#include <vector>
-#include <jack/jack.h>
+#include <glibmm/threads.h>
-#include <sigc++/signal.h>
-#include <ardour/ardour.h>
-#include <midi++/parser.h>
-#include <midi++/types.h>
+#include <ltc.h>
-namespace MIDI {
- class Port;
-}
+#include "pbd/signals.h"
+
+#include "timecode/time.h"
+
+#include "ardour/libardour_visibility.h"
+#include "ardour/types.h"
+#include "midi++/parser.h"
+#include "midi++/types.h"
+
+
+/* used for approximate_current_delta(): */
+#define PLUSMINUS(A) ( ((A)<0) ? "-" : (((A)>0) ? "+" : "\u00B1") )
+#define LEADINGZERO(A) ( (A)<10 ? " " : (A)<100 ? " " : (A)<1000 ? " " : "" )
namespace ARDOUR {
+
+class TempoMap;
class Session;
+class AudioEngine;
+class MidiPort;
/**
* @class Slave
- *
- * @brief The class Slave can be used to sync ardours tempo to an external source
+ *
+ * @brief The Slave interface can be used to sync ARDOURs tempo to an external source
* like MTC, MIDI Clock, etc.
- *
- * The name of the class may be a bit misleading: A subclass of Slave actually
- * acts as a master for Ardour, that means Ardour will try to follow the
+ *
+ * The name of the interface may be a bit misleading: A subclass of Slave actually
+ * acts as a time master for ARDOUR, that means ARDOUR will try to follow the
* speed and transport position of the implementation of Slave.
- * Therefor it is rather that class, that makes Ardour a slave by connecting it
+ * Therefore it is rather that class, that makes ARDOUR a slave by connecting it
* to its external time master.
*/
-class Slave {
+class LIBARDOUR_API Slave {
public:
Slave() { }
virtual ~Slave() {}
* This is the most important function to implement:
* Each process cycle, Session::follow_slave will call this method.
* and after the method call they should
- *
+ *
* Session::follow_slave will then try to follow the given
- * <emph>position</emph> using a delay locked loop (DLL),
+ * <em>position</em> using a delay locked loop (DLL),
* starting with the first given transport speed.
* If the values of speed and position contradict each other,
- * ardour will always follow the position and disregard the speed.
- * Although, a correct speed is important so that ardour
+ * ARDOUR will always follow the position and disregard the speed.
+ * Although, a correct speed is important so that ARDOUR
* can sync to the master time source quickly.
- *
- * For background information on delay locked loops,
+ *
+ * For background information on delay locked loops,
* see http://www.kokkinizita.net/papers/usingdll.pdf
- *
+ *
* The method has the following precondition:
* <ul>
- * <li>
- * Slave::ok() should return true, otherwise playback will stop
+ * <li>
+ * Slave::ok() should return true, otherwise playback will stop
* immediately and the method will not be called
- * </li>
+ * </li>
* <li>
* when the references speed and position are passed into the Slave
* they are uninitialized
* </li>
* </ul>
- *
+ *
* After the method call the following postconditions should be met:
* <ul>
- * <li>
+ * <li>
* The first position value on transport start should be 0,
- * otherwise ardour will try to locate to the new position
+ * otherwise ARDOUR will try to locate to the new position
* rather than move to it
* </li>
- * <li>
- * the references speed and position should be assigned
+ * <li>
+ * the references speed and position should be assigned
* to the Slaves current requested transport speed
* and transport position.
* </li>
* <li>
- * Slave::resolution() should be greater than the maximum distance of
- * ardours transport position to the slaves requested transport position.
+ * Slave::resolution() should be greater than the maximum distance of
+ * ARDOURs transport position to the slaves requested transport position.
* </li>
- * <li>Slave::locked() should return true, otherwise Session::no_roll will be called</li>
- * <li>Slave::starting() should be false, otherwise the transport will not move until it becomes true</li> *
+ * <li>Slave::locked() should return true, otherwise Session::no_roll will be called</li>
+ * <li>Slave::starting() should be false, otherwise the transport will not move until it becomes true</li> *
* </ul>
- *
+ *
* @param speed - The transport speed requested
* @param position - The transport position requested
+ * @return - The return value is currently ignored (see Session::follow_slave)
*/
- virtual bool speed_and_position (float& speed, nframes_t& position) = 0;
-
+ virtual bool speed_and_position (double& speed, framepos_t& position) = 0;
+
/**
- * reports to ardour whether the Slave is currently synced to its external
+ * reports to ARDOUR whether the Slave is currently synced to its external
* time source.
