PBD::StatefulDestructible
+class Session : public PBD::StatefulDestructible
{
private:
Type type;
Action action;
- jack_nframes_t action_frame;
- jack_nframes_t target_frame;
+ nframes_t action_frame;
+ nframes_t target_frame;
float speed;
union {
void* ptr;
bool yes_or_no;
SlaveSource slave;
- Route* route;
};
boost::shared_ptr<Region> region;
list<AudioRange> audio_range;
list<MusicRange> music_range;
- Event(Type t, Action a, jack_nframes_t when, jack_nframes_t where, float spd, bool yn = false)
+ Event(Type t, Action a, nframes_t when, nframes_t where, float spd, bool yn = false)
: type (t),
action (a),
action_frame (when),
pool.release (ptr);
}
- static const jack_nframes_t Immediate = 0;
+ static const nframes_t Immediate = 0;
private:
static MultiAllocSingleReleasePool pool;
uint32_t master_out_channels,
uint32_t n_physical_in,
uint32_t n_physical_out,
- jack_nframes_t initial_length);
+ nframes_t initial_length);
virtual ~Session ();
void set_dirty ();
void set_clean ();
bool dirty() const { return _state_of_the_state & Dirty; }
+ bool deletion_in_progress() const { return _state_of_the_state & Deletion; }
sigc::signal<void> DirtyChanged;
std::string sound_dir (bool with_path = true) const;
static string change_audio_path_by_name (string oldpath, string oldname, string newname, bool destructive);
string audio_path_from_name (string, uint32_t nchans, uint32_t chan, bool destructive);
- void process (jack_nframes_t nframes);
+ void process (nframes_t nframes);
vector<Sample*>& get_passthru_buffers() { return _passthru_buffers; }
vector<Sample*>& get_silent_buffers (uint32_t howmany);
/* Transport mechanism signals */
sigc::signal<void> TransportStateChange; /* generic */
- sigc::signal<void,jack_nframes_t> PositionChanged; /* sent after any non-sequential motion */
+ sigc::signal<void,nframes_t> PositionChanged; /* sent after any non-sequential motion */
sigc::signal<void> DurationChanged;
sigc::signal<void> HaltOnXrun;
sigc::signal<void,RouteList&> RouteAdded;
void request_roll ();
- void request_bounded_roll (jack_nframes_t start, jack_nframes_t end);
+ void request_bounded_roll (nframes_t start, nframes_t end);
void request_stop (bool abort = false);
- void request_locate (jack_nframes_t frame, bool with_roll = false);
+ void request_locate (nframes_t frame, bool with_roll = false);
void request_play_loop (bool yn);
- jack_nframes_t last_transport_start() const { return _last_roll_location; }
+ nframes_t last_transport_start() const { return _last_roll_location; }
void goto_end () { request_locate (end_location->start(), false);}
void goto_start () { request_locate (start_location->start(), false); }
- void set_session_start (jack_nframes_t start) { start_location->set_start(start); }
- void set_session_end (jack_nframes_t end) { end_location->set_start(end); _end_location_is_free = false; }
+ void set_session_start (nframes_t start) { start_location->set_start(start); }
+ void set_session_end (nframes_t end) { end_location->set_start(end); _end_location_is_free = false; }
void use_rf_shuttle_speed ();
void request_transport_speed (float speed);
void request_overwrite_buffer (Diskstream*);
int remove_region_from_region_list (boost::shared_ptr<Region>);
- jack_nframes_t get_maximum_extent () const;
- jack_nframes_t current_end_frame() const { return end_location->start(); }
- jack_nframes_t current_start_frame() const { return start_location->start(); }
- jack_nframes_t frame_rate() const { return _current_frame_rate; }
- jack_nframes_t frames_per_hour() const { return _frames_per_hour; }
