#include "pbd/stacktrace.h"
#include "ardour/audio_buffer.h"
+#include "ardour/audioengine.h"
#include "ardour/audio_port.h"
#include "ardour/data_type.h"
+#include "ardour/port_engine.h"
using namespace ARDOUR;
using namespace std;
-AudioPort::AudioPort (const std::string& name, Flags flags)
+#define port_engine AudioEngine::instance()->port_engine()
+
+AudioPort::AudioPort (const std::string& name, PortFlags flags)
: Port (name, DataType::AUDIO, flags)
, _buffer (new AudioBuffer (0))
{
}
void
-AudioPort::cycle_end (pframes_t)
+AudioPort::cycle_end (pframes_t nframes)
{
if (sends_output() && !_buffer->written()) {
- /* we can't use nframes here because the current buffer capacity may
- be shorter than the full buffer size if we split the cycle.
- */
- if (_buffer->capacity () > 0) {
- _buffer->silence (_buffer->capacity());
+ if (_buffer->capacity() >= nframes) {
+ _buffer->silence (nframes);
}
}
}
AudioPort::get_audio_buffer (pframes_t nframes)
{
/* caller must hold process lock */
- _buffer->set_data ((Sample *) jack_port_get_buffer (_jack_port, _cycle_nframes) +
+ _buffer->set_data ((Sample *) port_engine.get_buffer (_port_handle, _cycle_nframes) +
_global_port_buffer_offset + _port_buffer_offset, nframes);
return *_buffer;
}
AudioPort::engine_get_whole_audio_buffer ()
{
/* caller must hold process lock */
- return (Sample *) jack_port_get_buffer (_jack_port, _cycle_nframes);
+ return (Sample *) port_engine.get_buffer (_port_handle, _cycle_nframes);
}