add StartTouch and EndTouch signals to Plugin class; make PluginInsert handle these...
[ardour.git] / libs / ardour / audio_unit.cc
index 25c8aeb53bd2d89c99e603214478f36f4ddcfa96..431fb99a481630ed5c843d5cccd7a1bbefcf0a4c 100644 (file)
@@ -1,7 +1,7 @@
 /*
-    Copyright (C) 2006 Paul Davis 
-       Written by Taybin Rutkin
-       
+    Copyright (C) 2006-2009 Paul Davis
+    Some portions Copyright (C) Sophia Poirier.
+
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
 
 */
 
-#include <pbd/transmitter.h>
-#include <pbd/xml++.h>
+#include <sstream>
+#include <errno.h>
+#include <string.h>
+#include <math.h>
+#include <ctype.h>
+
+#include "pbd/transmitter.h"
+#include "pbd/xml++.h"
+#include "pbd/convert.h"
+#include "pbd/whitespace.h"
+#include "pbd/pathscanner.h"
+#include "pbd/locale_guard.h"
+
+#include <glibmm/thread.h>
+#include <glibmm/fileutils.h>
+#include <glibmm/miscutils.h>
 
-#include <ardour/audioengine.h>
-#include <ardour/audio_unit.h>
-#include <ardour/session.h>
-#include <ardour/utils.h>
+#include "ardour/ardour.h"
+#include "ardour/audioengine.h"
+#include "ardour/audio_buffer.h"
+#include "ardour/debug.h"
+#include "ardour/midi_buffer.h"
+#include "ardour/filesystem_paths.h"
+#include "ardour/io.h"
+#include "ardour/audio_unit.h"
+#include "ardour/route.h"
+#include "ardour/session.h"
+#include "ardour/tempo.h"
+#include "ardour/utils.h"
 
-#include <appleutility/CAAudioUnit.h>
+#include "appleutility/CAAudioUnit.h"
+#include "appleutility/CAAUParameter.h"
 
+#include <CoreFoundation/CoreFoundation.h>
 #include <CoreServices/CoreServices.h>
 #include <AudioUnit/AudioUnit.h>
+#include <AudioToolbox/AudioUnitUtilities.h>
+#ifdef WITH_CARBON
+#include <Carbon/Carbon.h>
+#endif
 
 #include "i18n.h"
 
@@ -37,335 +65,2574 @@ using namespace std;
 using namespace PBD;
 using namespace ARDOUR;
 
-AUPlugin::AUPlugin (AudioEngine& engine, Session& session, CAComponent* _comp)
-       :
-       Plugin (engine, session),
-       comp (_comp),
-       unit (new CAAudioUnit)
-{                      
-       OSErr err = CAAudioUnit::Open (*comp, *unit);
-       if (err != noErr) {
-               error << _("AudioUnit: Could not convert CAComponent to CAAudioUnit") << endmsg;
-               delete unit;
-               delete comp;
-               throw failed_constructor ();
-       }
-       
-       unit->Initialize ();
-}
+#ifndef AU_STATE_SUPPORT
+static bool seen_get_state_message = false;
+static bool seen_set_state_message = false;
+static bool seen_loading_message = false;
+static bool seen_saving_message = false;
+#endif
 
-AUPlugin::~AUPlugin ()
+AUPluginInfo::CachedInfoMap AUPluginInfo::cached_info;
+
+static string preset_search_path = "/Library/Audio/Presets:/Network/Library/Audio/Presets";
+static string preset_suffix = ".aupreset";
+static bool preset_search_path_initialized = false;
+
+static OSStatus
+_render_callback(void *userData,
+                AudioUnitRenderActionFlags *ioActionFlags,
+                const AudioTimeStamp    *inTimeStamp,
+                UInt32       inBusNumber,
+                UInt32       inNumberFrames,
+                AudioBufferList*       ioData)
 {
-       if (unit) {
-               unit->Uninitialize ();
-               delete unit;
-       }
-       
-       if (comp) {
-               delete comp;
-       }
-       
-       if (in_list) {
-               delete in_list;
-       }
-       
-       if (out_list) {
-               delete out_list;
+       if (userData) {
+               return ((AUPlugin*)userData)->render_callback (ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, ioData);
        }
+       return paramErr;
 }
 
-AUPluginInfo::~AUPluginInfo ()
+static OSStatus
+_get_beat_and_tempo_callback (void*    userData,
+                              Float64* outCurrentBeat,
+                              Float64* outCurrentTempo)
 {
-       if (desc) {
-               delete desc;
+       if (userData) {
+               return ((AUPlugin*)userData)->get_beat_and_tempo_callback (outCurrentBeat, outCurrentTempo);
        }
-}
 
-uint32_t
-AUPlugin::unique_id () const
-{
-       return 0;
+       return paramErr;
 }
 
-const char *
-AUPlugin::label () const
+static OSStatus
+_get_musical_time_location_callback (void *     userData,
+                                     UInt32 *   outDeltaSampleOffsetToNextBeat,
+                                     Float32 *  outTimeSig_Numerator,
+                                     UInt32 *   outTimeSig_Denominator,
+                                     Float64 *  outCurrentMeasureDownBeat)
 {
-       return "AUPlugin label";
+       if (userData) {
+               return ((AUPlugin*)userData)->get_musical_time_location_callback (outDeltaSampleOffsetToNextBeat,
+                                                                                 outTimeSig_Numerator,
+                                                                                 outTimeSig_Denominator,
+                                                                                 outCurrentMeasureDownBeat);
+       }
+       return paramErr;
 }
 
-const char *
-AUPlugin::maker () const
+static OSStatus
+_get_transport_state_callback (void*     userData,
+                              Boolean*  outIsPlaying,
+                              Boolean*  outTransportStateChanged,
+                              Float64*  outCurrentSampleInTimeLine,
+                              Boolean*  outIsCycling,
+                              Float64*  outCycleStartBeat,
+                              Float64*  outCycleEndBeat)
 {
-       return "AUplugin maker";
+       if (userData) {
+               return ((AUPlugin*)userData)->get_transport_state_callback (
+                       outIsPlaying, outTransportStateChanged,
+                       outCurrentSampleInTimeLine, outIsCycling,
+                       outCycleStartBeat, outCycleEndBeat);
+       }
+       return paramErr;
 }
 