+ nframes_t get_maximum_extent () const;
+ nframes_t current_end_frame() const { return end_location->start(); }
+ nframes_t current_start_frame() const { return start_location->start(); }
+ nframes_t frame_rate() const { return _current_frame_rate; }
+ nframes_t frames_per_hour() const { return _frames_per_hour; }
double frames_per_smpte_frame() const { return _frames_per_smpte_frame; }
- jack_nframes_t smpte_frames_per_hour() const { return _smpte_frames_per_hour; }
+ nframes_t smpte_frames_per_hour() const { return _smpte_frames_per_hour; }
/* Locations */
void reset_input_monitor_state ();
- void add_event (jack_nframes_t action_frame, Event::Type type, jack_nframes_t target_frame = 0);
- void remove_event (jack_nframes_t frame, Event::Type type);
+ void add_event (nframes_t action_frame, Event::Type type, nframes_t target_frame = 0);
+ void remove_event (nframes_t frame, Event::Type type);
void clear_events (Event::Type type);
- jack_nframes_t get_block_size() const { return current_block_size; }
- jack_nframes_t worst_output_latency () const { return _worst_output_latency; }
- jack_nframes_t worst_input_latency () const { return _worst_input_latency; }
- jack_nframes_t worst_track_latency () const { return _worst_track_latency; }
+ nframes_t get_block_size() const { return current_block_size; }
+ nframes_t worst_output_latency () const { return _worst_output_latency; }
+ nframes_t worst_input_latency () const { return _worst_input_latency; }
+ nframes_t worst_track_latency () const { return _worst_track_latency; }
int save_state (string snapshot_name, bool pending = false);
int restore_state (string snapshot_name);
XMLNode& get_state();
int set_state(const XMLNode& node); // not idempotent
XMLNode& get_template();
-
+
void add_instant_xml (XMLNode&, const std::string& dir);
enum StateOfTheState {
/* Time */
- jack_nframes_t transport_frame () const {return _transport_frame; }
- jack_nframes_t audible_frame () const;
+ nframes_t transport_frame () const {return _transport_frame; }
+ nframes_t audible_frame () const;
enum SmpteFormat {
smpte_23976,
void sync_time_vars();
- void bbt_time (jack_nframes_t when, BBT_Time&);
- void smpte_to_sample( SMPTE::Time& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes ) const;
- void sample_to_smpte( jack_nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes ) const;
+ void bbt_time (nframes_t when, BBT_Time&);
+ void smpte_to_sample( SMPTE::Time& smpte, nframes_t& sample, bool use_offset, bool use_subframes ) const;
+ void sample_to_smpte( nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes ) const;
void smpte_time (SMPTE::Time &);
- void smpte_time (jack_nframes_t when, SMPTE::Time&);
- void smpte_time_subframes (jack_nframes_t when, SMPTE::Time&);
+ void smpte_time (nframes_t when, SMPTE::Time&);
+ void smpte_time_subframes (nframes_t when, SMPTE::Time&);
- void smpte_duration (jack_nframes_t, SMPTE::Time&) const;
- void smpte_duration_string (char *, jack_nframes_t) const;
+ void smpte_duration (nframes_t, SMPTE::Time&) const;
+ void smpte_duration_string (char *, nframes_t) const;
- void set_smpte_offset (jack_nframes_t);
- jack_nframes_t smpte_offset () const { return _smpte_offset; }
+ void set_smpte_offset (nframes_t);
+ nframes_t smpte_offset () const { return _smpte_offset; }
void set_smpte_offset_negative (bool);
bool smpte_offset_negative () const { return _smpte_offset_negative; }
- jack_nframes_t convert_to_frames_at (jack_nframes_t position, AnyTime&);
+ nframes_t convert_to_frames_at (nframes_t position, AnyTime&);
