/*
- Copyright (C) 2004 Paul Davis
+ Copyright (C) 2004 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <string>
#include <dlfcn.h>
-#include <sigc++/signal.h>
-#include <pbd/stateful.h>
+#include "pbd/stateful.h"
#include <jack/types.h>
-#include <ardour/plugin.h>
-
-using std::string;
-using std::vector;
-using std::list;
-using std::map;
+#include "ardour/plugin.h"
struct _FSTHandle;
struct _FST;
~VSTPlugin ();
/* Plugin interface */
-
- uint32_t unique_id() const;
+
+ std::string unique_id() const;
const char * label() const;
const char * name() const;
const char * maker() const;
uint32_t parameter_count() const;
float default_value (uint32_t port);
- nframes_t latency() const;
+ nframes_t signal_latency() const;
void set_parameter (uint32_t port, float val);
float get_parameter (uint32_t port) const;
int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const;
- std::set<uint32_t> automatable() const;
+ std::set<Evoral::Parameter> automatable() const;
uint32_t nth_parameter (uint32_t port, bool& ok) const;
void activate ();
void deactivate ();
void set_block_size (nframes_t nframes);
- int connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, nframes_t nframes, nframes_t offset);
- void store_state (ARDOUR::PluginState&);
- void restore_state (ARDOUR::PluginState&);
- string describe_parameter (uint32_t);
- string state_node_name() const { return "vst"; }
+
+ int connect_and_run (BufferSet&,
+ ChanMapping in, ChanMapping out,
+ nframes_t nframes, nframes_t offset);
+
+ std::string describe_parameter (Evoral::Parameter);
+ std::string state_node_name() const { return "vst"; }
void print_parameter (uint32_t, char*, uint32_t len) const;
bool parameter_is_audio(uint32_t i) const { return false; }
bool parameter_is_input(uint32_t i) const { return true; }
bool parameter_is_output(uint32_t i) const { return false; }
- bool load_preset (const string preset_label );
- bool save_preset(string name);
+ bool load_preset (const std::string& preset_label);
+ bool save_preset (std::string name);
bool has_editor () const;
class VSTPluginInfo : public PluginInfo
{
public:
- VSTPluginInfo () {}
+ VSTPluginInfo ();
~VSTPluginInfo () {}
-
+
PluginPtr load (Session& session);
};