-uint32_t
-AUPlugin::parameter_count () const
-{
-       return 0;
-}
 
-float
-AUPlugin::default_value (uint32_t port)
+static int
+save_property_list (CFPropertyListRef propertyList, Glib::ustring path)
+
 {
-       // AudioUnits don't have default values.  Maybe presets though?
+       CFDataRef xmlData;
+       int fd;
+
+       // Convert the property list into XML data.
+
+       xmlData = CFPropertyListCreateXMLData( kCFAllocatorDefault, propertyList);
+
+       if (!xmlData) {
+               error << _("Could not create XML version of property list") << endmsg;
+               return -1;
+       }
+
+       // Write the XML data to the file.
+
+       fd = open (path.c_str(), O_WRONLY|O_CREAT|O_EXCL, 0664);
+       while (fd < 0) {
+               if (errno == EEXIST) {
+                       error << string_compose (_("Preset file %1 exists; not overwriting"),
+                                                path) << endmsg;
+               } else {
+                       error << string_compose (_("Cannot open preset file %1 (%2)"),
+                                                path, strerror (errno)) << endmsg;
+               }
+               CFRelease (xmlData);
+               return -1;
+       }
+
+       size_t cnt = CFDataGetLength (xmlData);
+
+       if (write (fd, CFDataGetBytePtr (xmlData), cnt) != (ssize_t) cnt) {
+               CFRelease (xmlData);
+               close (fd);
+               return -1;
+       }
+
+       close (fd);
        return 0;
 }
 
-jack_nframes_t
-AUPlugin::latency () const
+
+static CFPropertyListRef
+load_property_list (Glib::ustring path)
 {
-       return unit->Latency ();
+       int fd;
+       CFPropertyListRef propertyList = 0;
+       CFDataRef         xmlData;
+       CFStringRef       errorString;
+
+       // Read the XML file.
+
+       if ((fd = open (path.c_str(), O_RDONLY)) < 0) {
+               return propertyList;
+
+       }
+
+       off_t len = lseek (fd, 0, SEEK_END);
+       char* buf = new char[len];
+       lseek (fd, 0, SEEK_SET);
+
+       if (read (fd, buf, len) != len) {
+               delete [] buf;
+               close (fd);
+               return propertyList;
+       }
+
+       close (fd);
+
+       xmlData = CFDataCreateWithBytesNoCopy (kCFAllocatorDefault, (UInt8*) buf, len, kCFAllocatorNull);
+
+       // Reconstitute the dictionary using the XML data.
+
+       propertyList = CFPropertyListCreateFromXMLData( kCFAllocatorDefault,
+                                                       xmlData,
+                                                       kCFPropertyListImmutable,
+                                                       &errorString);
+
+       CFRelease (xmlData);
+       delete [] buf;
+
+       return propertyList;
 }
 
-void
-AUPlugin::set_parameter (uint32_t which, float val)
+//-----------------------------------------------------------------------------
+static void
+set_preset_name_in_plist (CFPropertyListRef plist, string preset_name)
 {
-       unit->SetParameter (parameter_map[which].first, parameter_map[which].second, 0, val);
+       if (!plist) {
+               return;
+       }
+       CFStringRef pn = CFStringCreateWithCString (kCFAllocatorDefault, preset_name.c_str(), kCFStringEncodingUTF8);
+
+       if (CFGetTypeID (plist) == CFDictionaryGetTypeID()) {
+               CFDictionarySetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey), pn);
+       }
+
+       CFRelease (pn);
 }
 
-float
-AUPlugin::get_parameter (uint32_t which) const
+//-----------------------------------------------------------------------------
+static std::string
+get_preset_name_in_plist (CFPropertyListRef plist)
 {
-       float outValue = 0.0;
-       
-       unit->GetParameter(parameter_map[which].first, parameter_map[which].second, 0, outValue);
-       
-       return outValue;
+       std::string ret;
+
+       if (!plist) {
+               return ret;
+       }
+
+       if (CFGetTypeID (plist) == CFDictionaryGetTypeID()) {
+               const void *p = CFDictionaryGetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey));
+               if (p) {
+                       CFStringRef str = (CFStringRef) p;
+                       int len = CFStringGetLength(str);
+                       len =  (len * 2) + 1;
+                       char local_buffer[len];
+                       if (CFStringGetCString (str, local_buffer, len, kCFStringEncodingUTF8)) {
+                               ret = local_buffer;
+                       }
+               }
+       }
+       return ret;
 }
 
-int
-AUPlugin::get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const
+//--------------------------------------------------------------------------
+// general implementation for ComponentDescriptionsMatch() and ComponentDescriptionsMatch_Loosely()
+// if inIgnoreType is true, then the type code is ignored in the ComponentDescriptions
+Boolean ComponentDescriptionsMatch_General(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2, Boolean inIgnoreType);
+Boolean ComponentDescriptionsMatch_General(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2, Boolean inIgnoreType)
 {
-       return -1;
+       if ( (inComponentDescription1 == NULL) || (inComponentDescription2 == NULL) )
+               return FALSE;
+
+       if ( (inComponentDescription1->componentSubType == inComponentDescription2->componentSubType)
+                       && (inComponentDescription1->componentManufacturer == inComponentDescription2->componentManufacturer) )
+       {
+               // only sub-type and manufacturer IDs need to be equal
+               if (inIgnoreType)
+                       return TRUE;
+               // type, sub-type, and manufacturer IDs all need to be equal in order to call this a match
+               else if (inComponentDescription1->componentType == inComponentDescription2->componentType)
+                       return TRUE;
+       }
+
+       return FALSE;
 }
 
