namespace ARDOUR {
/// A filter to strip silence from regions
-class StripSilence : public Filter
+class LIBARDOUR_API StripSilence : public Filter
{
public:
StripSilence (Session &, const AudioIntervalMap&, framecnt_t fade_length);
int run (boost::shared_ptr<ARDOUR::Region>, Progress* progress = 0);
private:
- AudioIntervalMap _smap;
+ const AudioIntervalMap& _smap;
framecnt_t _fade_length; ///< fade in/out to use on trimmed regions, in samples
};