- *
+ *
* @return - when returning false, the transport will stop rolling
*/
virtual bool locked() const = 0;
-
+
/**
- * reports to ardour whether the slave is in a sane state
- *
- * @return - when returning false, the transport will be stopped and the slave
- * disconnected from ardour.
+ * reports to ARDOUR whether the slave is in a sane state
+ *
+ * @return - when returning false, the transport will be stopped and the slave
+ * disconnected from ARDOUR.
*/
virtual bool ok() const = 0;
-
+
/**
- * reports to ardour whether the slave is in the process of starting
+ * reports to ARDOUR whether the slave is in the process of starting
* to roll
- *
+ *
* @return - when returning false, transport will not move until this method returns true
*/
virtual bool starting() const { return false; }
-
+
/**
- * @return - the timing resolution of the Slave - If the distance of ardours transport
+ * @return - the timing resolution of the Slave - If the distance of ARDOURs transport
* to the slave becomes greater than the resolution, sound will stop
*/
- virtual nframes_t resolution() const = 0;
-
+ virtual framecnt_t resolution() const = 0;
+
/**
- * @return - when returning true, ardour will wait for one second before transport
+ * @return - when returning true, ARDOUR will wait for seekahead_distance() before transport
* starts rolling
*/
virtual bool requires_seekahead () const = 0;
-
+
+ /**
+ * @return the number of frames that this slave wants to seek ahead. Relevant
+ * only if requires_seekahead() returns true.
+ */
+
+ virtual framecnt_t seekahead_distance() const { return 0; }
+
/**
- * @return - when returning true, ardour will use transport speed 1.0 no matter what
+ * @return - when returning true, ARDOUR will use transport speed 1.0 no matter what
* the slave returns
*/
virtual bool is_always_synced() const { return false; }
+
+ /**
+ * @return - whether ARDOUR should use the slave speed without any adjustments
+ */
+ virtual bool give_slave_full_control_over_transport_speed() const { return false; }
+
+ /**
+ * @return - current time-delta between engine and sync-source
+ */
+ virtual std::string approximate_current_delta() const { return ""; }
+
+};
+
+/// We need this wrapper for testability, it's just too hard to mock up a session class
+class LIBARDOUR_API ISlaveSessionProxy {
+ public:
+ virtual ~ISlaveSessionProxy() {}
+ virtual TempoMap& tempo_map() const { return *((TempoMap *) 0); }
+ virtual framecnt_t frame_rate() const { return 0; }
+ virtual pframes_t frames_per_cycle() const { return 0; }
+ virtual framepos_t audible_frame () const { return 0; }
+ virtual framepos_t transport_frame () const { return 0; }
+ virtual pframes_t frames_since_cycle_start () const { return 0; }
+ virtual framepos_t sample_time_at_cycle_start() const { return 0; }
+ virtual framepos_t frame_time () const { return 0; }
+
+ virtual void request_locate (framepos_t /*frame*/, bool with_roll = false) {
+ (void) with_roll;
+ }
+ virtual void request_transport_speed (double /*speed*/) {}
+};
+
+
+/// The Session Proxy for use in real Ardour
+class LIBARDOUR_API SlaveSessionProxy : public ISlaveSessionProxy {
+ Session& session;
+
+ public:
+ SlaveSessionProxy(Session &s) : session(s) {}
+
+ TempoMap& tempo_map() const;
+ framecnt_t frame_rate() const;
+ pframes_t frames_per_cycle() const;
+ framepos_t audible_frame () const;
+ framepos_t transport_frame () const;
+ pframes_t frames_since_cycle_start () const;
+ framepos_t sample_time_at_cycle_start() const;
+ framepos_t frame_time () const;
+
+ void request_locate (framepos_t frame, bool with_roll = false);
+ void request_transport_speed (double speed);
+};
+
+struct LIBARDOUR_API SafeTime {
+ volatile int guard1;
+ framepos_t position;
+ framepos_t timestamp;
+ double speed;
+ volatile int guard2;
+
+ SafeTime() {
+ guard1 = 0;
+ position = 0;
+ timestamp = 0;
+ speed = 0;
+ guard2 = 0;
+ }
};
-struct SafeTime {
- int guard1;
- nframes_t position;
- nframes_t timestamp;
- int guard2;
-
- SafeTime() {
- guard1 = 0;
- guard2 = 0;
- timestamp = 0;
- }
+class LIBARDOUR_API TimecodeSlave : public Slave {
+ public:
+ TimecodeSlave () {}
+
+ virtual Timecode::TimecodeFormat apparent_timecode_format() const = 0;
+
+ /* this is intended to be used by a UI and polled from a timeout. it should
+ return a string describing the current position of the TC source. it
+ should NOT do any computation, but should use a cached value
+ of the TC source position.