-uint32_t
-AUPlugin::nth_parameter (uint32_t which, bool& ok) const
+//--------------------------------------------------------------------------
+// general implementation for ComponentAndDescriptionMatch() and ComponentAndDescriptionMatch_Loosely()
+// if inIgnoreType is true, then the type code is ignored in the ComponentDescriptions
+Boolean ComponentAndDescriptionMatch_General(Component inComponent, const ComponentDescription * inComponentDescription, Boolean inIgnoreType);
+Boolean ComponentAndDescriptionMatch_General(Component inComponent, const ComponentDescription * inComponentDescription, Boolean inIgnoreType)
 {
-       return 0;
+       OSErr status;
+       ComponentDescription desc;
+
+       if ( (inComponent == NULL) || (inComponentDescription == NULL) )
+               return FALSE;
+
+       // get the ComponentDescription of the input Component
+       status = GetComponentInfo(inComponent, &desc, NULL, NULL, NULL);
+       if (status != noErr)
+               return FALSE;
+
+       // check if the Component's ComponentDescription matches the input ComponentDescription
+       return ComponentDescriptionsMatch_General(&desc, inComponentDescription, inIgnoreType);
 }
 
-void
-AUPlugin::activate ()
+//--------------------------------------------------------------------------
+// determine if 2 ComponentDescriptions are basically equal
+// (by that, I mean that the important identifying values are compared,
+// but not the ComponentDescription flags)
+Boolean ComponentDescriptionsMatch(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2)
 {
-       unit->GlobalReset ();
+       return ComponentDescriptionsMatch_General(inComponentDescription1, inComponentDescription2, FALSE);
 }
 
-void
-AUPlugin::deactivate ()
+//--------------------------------------------------------------------------
+// determine if 2 ComponentDescriptions have matching sub-type and manufacturer codes
+Boolean ComponentDescriptionsMatch_Loose(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2)
 {
-       // not needed.  GlobalReset () takes care of it.
+       return ComponentDescriptionsMatch_General(inComponentDescription1, inComponentDescription2, TRUE);
 }
 
-void
-AUPlugin::set_block_size (jack_nframes_t nframes)
+//--------------------------------------------------------------------------
+// determine if a ComponentDescription basically matches that of a particular Component
+Boolean ComponentAndDescriptionMatch(Component inComponent, const ComponentDescription * inComponentDescription)
 {
-       
+       return ComponentAndDescriptionMatch_General(inComponent, inComponentDescription, FALSE);
 }
 
-int
-AUPlugin::connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, jack_nframes_t nframes, jack_nframes_t offset)
+//--------------------------------------------------------------------------
+// determine if a ComponentDescription matches only the sub-type and manufacturer codes of a particular Component
+Boolean ComponentAndDescriptionMatch_Loosely(Component inComponent, const ComponentDescription * inComponentDescription)
 {
-       AudioUnitRenderActionFlags flags = 0;
-       AudioTimeStamp ts;
-       
-       AudioBufferList abl;
-       abl.mNumberBuffers = 1;
-       abl.mBuffers[0].mNumberChannels = 1;
-       abl.mBuffers[0].mDataByteSize = nframes * sizeof(Sample);
-       abl.mBuffers[0].mData = &bufs[0];
-       
-       
-       unit->Render (&flags, &ts, 0, 0, &abl);
-       
-       return 0;
+       return ComponentAndDescriptionMatch_General(inComponent, inComponentDescription, TRUE);
 }
 
-set<uint32_t>
-AUPlugin::automatable() const
+
+AUPlugin::AUPlugin (AudioEngine& engine, Session& session, boost::shared_ptr<CAComponent> _comp)
+       : Plugin (engine, session)
+       , comp (_comp)
+       , unit (new CAAudioUnit)
+       , initialized (false)
+       , _current_block_size (0)
+       , _requires_fixed_size_buffers (false)
+       , buffers (0)
+       , input_maxbuf (0)
+       , input_offset (0)
+       , input_buffers (0)
+       , frames_processed (0)
+       , _parameter_listener (0)
+       , _parameter_listener_arg (0)
+       , last_transport_rolling (false)
+       , last_transport_speed (0.0)
 {
-       set<uint32_t> automates;
-       
-       return automates;
+       if (!preset_search_path_initialized) {
+               Glib::ustring p = Glib::get_home_dir();
+               p += "/Library/Audio/Presets:";
+               p += preset_search_path;
+               preset_search_path = p;
+               preset_search_path_initialized = true;
+       }
+
+       init ();
 }
 
-void
-AUPlugin::store_state (ARDOUR::PluginState&)
+
+AUPlugin::AUPlugin (const AUPlugin& other)
+       : Plugin (other)
+       , comp (other.get_comp())
+       , unit (new CAAudioUnit)
+       , initialized (false)
+       , _current_block_size (0)
+       , _last_nframes (0)
+       , _requires_fixed_size_buffers (false)
+       , buffers (0)
+       , input_maxbuf (0)
+       , input_offset (0)
+       , input_buffers (0)
+       , frames_processed (0)
+       , _parameter_listener (0)
+       , _parameter_listener_arg (0)
+
 {
-       
+       init ();
 }
 
-void
-AUPlugin::restore_state (ARDOUR::PluginState&)
+AUPlugin::~AUPlugin ()
 {
+       if (_parameter_listener) {
+               AUListenerDispose (_parameter_listener);
+               _parameter_listener = 0;
+       }
        
-}
+       if (unit) {
+               DEBUG_TRACE (DEBUG::AudioUnits, "about to call uninitialize in plugin destructor\n");
+               unit->Uninitialize ();
+       }
 
-string
-AUPlugin::describe_parameter (uint32_t)
-{
-       return "";
+       if (buffers) {
+               free (buffers);
+       }
 }
 
 void
-AUPlugin::print_parameter (uint32_t, char*, uint32_t len) const
+AUPlugin::discover_factory_presets ()
 {
-       
-}
+       CFArrayRef presets;
+       UInt32 dataSize;
+       Boolean isWritable;
+       OSStatus err;
 
-bool
-AUPlugin::parameter_is_audio (uint32_t) const
-{
-       return false;
-}
+       if ((err = unit->GetPropertyInfo (kAudioUnitProperty_FactoryPresets, kAudioUnitScope_Global, 0, &dataSize, &isWritable)) != 0) {
+               DEBUG_TRACE (DEBUG::AudioUnits, "no factory presets for AU\n");
+               return;
+       }
 
-bool
-AUPlugin::parameter_is_control (uint32_t) const
-{
-       return false;
-}
+       assert (dataSize == sizeof (presets));
 
-bool
-AUPlugin::parameter_is_input (uint32_t) const
-{
-       return false;
-}
+       if ((err = unit->GetProperty (kAudioUnitProperty_FactoryPresets, kAudioUnitScope_Global, 0, (void*) &presets, &dataSize)) != 0) {
+               error << string_compose (_("cannot get factory preset info: errcode %1"), err) << endmsg;
+               return;
+       }
 