static sigc::signal<void> StartTimeChanged;
static sigc::signal<void> EndTimeChanged;
bool transport_stopped() const { return _transport_speed == 0.0f; }
bool transport_rolling() const { return _transport_speed != 0.0f; }
- int jack_slave_sync (jack_nframes_t);
+ int jack_slave_sync (nframes_t);
TempoMap& tempo_map() { return *_tempo_map; }
string build_tmp_convert_name (string file);
SlaveSource post_export_slave;
- jack_nframes_t post_export_position;
+ nframes_t post_export_position;
int start_audio_export (ARDOUR::AudioExportSpecification&);
int stop_audio_export (ARDOUR::AudioExportSpecification&);
/* flattening stuff */
- int write_one_audio_track (AudioTrack&, jack_nframes_t start, jack_nframes_t cnt, bool overwrite, vector<boost::shared_ptr<AudioSource> >&,
+ int write_one_audio_track (AudioTrack&, nframes_t start, nframes_t cnt, bool overwrite, vector<boost::shared_ptr<AudioSource> >&,
InterThreadInfo& wot);
int freeze (InterThreadInfo&);
/* s/w "RAID" management */
- jack_nframes_t available_capture_duration();
+ nframes_t available_capture_duration();
/* I/O Connections */
/* Scrubbing */
- void start_scrub (jack_nframes_t where);
+ void start_scrub (nframes_t where);
void stop_scrub ();
void set_scrub_speed (float);
- jack_nframes_t scrub_buffer_size() const;
+ nframes_t scrub_buffer_size() const;
sigc::signal<void> ScrubReady;
/* History (for editors, mixers, UIs etc.) */
current_trans->add_command (cmd);
}
- std::map<PBD::ID, PBD::StatefulDestructible*> registry;
+ std::map<PBD::ID, PBD::StatefulThingWithGoingAway*> registry;
// these commands are implemented in libs/ardour/session_command.cc
Command *memento_command_factory(XMLNode *n);
- void register_with_memento_command_factory(PBD::ID, PBD::StatefulDestructible *);
+ void register_with_memento_command_factory(PBD::ID, PBD::StatefulThingWithGoingAway *);
class GlobalSoloStateCommand : public Command
{
boost::shared_ptr<AudioRegion> tempoize_region (TimeStretchRequest&);
- /* need to call this whenever we change native file formats */
-
- void reset_native_file_format();
-
/* disk, buffer loads */
uint32_t playback_load ();
void* ptr,
float opt);
- typedef float (*compute_peak_t) (Sample *, jack_nframes_t, float);
- typedef void (*apply_gain_to_buffer_t) (Sample *, jack_nframes_t, float);
- typedef void (*mix_buffers_with_gain_t) (Sample *, Sample *, jack_nframes_t, float);
- typedef void (*mix_buffers_no_gain_t) (Sample *, Sample *, jack_nframes_t);
+ typedef float (*compute_peak_t) (Sample *, nframes_t, float);
+ typedef void (*apply_gain_to_buffer_t) (Sample *, nframes_t, float);
+ typedef void (*mix_buffers_with_gain_t) (Sample *, Sample *, nframes_t, float);
+ typedef void (*mix_buffers_no_gain_t) (Sample *, Sample *, nframes_t);
static compute_peak_t compute_peak;
static apply_gain_to_buffer_t apply_gain_to_buffer;
PBD::Controllable* controllable_by_id (const PBD::ID&);
+ void add_controllable (PBD::Controllable*);
+ void remove_controllable (PBD::Controllable*);
+
protected:
friend class AudioEngine;
- void set_block_size (jack_nframes_t nframes);
- void set_frame_rate (jack_nframes_t nframes);
+ void set_block_size (nframes_t nframes);
+ void set_frame_rate (nframes_t nframes);
protected:
friend class Diskstream;
void update_latency_compensation (bool, bool);
private:
- int create (bool& new_session, string* mix_template, jack_nframes_t initial_length);
+ int create (bool& new_session, string* mix_template, nframes_t initial_length);
static const char* _template_suffix;
static const char* _statefile_suffix;
maximise cache hits
