#include <string>
#include <vector>
+#include <map>
-#include "pbd/filesystem.h"
+#include "ardour/libardour_visibility.h"
namespace ARDOUR {
-class SessionDirectory
+class LIBARDOUR_API SessionDirectory
{
public:
/**
* @param session_path An absolute path to a session directory.
*/
- SessionDirectory (const PBD::sys::path& session_path);
+ SessionDirectory (const std::string& session_path);
/**
* Change the root path of this SessionDirectory object
/**
* @return the absolute path to the root directory of the session
*/
- const PBD::sys::path root_path() const { return m_root_path; }
+ const std::string root_path() const { return m_root_path; }
/**
* @return the absolute path to the directory in which
* directory otherwise it will return the new location
* of root_path()/interchange/session_name/audiofiles
*/
- const PBD::sys::path sound_path () const;
+ const std::string sound_path () const;
+
+ /**
+ * @return the absolute path to the directory in which
+ * the session stores audio files for Ardour 2.X.
+ *
+ * If the session is an older session with an existing
+ * "sounds" directory then it will return a path to that
+ * directory otherwise it will return the new location
+ * of root_path()/interchange/session_name/audiofiles
+ */
+ const std::string sound_path_2X () const;
/**
* @return the absolute path to the directory in which
* the session stores MIDI files, ie
* root_path()/interchange/session_name/midifiles
*/
- const PBD::sys::path midi_path () const;
+ const std::string midi_path () const;
/**
* @return the absolute path to the directory in which
* the session stores MIDNAM patch files, ie
* root_path()/interchange/session_name/patchfiles
*/
- const PBD::sys::path midi_patch_path () const;
+ const std::string midi_patch_path () const;
/**
* @return The absolute path to the directory in which all
* peak files are stored for a session.
*/
- const PBD::sys::path peak_path () const;
+ const std::string peak_path () const;
+
+ /**
+ * @return The absolute path to the directory in which all
+ * video files are stored for a session.
+ */
+ const std::string video_path () const;
/**
* @return The absolute path to the directory that source
* files are moved to when they are no longer part of the
* session.
*/
- const PBD::sys::path dead_path () const;
+ const std::string dead_path () const;
/**
* @return The absolute path to the directory that audio
* files are created in by default when exporting.
*/
- const PBD::sys::path export_path () const;
+ const std::string export_path () const;
/**
* @return true if session directory and all the required
/**
* Create the session directory and all the subdirectories.
*
- * @throw PBD::sys::filesystem_error if the directories were
- * not able to be created.
- *
- * @return true If a new session directory was created, otherwise
- * (if it already existed) false.
+ * @return true If a new session directory and subdirectories were
+ * created, otherwise false.
*
* @post is_valid ()
*/
bool create ();
-protected:
-
/**
- * @return The path to the old style sound directory.
- * It isn't created by create().
+ * @return The path to the directory under which source directories
+ * are created for different source types.
+ * i.e root_path()/interchange/session_name
*/
- const PBD::sys::path old_sound_path () const;
+ const std::string sources_root() const;
/**
* @return The path to the directory under which source directories
- * are created for different source types.
+ * are created for different source types in Ardour 2.X
* i.e root_path()/interchange/session_name
*/
- const PBD::sys::path sources_root() const;
+ const std::string sources_root_2X() const;
+
+private:
+
+ /**
+ * @return The path to the old style sound directory.
+ * It isn't created by create().
+ */
+ const std::string old_sound_path () const;
/**
* @return a vector containing the fullpath of all subdirectories.
*/
- const std::vector<PBD::sys::path> sub_directories () const;
+ const std::vector<std::string> sub_directories () const;
/// The path to the root of the session directory.
- PBD::sys::path m_root_path;
+ std::string m_root_path;
+
+ static std::map<std::string,std::string> root_cache;
};
} // namespace ARDOUR