-bool
-AUPlugin::parameter_is_output (uint32_t) const
-{
-       return false;
-}
+       if (!presets) {
+               return;
+       }
 
-XMLNode&
-AUPlugin::get_state()
-{
-       XMLNode* root = new XMLNode (state_node_name());
-       
-       return *root;
-}
+       CFIndex cnt = CFArrayGetCount (presets);
 
-int
-AUPlugin::set_state(const XMLNode& node)
-{
-       return -1;
-}
+       for (CFIndex i = 0; i < cnt; ++i) {
+               AUPreset* preset = (AUPreset*) CFArrayGetValueAtIndex (presets, i);
 
-bool
-AUPlugin::save_preset (string name)
-{
-       return false;
-}
+               string name = CFStringRefToStdString (preset->presetName);
+               factory_preset_map[name] = preset->presetNumber;
+       }
 
-bool
-AUPlugin::load_preset (const string preset_label)
-{
-       return false;
+       CFRelease (presets);
 }
 
-vector<string>
-AUPlugin::get_presets ()
+void
+AUPlugin::init ()
 {
-       vector<string> presets;
-       
-       return presets;
-}
+       OSErr err;
 
-bool
-AUPlugin::has_editor () const
-{
-       return false;
-}
+       /* these keep track of *configured* channel set up,
+          not potential set ups.
+       */
+
+       input_channels = -1;
+       output_channels = -1;
 
-PluginPtr
-AUPluginInfo::load (Session& session)
-{
        try {
-               PluginPtr plugin;
+               DEBUG_TRACE (DEBUG::AudioUnits, "opening AudioUnit\n");
+               err = CAAudioUnit::Open (*(comp.get()), *unit);
+       } catch (...) {
+               error << _("Exception thrown during AudioUnit plugin loading - plugin ignored") << endmsg;
+               throw failed_constructor();
+       }
+
+       if (err != noErr) {
+               error << _("AudioUnit: Could not convert CAComponent to CAAudioUnit") << endmsg;
+               throw failed_constructor ();
+       }
 
-               CAComponent* comp = new CAComponent(*desc);
+       DEBUG_TRACE (DEBUG::AudioUnits, "count global elements\n");
+       unit->GetElementCount (kAudioUnitScope_Global, global_elements);
+       DEBUG_TRACE (DEBUG::AudioUnits, "count input elements\n");
+       unit->GetElementCount (kAudioUnitScope_Input, input_elements);
+       DEBUG_TRACE (DEBUG::AudioUnits, "count output elements\n");
+       unit->GetElementCount (kAudioUnitScope_Output, output_elements);
+
+       if (input_elements > 0) {
+               /* setup render callback: the plugin calls this to get input data 
+                */
                
-               if (!comp->IsValid()) {
-                       error << ("AudioUnit: not a valid Component") << endmsg;
-               } else {
-                       plugin.reset (new AUPlugin (session.engine(), session, comp));
-               }
+               AURenderCallbackStruct renderCallbackInfo;
                
-               plugin->set_info(PluginInfoPtr(new AUPluginInfo(*this)));
-               return plugin;
+               renderCallbackInfo.inputProc = _render_callback;
+               renderCallbackInfo.inputProcRefCon = this;
+               
+               DEBUG_TRACE (DEBUG::AudioUnits, "set render callback in input scope\n");
+               if ((err = unit->SetProperty (kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
+                                             0, (void*) &renderCallbackInfo, sizeof(renderCallbackInfo))) != 0) {
+                       error << string_compose (_("cannot install render callback (err = %1)"), err) << endmsg;
+                       throw failed_constructor();
+               }
        }
 
-       catch (failed_constructor &err) {
-               return PluginPtr ((Plugin*) 0);
+       /* tell the plugin about tempo/meter/transport callbacks in case it wants them */
+
+       HostCallbackInfo info;
+       memset (&info, 0, sizeof (HostCallbackInfo));
+       info.hostUserData = this;
+       info.beatAndTempoProc = _get_beat_and_tempo_callback;
+       info.musicalTimeLocationProc = _get_musical_time_location_callback;
+       info.transportStateProc = _get_transport_state_callback;
+
+       //ignore result of this - don't care if the property isn't supported
+       DEBUG_TRACE (DEBUG::AudioUnits, "set host callbacks in global scope\n");
+       unit->SetProperty (kAudioUnitProperty_HostCallbacks,
+                          kAudioUnitScope_Global,
+                          0, //elementID
+                          &info,
+                          sizeof (HostCallbackInfo));
+
+       if (set_block_size (_session.get_block_size())) {
+               error << _("AUPlugin: cannot set processing block size") << endmsg;
+               throw failed_constructor();
        }
+
+       create_parameter_listener (AUPlugin::_parameter_change_listener, this, 0.05);
+       discover_parameters ();
+       discover_factory_presets ();
+
+       // Plugin::setup_controls ();
 }
 
-PluginInfoList
-AUPluginInfo::discover ()
+void
+AUPlugin::discover_parameters ()
 {
-       PluginInfoList plugs;
+       /* discover writable parameters */
 
-       CAComponentDescription desc;
-       desc.componentFlags = 0;
-       desc.componentFlagsMask = 0;
-       desc.componentSubType = 0;
-       desc.componentManufacturer = 0;
-       desc.componentType = kAudioUnitType_Effect;
+       AudioUnitScope scopes[] = {
+               kAudioUnitScope_Global,
+               kAudioUnitScope_Output,
+               kAudioUnitScope_Input
+       };
 
-       Component comp = 0;
+       descriptors.clear ();
 
-       comp = FindNextComponent (NULL, &desc);
-       while (comp != NULL) {
-               CAComponentDescription temp;
-               GetComponentInfo (comp, &temp, NULL, NULL, NULL);
-               
-               AUPluginInfoPtr plug(new AUPluginInfo);
-               plug->name = AUPluginInfo::get_name (temp);
-               plug->type = PluginInfo::AudioUnit;
-               plug->n_inputs = 0;
-               plug->n_outputs = 0;
-               plug->category = "AudioUnit";
-               plug->desc = new CAComponentDescription(temp);
-
-               plugs.push_back(plug);
-               
-               comp = FindNextComponent (comp, &desc);
-       }
+       for (uint32_t i = 0; i < sizeof (scopes) / sizeof (scopes[0]); ++i) {
 