+ */
+ virtual std::string approximate_current_position() const = 0;
+
+ framepos_t timecode_offset;
+ bool timecode_negative_offset;
+
+ PBD::Signal1<void, bool> ActiveChanged;
};
-class MTC_Slave : public Slave, public sigc::trackable {
+class LIBARDOUR_API MTC_Slave : public TimecodeSlave {
public:
- MTC_Slave (Session&, MIDI::Port&);
+ MTC_Slave (Session&, MidiPort&);
~MTC_Slave ();
- void rebind (MIDI::Port&);
- bool speed_and_position (float&, nframes_t&);
+ void rebind (MidiPort&);
+ bool speed_and_position (double&, framepos_t&);
bool locked() const;
bool ok() const;
void handle_locate (const MIDI::byte*);
- nframes_t resolution() const;
- bool requires_seekahead () const { return true; }
+ framecnt_t resolution () const;
+ bool requires_seekahead () const { return false; }
+ framecnt_t seekahead_distance() const;
+ bool give_slave_full_control_over_transport_speed() const;
+
+ Timecode::TimecodeFormat apparent_timecode_format() const;
+ std::string approximate_current_position() const;
+ std::string approximate_current_delta() const;
private:
Session& session;
- MIDI::Port* port;
- std::vector<sigc::connection> connections;
+ MidiPort* port;
+ PBD::ScopedConnectionList port_connections;
+ PBD::ScopedConnection config_connection;
bool can_notify_on_unknown_rate;
- SafeTime current;
- nframes_t mtc_frame; /* current time */
- nframes_t last_inbound_frame; /* when we got it; audio clocked */
- MIDI::byte last_mtc_fps_byte;
+ static const int frame_tolerance;
+
+ SafeTime current;
+ framepos_t mtc_frame; /* current time */
+ double mtc_frame_dll;
+ framepos_t last_inbound_frame; /* when we got it; audio clocked */
+ MIDI::byte last_mtc_fps_byte;
+ framepos_t window_begin;
+ framepos_t window_end;
+ framepos_t first_mtc_timestamp;
+ bool did_reset_tc_format;
+ Timecode::TimecodeFormat saved_tc_format;
+ Glib::Threads::Mutex reset_lock;
+ uint32_t reset_pending;
+ bool reset_position;
+ int transport_direction;
+ int busy_guard1;
+ int busy_guard2;
+
+ double speedup_due_to_tc_mismatch;
+ double quarter_frame_duration;
+ Timecode::TimecodeFormat mtc_timecode;
+ Timecode::TimecodeFormat a3e_timecode;
+ Timecode::Time timecode;
+ bool printed_timecode_warning;
+ frameoffset_t current_delta;
+
+ /* DLL - chase MTC */
+ double t0; ///< time at the beginning of the MTC quater frame
+ double t1; ///< calculated end of the MTC quater frame
+ double e2; ///< second order loop error
+ double b, c, omega; ///< DLL filter coefficients
+
+ /* DLL - sync engine */
+ int engine_dll_initstate;
+ double te0; ///< time at the beginning of the engine process
+ double te1; ///< calculated sync time
+ double ee2; ///< second order loop error
+ double be, ce, oe; ///< DLL filter coefficients
+
+ void reset (bool with_pos);
+ void queue_reset (bool with_pos);
+ void maybe_reset ();
+
+ void update_mtc_qtr (MIDI::Parser&, int, framepos_t);
+ void update_mtc_time (const MIDI::byte *, bool, framepos_t);
+ void update_mtc_status (MIDI::MTC_Status);
+ void read_current (SafeTime *) const;
+ void reset_window (framepos_t);
+ bool outside_window (framepos_t) const;
+ void init_mtc_dll(framepos_t, double);
+ void init_engine_dll (framepos_t, framepos_t);
+ void parse_timecode_offset();
+ void parameter_changed(std::string const & p);
+};
- float mtc_speed;
- nframes_t first_mtc_frame;
- nframes_t first_mtc_time;
+class LIBARDOUR_API LTC_Slave : public TimecodeSlave {
+public:
+ LTC_Slave (Session&);
+ ~LTC_Slave ();
- static const int32_t accumulator_size = 128;
- float accumulator[accumulator_size];
- int32_t accumulator_index;