*/
- typedef void (Session::*process_function_type)(jack_nframes_t);
+ typedef void (Session::*process_function_type)(nframes_t);
AudioEngine &_engine;
mutable gint processing_prohibited;
process_function_type process_function;
process_function_type last_process_function;
bool waiting_for_sync_offset;
- jack_nframes_t _base_frame_rate;
- jack_nframes_t _current_frame_rate; //this includes video pullup offset
+ nframes_t _base_frame_rate;
+ nframes_t _current_frame_rate; //this includes video pullup offset
int transport_sub_state;
mutable gint _record_status;
- jack_nframes_t _transport_frame;
+ nframes_t _transport_frame;
Location* end_location;
Location* start_location;
Slave *_slave;
volatile float _transport_speed;
volatile float _desired_transport_speed;
float _last_transport_speed;
- jack_nframes_t _last_slave_transport_frame;
- jack_nframes_t maximum_output_latency;
- jack_nframes_t last_stop_frame;
+ nframes_t _last_slave_transport_frame;
+ nframes_t maximum_output_latency;
+ nframes_t last_stop_frame;
vector<Sample *> _passthru_buffers;
vector<Sample *> _silent_buffers;
vector<Sample *> _send_buffers;
- jack_nframes_t current_block_size;
- jack_nframes_t _worst_output_latency;
- jack_nframes_t _worst_input_latency;
- jack_nframes_t _worst_track_latency;
+ nframes_t current_block_size;
+ nframes_t _worst_output_latency;
+ nframes_t _worst_input_latency;
+ nframes_t _worst_track_latency;
bool _have_captured;
float _meter_hold;
float _meter_falloff;
void ensure_passthru_buffers (uint32_t howmany);
- void process_scrub (jack_nframes_t);
- void process_without_events (jack_nframes_t);
- void process_with_events (jack_nframes_t);
- void process_audition (jack_nframes_t);
- int process_export (jack_nframes_t, ARDOUR::AudioExportSpecification*);
+ void process_scrub (nframes_t);
+ void process_without_events (nframes_t);
+ void process_with_events (nframes_t);
+ void process_audition (nframes_t);
+ int process_export (nframes_t, ARDOUR::AudioExportSpecification*);
/* slave tracking */
};
SlaveState slave_state;
- jack_nframes_t slave_wait_end;
+ nframes_t slave_wait_end;
void reset_slave_state ();
- bool follow_slave (jack_nframes_t, jack_nframes_t);
+ bool follow_slave (nframes_t, nframes_t);
void set_slave_source (SlaveSource);
bool _exporting;
int prepare_to_export (ARDOUR::AudioExportSpecification&);
void prepare_diskstreams ();
- void commit_diskstreams (jack_nframes_t, bool& session_requires_butler);
- int process_routes (jack_nframes_t, jack_nframes_t);
- int silent_process_routes (jack_nframes_t, jack_nframes_t);
+ void commit_diskstreams (nframes_t, bool& session_requires_butler);
+ int process_routes (nframes_t, nframes_t);
+ int silent_process_routes (nframes_t, nframes_t);
bool get_rec_monitors_input () {
if (actively_recording()) {
}
}
- bool maybe_stop (jack_nframes_t limit) {
+ bool maybe_stop (nframes_t limit) {
if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
stop_transport ();
return true;
return false;
}
- bool maybe_sync_start (jack_nframes_t&, jack_nframes_t&);
+ bool maybe_sync_start (nframes_t&, nframes_t&);
void check_declick_out ();
bool session_midi_feedback;
bool play_loop;
bool loop_changing;
- jack_nframes_t last_loopend;
+ nframes_t last_loopend;
RingBuffer<Event*> pending_events;
int load_options (const XMLNode&);
XMLNode& get_options () const;
int load_state (string snapshot_name);
+ bool save_config_options_predicate (ConfigVariableBase::Owner owner) const;
- jack_nframes_t _last_roll_location;
- jack_nframes_t _last_record_location;
+ nframes_t _last_roll_location;