-       return plugs;
-}
+               AUParamInfo param_info (unit->AU(), false, false, scopes[i]);
 
-string
-AUPluginInfo::get_name (CAComponentDescription& comp_desc)
-{
-       CFStringRef itemName = NULL;
-       // Marc Poirier -style item name
-       CAComponent auComponent (comp_desc);
-       if (auComponent.IsValid()) {
-               CAComponentDescription dummydesc;
-               Handle nameHandle = NewHandle(sizeof(void*));
-               if (nameHandle != NULL) {
-                       OSErr err = GetComponentInfo(auComponent.Comp(), &dummydesc, nameHandle, NULL, NULL);
-                       if (err == noErr) {
-                               ConstStr255Param nameString = (ConstStr255Param) (*nameHandle);
-                               if (nameString != NULL) {
-                                       itemName = CFStringCreateWithPascalString(kCFAllocatorDefault, nameString, CFStringGetSystemEncoding());
-                               }
+               for (uint32_t i = 0; i < param_info.NumParams(); ++i) {
+
+                       AUParameterDescriptor d;
+
+                       d.id = param_info.ParamID (i);
+
+                       const CAAUParameter* param = param_info.GetParamInfo (d.id);
+                       const AudioUnitParameterInfo& info (param->ParamInfo());
+
+                       const int len = CFStringGetLength (param->GetName());;
+                       char local_buffer[len*2];
+                       Boolean good = CFStringGetCString(param->GetName(),local_buffer,len*2,kCFStringEncodingMacRoman);
+                       if (!good) {
+                               d.label = "???";
+                       } else {
+                               d.label = local_buffer;
                        }
-                       DisposeHandle(nameHandle);
+
+                       d.scope = param_info.GetScope ();
+                       d.element = param_info.GetElement ();
+
+                       /* info.units to consider */
+                       /*
+                         kAudioUnitParameterUnit_Generic             = 0
+                         kAudioUnitParameterUnit_Indexed             = 1
+                         kAudioUnitParameterUnit_Boolean             = 2
+                         kAudioUnitParameterUnit_Percent             = 3
+                         kAudioUnitParameterUnit_Seconds             = 4
+                         kAudioUnitParameterUnit_SampleFrames        = 5
+                         kAudioUnitParameterUnit_Phase               = 6
+                         kAudioUnitParameterUnit_Rate                = 7
+                         kAudioUnitParameterUnit_Hertz               = 8
+                         kAudioUnitParameterUnit_Cents               = 9
+                         kAudioUnitParameterUnit_RelativeSemiTones   = 10
+                         kAudioUnitParameterUnit_MIDINoteNumber      = 11
+                         kAudioUnitParameterUnit_MIDIController      = 12
+                         kAudioUnitParameterUnit_Decibels            = 13
+                         kAudioUnitParameterUnit_LinearGain          = 14
+                         kAudioUnitParameterUnit_Degrees             = 15
+                         kAudioUnitParameterUnit_EqualPowerCrossfade = 16
+                         kAudioUnitParameterUnit_MixerFaderCurve1    = 17
+                         kAudioUnitParameterUnit_Pan                 = 18
+                         kAudioUnitParameterUnit_Meters              = 19
+                         kAudioUnitParameterUnit_AbsoluteCents       = 20
+                         kAudioUnitParameterUnit_Octaves             = 21
+                         kAudioUnitParameterUnit_BPM                 = 22
+                         kAudioUnitParameterUnit_Beats               = 23
+                         kAudioUnitParameterUnit_Milliseconds        = 24
+                         kAudioUnitParameterUnit_Ratio               = 25
+                       */
+
+                       /* info.flags to consider */
+
+                       /*
+
+                         kAudioUnitParameterFlag_CFNameRelease       = (1L << 4)
+                         kAudioUnitParameterFlag_HasClump            = (1L << 20)
+                         kAudioUnitParameterFlag_HasName             = (1L << 21)
+                         kAudioUnitParameterFlag_DisplayLogarithmic  = (1L << 22)
+                         kAudioUnitParameterFlag_IsHighResolution    = (1L << 23)
+                         kAudioUnitParameterFlag_NonRealTime         = (1L << 24)
+                         kAudioUnitParameterFlag_CanRamp             = (1L << 25)
+                         kAudioUnitParameterFlag_ExpertMode          = (1L << 26)
+                         kAudioUnitParameterFlag_HasCFNameString     = (1L << 27)
+                         kAudioUnitParameterFlag_IsGlobalMeta        = (1L << 28)
+                         kAudioUnitParameterFlag_IsElementMeta       = (1L << 29)
+                         kAudioUnitParameterFlag_IsReadable          = (1L << 30)
+                         kAudioUnitParameterFlag_IsWritable          = (1L << 31)
+                       */
+
+                       d.lower = info.minValue;
+                       d.upper = info.maxValue;
+                       d.default_value = info.defaultValue;
+
+                       d.integer_step = (info.unit == kAudioUnitParameterUnit_Indexed);
+                       d.toggled = (info.unit == kAudioUnitParameterUnit_Boolean) ||
+                               (d.integer_step && ((d.upper - d.lower) == 1.0));
+                       d.sr_dependent = (info.unit == kAudioUnitParameterUnit_SampleFrames);
+                       d.automatable = !d.toggled &&
+                               !(info.flags & kAudioUnitParameterFlag_NonRealTime) &&
+                               (info.flags & kAudioUnitParameterFlag_IsWritable);
+
+                       d.logarithmic = (info.flags & kAudioUnitParameterFlag_DisplayLogarithmic);
+                       d.unit = info.unit;
+
+                       d.step = 1.0;
+                       d.smallstep = 0.1;
+                       d.largestep = 10.0;
+                       d.min_unbound = 0; // lower is bound
+                       d.max_unbound = 0; // upper is bound
+
+                       descriptors.push_back (d);
+
+                       uint32_t last_param = descriptors.size() - 1;
+                       parameter_map.insert (pair<uint32_t,uint32_t> (d.id, last_param));
+                       listen_to_parameter (last_param);
                }
        }
-    
-       // if Marc-style fails, do the original way
-       if (itemName == NULL) {
-               CFStringRef compTypeString = UTCreateStringForOSType(comp_desc.componentType);
-               CFStringRef compSubTypeString = UTCreateStringForOSType(comp_desc.componentSubType);
+}
+
+
+static unsigned int
+four_ints_to_four_byte_literal (unsigned char n[4])
+{
+       /* this is actually implementation dependent. sigh. this is what gcc
+          and quite a few others do.
+        */
+       return ((n[0] << 24) + (n[1] << 16) + (n[2] << 8) + n[3]);