- bool have_first_accumulated_speed;
+ bool speed_and_position (double&, framepos_t&);
- void reset ();
- void update_mtc_qtr (MIDI::Parser&);
- void update_mtc_time (const MIDI::byte *, bool);
- void update_mtc_status (MIDI::Parser::MTC_Status);
- void read_current (SafeTime *) const;
+ bool locked() const;
+ bool ok() const;
+
+ framecnt_t resolution () const;
+ bool requires_seekahead () const { return false; }
+ framecnt_t seekahead_distance () const { return 0; }
+ bool give_slave_full_control_over_transport_speed() const { return true; }
+
+ Timecode::TimecodeFormat apparent_timecode_format() const;
+ std::string approximate_current_position() const;
+ std::string approximate_current_delta() const;
+
+ private:
+ void parse_ltc(const pframes_t, const Sample* const, const framecnt_t);
+ void process_ltc(framepos_t const);
+ void init_engine_dll (framepos_t, int32_t);
+ bool detect_discontinuity(LTCFrameExt *, int, bool);
+ bool detect_ltc_fps(int, bool);
+ bool equal_ltc_frame_time(LTCFrame *a, LTCFrame *b);
+ void reset();
+ void resync_xrun();
+ void resync_latency();
+ void parse_timecode_offset();
+ void parameter_changed(std::string const & p);
+
+ Session& session;
+ bool did_reset_tc_format;
+ Timecode::TimecodeFormat saved_tc_format;
+
+ LTCDecoder * decoder;
+ double frames_per_ltc_frame;
+ Timecode::Time timecode;
+ LTCFrameExt prev_frame;
+ bool fps_detected;
+
+ framecnt_t monotonic_cnt;
+ framecnt_t last_timestamp;
+ framecnt_t last_ltc_frame;
+ double ltc_speed;
+ frameoffset_t current_delta;
+ int delayedlocked;
+
+ int ltc_detect_fps_cnt;
+ int ltc_detect_fps_max;
+ bool printed_timecode_warning;
+ bool sync_lock_broken;
+ Timecode::TimecodeFormat ltc_timecode;
+ Timecode::TimecodeFormat a3e_timecode;
+
+ PBD::ScopedConnectionList port_connections;
+ PBD::ScopedConnection config_connection;
+ LatencyRange ltc_slave_latency;
+
+ /* DLL - chase LTC */
+ int transport_direction;
+ int engine_dll_initstate;
+ double t0; ///< time at the beginning of the MTC quater frame
+ double t1; ///< calculated end of the MTC quater frame
+ double e2; ///< second order loop error
+ double b, c; ///< DLL filter coefficients
};
-class MIDIClock_Slave : public Slave, public sigc::trackable {
+class LIBARDOUR_API MIDIClock_Slave : public Slave {
public:
- MIDIClock_Slave (Session&, MIDI::Port&, int ppqn = 24);
+ MIDIClock_Slave (Session&, MidiPort&, int ppqn = 24);
+
+ /// Constructor for unit tests
+ MIDIClock_Slave (ISlaveSessionProxy* session_proxy = 0, int ppqn = 24);
~MIDIClock_Slave ();
- void rebind (MIDI::Port&);
- bool speed_and_position (float&, nframes_t&);
+ void rebind (MidiPort&);
+ bool speed_and_position (double&, framepos_t&);
bool locked() const;
bool ok() const;
- bool starting() const { return false; }
+ bool starting() const;
- nframes_t resolution() const;
+ framecnt_t resolution () const;
bool requires_seekahead () const { return false; }
+ bool give_slave_full_control_over_transport_speed() const { return true; }
- private:
- Session& session;
- MIDI::Port* port;
- std::vector<sigc::connection> connections;
+ void set_bandwidth (double a_bandwith) { bandwidth = a_bandwith; }
+ std::string approximate_current_delta() const;
+
+ protected:
+ ISlaveSessionProxy* session;
+ PBD::ScopedConnectionList port_connections;
/// pulses per quarter note for one MIDI clock frame (default 24)
int ppqn;
-
+
/// the duration of one ppqn in frame time
double one_ppqn_in_frames;
- /// the time stamp and transport position of the last inbound MIDI clock message
- SafeTime current;