+ nframes_t _last_record_location;
bool pending_locate_roll;
- jack_nframes_t pending_locate_frame;
+ nframes_t pending_locate_frame;
bool pending_locate_flush;
bool pending_abort;
uint32_t rf_scale;
void set_rf_speed (float speed);
- void reset_rf_scale (jack_nframes_t frames_moved);
+ void reset_rf_scale (nframes_t frames_moved);
Locations _locations;
void locations_changed ();
void dump_events () const;
void queue_event (Event *ev);
void merge_event (Event*);
- void replace_event (Event::Type, jack_nframes_t action_frame, jack_nframes_t target = 0);
+ void replace_event (Event::Type, nframes_t action_frame, nframes_t target = 0);
bool _replace_event (Event*);
bool _remove_event (Event *);
void _clear_event_type (Event::Type);
/* MIDI Machine Control */
- void deliver_mmc (MIDI::MachineControl::Command, jack_nframes_t);
+ void deliver_mmc (MIDI::MachineControl::Command, nframes_t);
void deliver_midi_message (MIDI::Port * port, MIDI::eventType ev, MIDI::channel_t, MIDI::EventTwoBytes);
void deliver_data (MIDI::Port* port, MIDI::byte*, int32_t size);
MIDI::byte mtc_msg[16];
MIDI::byte mtc_smpte_bits; /* encoding of SMTPE type for MTC */
MIDI::byte midi_msg[16];
- jack_nframes_t outbound_mtc_smpte_frame;
+ nframes_t outbound_mtc_smpte_frame;
SMPTE::Time transmitting_smpte_time;
int next_quarter_frame_to_send;
double _frames_per_smpte_frame; /* has to be floating point because of drop frame */
- jack_nframes_t _frames_per_hour;
- jack_nframes_t _smpte_frames_per_hour;
- jack_nframes_t _smpte_offset;
+ nframes_t _frames_per_hour;
+ nframes_t _smpte_frames_per_hour;
+ nframes_t _smpte_offset;
bool _smpte_offset_negative;
/* cache the most-recently requested time conversions.
*/
bool last_smpte_valid;
- jack_nframes_t last_smpte_when;
+ nframes_t last_smpte_when;
SMPTE::Time last_smpte;
int send_full_time_code ();
void send_full_time_code_in_another_thread ();
void send_midi_time_code_in_another_thread ();
void send_time_code_in_another_thread (bool full);
- void send_mmc_in_another_thread (MIDI::MachineControl::Command, jack_nframes_t frame = 0);
+ void send_mmc_in_another_thread (MIDI::MachineControl::Command, nframes_t frame = 0);
- jack_nframes_t adjust_apparent_position (jack_nframes_t frames);
+ nframes_t adjust_apparent_position (nframes_t frames);
void reset_record_status ();
- int no_roll (jack_nframes_t nframes, jack_nframes_t offset);
+ int no_roll (nframes_t nframes, nframes_t offset);
bool non_realtime_work_pending() const { return static_cast<bool>(post_transport_work); }
bool process_can_proceed() const { return !(post_transport_work & ProcessCannotProceedMask); }
Type type;
MIDI::MachineControl::Command mmc_cmd;
- jack_nframes_t locate_frame;
+ nframes_t locate_frame;
// for SendMessage type
void set_play_loop (bool yn);
void overwrite_some_buffers (Diskstream*);
void flush_all_redirects ();
- void locate (jack_nframes_t, bool with_roll, bool with_flush, bool with_loop=false);
- void start_locate (jack_nframes_t, bool with_roll, bool with_flush, bool with_loop=false);
- void force_locate (jack_nframes_t frame, bool with_roll = false);
+ void locate (nframes_t, bool with_roll, bool with_flush, bool with_loop=false);
+ void start_locate (nframes_t, bool with_roll, bool with_flush, bool with_loop=false);
+ void force_locate (nframes_t frame, bool with_roll = false);
void set_diskstream_speed (Diskstream*, float speed);
void set_transport_speed (float speed, bool abort = false);
void stop_transport (bool abort = false);
bool currently_soloing;
void route_mute_changed (void *src);