+}
+
+std::string
+AUPlugin::maybe_fix_broken_au_id (const std::string& id)
+{
+       if (isdigit (id[0])) {
+               return id;
+       }
+
+       /* ID format is xxxx-xxxx-xxxx
+          where x maybe \xNN or a printable character.
+
+          Split at the '-' and and process each part into an integer.
+          Then put it back together.
+       */
+
+
+       unsigned char nascent[4];
+       const char* cstr = id.c_str();
+       const char* estr = cstr + id.size();
+       uint32_t n[3];
+       int in;
+       int next_int;
+       char short_buf[3];
+       stringstream s;
+
+       in = 0;
+       next_int = 0;
+       short_buf[2] = '\0';
+
+       while (*cstr && next_int < 4) {
+
+               if (*cstr == '\\') {
+
+                       if (estr - cstr < 3) {
+
+                               /* too close to the end for \xNN parsing: treat as literal characters */
+
+                               nascent[in] = *cstr;
+                               ++cstr;
+                               ++in;
+
+                       } else {
+
+                               if (cstr[1] == 'x' && isxdigit (cstr[2]) && isxdigit (cstr[3])) {
+
+                                       /* parse \xNN */
+
+                                       memcpy (short_buf, &cstr[2], 2);
+                                       nascent[in] = strtol (short_buf, NULL, 16);
+                                       cstr += 4;
+                                       ++in;
+
+                               } else {
+
+                                       /* treat as literal characters */
+                                       nascent[in] = *cstr;
+                                       ++cstr;
+                                       ++in;
+                               }
+                       }
+
+               } else {
+
+                       nascent[in] = *cstr;
+                       ++cstr;
+                       ++in;
+               }
+
+               if (in && (in % 4 == 0)) {
+                       /* nascent is ready */
+                       n[next_int] = four_ints_to_four_byte_literal (nascent);
+                       in = 0;
+                       next_int++;
+
+                       /* swallow space-hyphen-space */
+
+                       if (next_int < 3) {
+                               ++cstr;
+                               ++cstr;
+                               ++cstr;
+                       }
+               }
+       }
+
+       if (next_int != 3) {
+               goto err;
+       }
+
+       s << n[0] << '-' << n[1] << '-' << n[2];
+
+       return s.str();
+
+  err:
+       return string();
+}
+
+string
+AUPlugin::unique_id () const
+{
+       return AUPluginInfo::stringify_descriptor (comp->Desc());
+}
+
+const char *
+AUPlugin::label () const
+{
+       return _info->name.c_str();
+}
+
+uint32_t
+AUPlugin::parameter_count () const
+{
+       return descriptors.size();
+}
+
+float
+AUPlugin::default_value (uint32_t port)
+{
+       if (port < descriptors.size()) {
+               return descriptors[port].default_value;
+       }
+
+       return 0;
+}
+
+framecnt_t
+AUPlugin::signal_latency () const
+{
+       return unit->Latency() * _session.frame_rate();
+}
+
+void
+AUPlugin::set_parameter (uint32_t which, float val)
+{
+       if (which >= descriptors.size()) {
+               return;
+       }
+
+       const AUParameterDescriptor& d (descriptors[which]);
+       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("set parameter %1 in scope %2 element %3 to %4\n", d.id, d.scope, d.element, val));
+       unit->SetParameter (d.id, d.scope, d.element, val);
+
+       /* tell the world what we did */
+
+       AudioUnitEvent theEvent;
+
+       theEvent.mEventType = kAudioUnitEvent_ParameterValueChange;
+       theEvent.mArgument.mParameter.mAudioUnit = unit->AU();
+       theEvent.mArgument.mParameter.mParameterID = d.id;
+       theEvent.mArgument.mParameter.mScope = d.scope;
+       theEvent.mArgument.mParameter.mElement = d.element;
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "notify about parameter change\n");
+       AUEventListenerNotify (NULL, NULL, &theEvent);
+
+       Plugin::set_parameter (which, val);
+}
+
+float
+AUPlugin::get_parameter (uint32_t which) const
+{
+       float val = 0.0;
+       if (which < descriptors.size()) {
+               const AUParameterDescriptor& d (descriptors[which]);
+               // DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("get value of parameter %1 in scope %2 element %3\n", d.id, d.scope, d.element));
+               unit->GetParameter(d.id, d.scope, d.element, val);
+       }
+       return val;
+}
+
+int
+AUPlugin::get_parameter_descriptor (uint32_t which, ParameterDescriptor& pd) const
+{
+       if (which < descriptors.size()) {
+               pd = descriptors[which];
+               return 0;
+       }
+       return -1;
+}
+
+uint32_t
+AUPlugin::nth_parameter (uint32_t which, bool& ok) const
+{
+       if (which < descriptors.size()) {
+               ok = true;
+               return which;
+       }
+       ok = false;
+       return 0;
+}
+
+void
+AUPlugin::activate ()
+{
+       if (!initialized) {
+               OSErr err;
+               DEBUG_TRACE (DEBUG::AudioUnits, "call Initialize in activate()\n");
+               if ((err = unit->Initialize()) != noErr) {
+                       error << string_compose (_("AUPlugin: %1 cannot initialize plugin (err = %2)"), name(), err) << endmsg;
+               } else {
+                       frames_processed = 0;
+                       initialized = true;
+               }
+       }
+}
+
+void
+AUPlugin::deactivate ()
+{
+       DEBUG_TRACE (DEBUG::AudioUnits, "call Uninitialize in deactivate()\n");
+       unit->Uninitialize ();
+       initialized = false;
+}
+
+void
+AUPlugin::flush ()
+{
+       DEBUG_TRACE (DEBUG::AudioUnits, "call Reset in flush()\n");
+       unit->GlobalReset ();
+}
+
+bool
+AUPlugin::requires_fixed_size_buffers() const
+{
+       return _requires_fixed_size_buffers;
+}
+
+
+int
+AUPlugin::set_block_size (pframes_t nframes)
+{
+       bool was_initialized = initialized;
+       UInt32 numFrames = nframes;
+       OSErr err;
+
+       if (initialized) {
+               deactivate ();
+       }
+
+       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("set MaximumFramesPerSlice in global scope to %1\n", numFrames));
+       if ((err = unit->SetProperty (kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global,
+                                     0, &numFrames, sizeof (numFrames))) != noErr) {
+               error << string_compose (_("AU: cannot set max frames (err = %1)"), err) << endmsg;
+               return -1;
+       }
+
+       if (was_initialized) {
+               activate ();
+       }
+
+       _current_block_size = nframes;
+
+       return 0;
+}
+
+bool
+AUPlugin::configure_io (ChanCount in, ChanCount out)
+{
+       AudioStreamBasicDescription streamFormat;
+       bool was_initialized = initialized;
+       int32_t audio_in = in.n_audio();
+       int32_t audio_out = out.n_audio();
+