- /// since current.position is integral, we need to keep track of decimal places
- /// to be precise
- double current_position;
-
- /// The duration of the current MIDI clock frame in frames
- nframes_t current_midi_clock_frame_duration;
- /// the timestamp of the last inbound MIDI clock message
- nframes_t last_inbound_frame;
-
- /// how many MIDI clock frames to average over
- static const int32_t accumulator_size = 4;
- double accumulator[accumulator_size];
- int32_t accumulator_index;
-
- /// the running average of current_midi_clock_frame_duration
- double average_midi_clock_frame_duration;
+ /// the timestamp of the first MIDI clock message
+ framepos_t first_timestamp;
+
+ /// the time stamp and should-be transport position of the last inbound MIDI clock message
+ framepos_t last_timestamp;
+ double should_be_position;
+
+ /// the number of midi clock messages received (zero-based)
+ /// since start
+ long midi_clock_count;
+
+ //the delay locked loop (DLL), see www.kokkinizita.net/papers/usingdll.pdf
+
+ /// time at the beginning of the MIDI clock frame
+ double t0;
+
+ /// calculated end of the MIDI clock frame
+ double t1;
+
+ /// loop error = real value - expected value
+ double e;
+
+ /// second order loop error
+ double e2;
+
+ /// DLL filter bandwidth
+ double bandwidth;
+
+ /// DLL filter coefficients
+ double b, c, omega;
+
+ frameoffset_t current_delta;
void reset ();
- void start (MIDI::Parser& parser, nframes_t timestamp);
- void stop (MIDI::Parser& parser, nframes_t timestamp);
- void update_midi_clock (MIDI::Parser& parser, nframes_t timestamp);
+ void start (MIDI::Parser& parser, framepos_t timestamp);
+ void contineu (MIDI::Parser& parser, framepos_t timestamp);
+ void stop (MIDI::Parser& parser, framepos_t timestamp);
+ void position (MIDI::Parser& parser, MIDI::byte* message, size_t size);
+ // we can't use continue because it is a C++ keyword
+ void calculate_one_ppqn_in_frames_at(framepos_t time);
+ framepos_t calculate_song_position(uint16_t song_position_in_sixteenth_notes);
+ void calculate_filter_coefficients();
+ void update_midi_clock (MIDI::Parser& parser, framepos_t timestamp);
void read_current (SafeTime *) const;
+ bool stop_if_no_more_clock_events(framepos_t& pos, framepos_t now);
/// whether transport should be rolling
bool _started;
-
+
/// is true if the MIDI Start message has just been received until
- /// the first call of speed_and_position(...)
+ /// the first MIDI Clock Event
bool _starting;
};
-class ADAT_Slave : public Slave
-{
- public:
- ADAT_Slave () {}
- ~ADAT_Slave () {}
-
- bool speed_and_position (float& speed, nframes_t& pos) {
- speed = 0;
- pos = 0;
- return false;
- }
-
- bool locked() const { return false; }
- bool ok() const { return false; }
- nframes_t resolution() const { return 1; }
- bool requires_seekahead () const { return true; }
-};
-
-class JACK_Slave : public Slave
+class LIBARDOUR_API Engine_Slave : public Slave
{
public:
- JACK_Slave (jack_client_t*);
- ~JACK_Slave ();
+ Engine_Slave (AudioEngine&);
+ ~Engine_Slave ();
- bool speed_and_position (float& speed, nframes_t& pos);
+ bool speed_and_position (double& speed, framepos_t& pos);
bool starting() const { return _starting; }
bool locked() const;
bool ok() const;
- nframes_t resolution() const { return 1; }
+ framecnt_t resolution () const { return 1; }
bool requires_seekahead () const { return false; }
- void reset_client (jack_client_t* jack);
bool is_always_synced() const { return true; }
private:
- jack_client_t* jack;
- float speed;
+ AudioEngine& engine;
bool _starting;
};