Prevent garbage preset names with VST plugins when the call to get preset name fails.
[ardour.git] / libs / ardour / audio_playlist.cc
index 1fa9c5adc4990659b8bca3de450f85b5b974b076..497667215214ccadc3e287df0d6768920c277fb4 100644 (file)
@@ -164,7 +164,7 @@ AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, stri
        }
 }
 
-AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, nframes_t start, nframes_t cnt, string name, bool hidden)
+AudioPlaylist::AudioPlaylist (boost::shared_ptr<const AudioPlaylist> other, framepos_t start, framecnt_t cnt, string name, bool hidden)
        : Playlist (other, start, cnt, name, hidden)
        , _crossfades (*this)
 {
@@ -838,15 +838,13 @@ AudioPlaylist::region_changed (const PropertyChange& what_changed, boost::shared
 }
 
 void
-AudioPlaylist::crossfades_at (nframes_t frame, Crossfades& clist)
+AudioPlaylist::crossfades_at (framepos_t frame, Crossfades& clist)
 {
        RegionLock rlock (this);
 
        for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ++i) {
-               nframes_t start, end;
-
-               start = (*i)->position();
-               end = start + (*i)->overlap_length(); // not length(), important difference
+               framepos_t const start = (*i)->position ();
+               framepos_t const end = start + (*i)->overlap_length(); // not length(), important difference
 
                if (frame >= start && frame <= end) {
                        clist.push_back (*i);