+       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("configure %1 for %2 in %3 out\n", name(), in, out));
+
+       if (initialized) {
+               //if we are already running with the requested i/o config, bail out here
+               if ( (audio_in==input_channels) && (audio_out==output_channels) ) {
+                       return 0;
+               } else {
+                       deactivate ();
+               }
+       }
+
+       streamFormat.mSampleRate = _session.frame_rate();
+       streamFormat.mFormatID = kAudioFormatLinearPCM;
+       streamFormat.mFormatFlags = kAudioFormatFlagIsFloat|kAudioFormatFlagIsPacked|kAudioFormatFlagIsNonInterleaved;
+
+#ifdef __LITTLE_ENDIAN__
+       /* relax */
+#else
+       streamFormat.mFormatFlags |= kAudioFormatFlagIsBigEndian;
+#endif
+
+       streamFormat.mBitsPerChannel = 32;
+       streamFormat.mFramesPerPacket = 1;
+
+       /* apple says that for non-interleaved data, these
+          values always refer to a single channel.
+       */
+       streamFormat.mBytesPerPacket = 4;
+       streamFormat.mBytesPerFrame = 4;
+
+       streamFormat.mChannelsPerFrame = audio_in;
+
+       if (set_input_format (streamFormat) != 0) {
+               return -1;
+       }
+
+       streamFormat.mChannelsPerFrame = audio_out;
+
+       if (set_output_format (streamFormat) != 0) {
+               return -1;
+       }
+
+       /* reset plugin info to show currently configured state */
+       
+       _info->n_inputs = in;
+       _info->n_outputs = out;
+
+       if (was_initialized) {
+               activate ();
+       }
+
+       return 0;
+}
+
+ChanCount
+AUPlugin::input_streams() const
+{
+       ChanCount c;
+
+       c.set (DataType::AUDIO, 1);
+       c.set (DataType::MIDI, 0);
+
+       if (input_channels < 0) {
+               warning << string_compose (_("AUPlugin: %1 input_streams() called without any format set!"), name()) << endmsg;
+       } else {
+               c.set (DataType::AUDIO, input_channels);
+               c.set (DataType::MIDI, _has_midi_input ? 1 : 0);
+       }
+
+       return c;
+}
+
+
+ChanCount
+AUPlugin::output_streams() const
+{
+       ChanCount c;
+
+       c.set (DataType::AUDIO, 1);
+       c.set (DataType::MIDI, 0);
+
+       if (output_channels < 0) {
+               warning << string_compose (_("AUPlugin: %1 output_streams() called without any format set!"), name()) << endmsg;
+       } else {
+               c.set (DataType::AUDIO, output_channels);
+               c.set (DataType::MIDI, _has_midi_output ? 1 : 0);
+       }
+
+       return c;
+}
+
+bool
+AUPlugin::can_support_io_configuration (const ChanCount& in, ChanCount& out) const
+{
+       // Note: We never attempt to multiply-instantiate plugins to meet io configurations.
+
+       int32_t audio_in = in.n_audio();
+       int32_t audio_out;
+       bool found = false;
+       AUPluginInfoPtr pinfo = boost::dynamic_pointer_cast<AUPluginInfo>(get_info());
+
+       /* lets check MIDI first */
+
+       if (in.n_midi() > 0) {
+               if (!_has_midi_input) {
+                       return false;
+               }
+       }
+
+       vector<pair<int,int> >& io_configs = pinfo->cache.io_configs;
+
+       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1 has %2 IO configurations, looking for %3 in, %4 out\n", 
+                                                       name(), io_configs.size(), in, out));
+
+       //Ardour expects the plugin to tell it the output
+       //configuration but AU plugins can have multiple I/O
+       //configurations in most cases. so first lets see
+       //if there's a configuration that keeps out==in
+
+       audio_out = audio_in;
+
+       for (vector<pair<int,int> >::iterator i = io_configs.begin(); i != io_configs.end(); ++i) {
+
+               int32_t possible_in = i->first;
+               int32_t possible_out = i->second;
+
+               if ((possible_in == audio_in) && (possible_out == audio_out)) {
+                       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("\tCHOSEN: %1 in %2 out to match in %3 out %4\n", 
+                                                                       possible_in, possible_out,
+                                                                       in, out));
+
+                       out.set (DataType::MIDI, 0);
+                       out.set (DataType::AUDIO, audio_out);
+
+                       return 1;
+               }
+       }
+
+       /* now allow potentially "imprecise" matches */
+
+       audio_out = -1;
+
+       for (vector<pair<int,int> >::iterator i = io_configs.begin(); i != io_configs.end(); ++i) {
+
+               int32_t possible_in = i->first;
+               int32_t possible_out = i->second;
+
+               DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("\tpossible in %1 possible out %2\n", possible_in, possible_out));
+
+               if (possible_out == 0) {
+                       warning << string_compose (_("AU %1 has zero outputs - configuration ignored"), name()) << endmsg;
+                       /* XXX surely this is just a send? (e.g. AUNetSend) */
+                       continue;
+               }
+
+               if (possible_in == 0) {
+
+                       /* instrument plugin, always legal but throws away inputs ...
+                       */
+
+                       if (possible_out == -1) {
+                               /* any configuration possible, provide stereo output */
+                               audio_out = 2;
+                               found = true;
+                       } else if (possible_out == -2) {
+                               /* plugins shouldn't really use (0,-2) but might. 
+                                  any configuration possible, provide stereo output 
+                               */
+                               audio_out = 2;
+                               found = true;
+                       } else if (possible_out < -2) {
+                               /* explicitly variable number of outputs. 
+
+                                   Since Ardour can handle any configuration,
+                                   we have to somehow pick a number. 
+
+                                   We'll use the number of inputs
+                                   to the master bus, or 2 if there
+                                   is no master bus.
+                                */
+                                boost::shared_ptr<Route> master = _session.master_out();
+                                if (master) {
+                                        audio_out = master->input()->n_ports().n_audio();
+                                } else {
+                                        audio_out = 2;
+                                }
+                               found = true;
+                       } else {
+                               /* exact number of outputs */
+                               audio_out = possible_out;
+                               found = true;
+                       }
+               }
+
+               if (possible_in == -1) {
+