- void route_solo_changed (void *src, boost::shared_ptr<Route>);
+ void route_solo_changed (void *src, boost::weak_ptr<Route>);
void catch_up_on_solo ();
void update_route_solo_state ();
void modify_solo_mute (bool, bool);
typedef map<PBD::ID,boost::shared_ptr<AudioRegion> > AudioRegionList;
AudioRegionList audio_regions;
- void region_renamed (boost::shared_ptr<Region>);
- void region_changed (Change, boost::shared_ptr<Region>);
void add_region (boost::shared_ptr<Region>);
- void remove_region (boost::shared_ptr<Region>);
+ void region_changed (Change, boost::weak_ptr<Region>);
+ void remove_region (boost::weak_ptr<Region>);
int load_regions (const XMLNode& node);
/* FLATTEN */
- int flatten_one_track (AudioTrack&, jack_nframes_t start, jack_nframes_t cnt);
+ int flatten_one_track (AudioTrack&, nframes_t start, nframes_t cnt);
/* INSERT AND SEND MANAGEMENT */
void set_global_solo (GlobalRouteBooleanState s, void *src);
void set_global_record_enable (GlobalRouteBooleanState s, void *src);
- void jack_timebase_callback (jack_transport_state_t, jack_nframes_t, jack_position_t*, int);
+ void jack_timebase_callback (jack_transport_state_t, nframes_t, jack_position_t*, int);
int jack_sync_callback (jack_transport_state_t, jack_position_t*);
void record_enable_change_all (bool yn);
/* click track */
struct Click {
- jack_nframes_t start;
- jack_nframes_t duration;
- jack_nframes_t offset;
+ nframes_t start;
+ nframes_t duration;
+ nframes_t offset;
const Sample *data;
- Click (jack_nframes_t s, jack_nframes_t d, const Sample *b)
+ Click (nframes_t s, nframes_t d, const Sample *b)
: start (s), duration (d), data (b) { offset = 0; }
void *operator new(size_t ignored) {
boost::shared_ptr<IO> _click_io;
Sample* click_data;
Sample* click_emphasis_data;
- jack_nframes_t click_length;
- jack_nframes_t click_emphasis_length;
+ nframes_t click_length;
+ nframes_t click_emphasis_length;
mutable Glib::RWLock click_lock;
static const Sample default_click[];
- static const jack_nframes_t default_click_length;
+ static const nframes_t default_click_length;
static const Sample default_click_emphasis[];
- static const jack_nframes_t default_click_emphasis_length;
+ static const nframes_t default_click_emphasis_length;
Click *get_click();
void setup_click_sounds (int which);
void clear_clicks ();
- void click (jack_nframes_t start, jack_nframes_t nframes, jack_nframes_t offset);
+ void click (nframes_t start, nframes_t nframes, nframes_t offset);
vector<Route*> master_outs;
boost::shared_ptr<IO> _master_out;
boost::shared_ptr<IO> _control_out;
- AutoConnectOption input_auto_connect;
- AutoConnectOption output_auto_connect;
-
gain_t* _gain_automation_buffer;
pan_t** _pan_automation_buffer;
- void allocate_pan_automation_buffers (jack_nframes_t nframes, uint32_t howmany, bool force);
+ void allocate_pan_automation_buffers (nframes_t nframes, uint32_t howmany, bool force);
uint32_t _npan_buffers;
/* VST support */
LayerModel layer_model;
CrossfadeModel xfade_model;
- typedef std::list<PBD::Controllable*> Controllables;
+ typedef std::set<PBD::Controllable*> Controllables;
Glib::Mutex controllables_lock;
Controllables controllables;
- void add_controllable (PBD::Controllable*);
- void remove_controllable (PBD::Controllable*);
+ void reset_native_file_format();
+ bool first_file_data_format_reset;
+ bool first_file_header_format_reset;
void config_changed (const char*);
+
+ void add_control_protocol (const ControlProtocolInfo* const, XMLNode*);
+ XMLNode& get_control_protocol_state ();
+
};
} // namespace ARDOUR