fixes for desirable playback when using seamless looping.
[ardour.git] / libs / ardour / audio_diskstream.cc
index 4facf5db644d1d0c43fc28ba2b22021f0ddcdd4c..cf3f550ac461af0ada43780bb7264e777e576ec0 100644 (file)
@@ -995,6 +995,7 @@ AudioDiskstream::read (Sample* buf, Sample* mixdown_buffer, float* gain_buffer,
                if (loc && start >= loop_end) {
                        start = loop_start + ((start - loop_start) % loop_length);
                }
+
        }
 
        if (reversed) {