typedef struct _spline Spline;
typedef struct _spline_point SplinePoint;
-struct _spline_point
+struct LIBARDOUR_API _spline_point
{
- float x;
- float y;
+ float x;
+ float y;
};
Spline *spline_new (void);
float spline_get_max_x (Spline *);
float spline_get_min_x (Spline *);
-struct _spline
+struct LIBARDOUR_API _spline
{
float *deriv2;
float *x;