+                       /* wildcard for input */
+
+                       if (possible_out == -1) {
+                               /* out much match in */
+                               audio_out = audio_in;
+                               found = true;
+                       } else if (possible_out == -2) {
+                               /* any configuration possible, pick matching */
+                               audio_out = audio_in;
+                               found = true;
+                       } else if (possible_out < -2) {
+                               /* explicitly variable number of outputs, pick maximum */
+                               audio_out = -possible_out;
+                               found = true;
+                       } else {
+                               /* exact number of outputs */
+                               audio_out = possible_out;
+                               found = true;
+                       }
+               }
+
+               if (possible_in == -2) {
+
+                       if (possible_out == -1) {
+                               /* any configuration possible, pick matching */
+                               audio_out = audio_in;
+                               found = true;
+                       } else if (possible_out == -2) {
+                               /* plugins shouldn't really use (-2,-2) but might. 
+                                  interpret as (-1,-1).
+                               */
+                               audio_out = audio_in;
+                               found = true;
+                       } else if (possible_out < -2) {
+                               /* explicitly variable number of outputs, pick maximum */
+                               audio_out = -possible_out;
+                               found = true;
+                       } else {
+                               /* exact number of outputs */
+                               audio_out = possible_out;
+                               found = true;
+                       }
+               }
+
+               if (possible_in < -2) {
+
+                       /* explicit variable number of inputs */
+
+                       if (audio_in > -possible_in) {
+                               /* request is too large */
+                       }
+
+
+                       if (possible_out == -1) {
+                               /* any output configuration possible, provide stereo out */
+                               audio_out = 2;
+                               found = true;
+                       } else if (possible_out == -2) {
+                               /* plugins shouldn't really use (<-2,-2) but might. 
+                                  interpret as (<-2,-1): any configuration possible, provide stereo output 
+                               */
+                               audio_out = 2;
+                               found = true;
+                       } else if (possible_out < -2) {
+                               /* explicitly variable number of outputs. 
+
+                                   Since Ardour can handle any configuration,
+                                   we have to somehow pick a number. 
+
+                                   We'll use the number of inputs
+                                   to the master bus, or 2 if there
+                                   is no master bus.
+                                */
+                                boost::shared_ptr<Route> master = _session.master_out();
+                                if (master) {
+                                        audio_out = master->input()->n_ports().n_audio();
+                                } else {
+                                        audio_out = 2;
+                                }
+                               found = true;
+                       } else {
+                               /* exact number of outputs */
+                               audio_out = possible_out;
+                               found = true;
+                       }
+               }
+
+               if (possible_in && (possible_in == audio_in)) {
+
+                       /* exact number of inputs ... must match obviously */
+
+                       if (possible_out == -1) {
+                               /* any output configuration possible, provide stereo output */
+                               audio_out = 2;
+                               found = true;
+                       } else if (possible_out == -2) {
+                               /* plugins shouldn't really use (>0,-2) but might. 
+                                  interpret as (>0,-1): 
+                                  any output configuration possible, provide stereo output
+                               */
+                               audio_out = 2;
+                               found = true;
+                       } else if (possible_out < -2) {
+                               /* explicitly variable number of outputs, pick maximum */
+                               audio_out = -possible_out;
+                               found = true;
+                       } else {
+                               /* exact number of outputs */
+                               audio_out = possible_out;
+                               found = true;
+                       }
+               }
+
+               if (found) {
+                       break;
+               }
+
+       }
+
+       if (found) {
+               DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("\tCHOSEN: in %1 out %2\n", in, out));
+       } else {
+               DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("\tFAIL: no io configs match %1\n", in));
+               return false;
+       }
+
+       out.set (DataType::MIDI, 0);
+       out.set (DataType::AUDIO, audio_out);
+
+       return true;
+}
+
+int
+AUPlugin::set_input_format (AudioStreamBasicDescription& fmt)
+{
+       return set_stream_format (kAudioUnitScope_Input, input_elements, fmt);
+}
+
+int
+AUPlugin::set_output_format (AudioStreamBasicDescription& fmt)
+{
+       if (set_stream_format (kAudioUnitScope_Output, output_elements, fmt) != 0) {
+               return -1;
+       }
+
+       if (buffers) {
+               free (buffers);
+               buffers = 0;
+       }
+
+       buffers = (AudioBufferList *) malloc (offsetof(AudioBufferList, mBuffers) +
+                                             fmt.mChannelsPerFrame * sizeof(::AudioBuffer));
+
+       return 0;
+}
+
+int
+AUPlugin::set_stream_format (int scope, uint32_t cnt, AudioStreamBasicDescription& fmt)
+{
+       OSErr result;
+
+       for (uint32_t i = 0; i < cnt; ++i) {
+               DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("set stream format for %1, scope = %2 element %3\n",
+                                                               (scope == kAudioUnitScope_Input ? "input" : "output"),
+                                                               scope, cnt));
+               if ((result = unit->SetFormat (scope, i, fmt)) != 0) {
+                       error << string_compose (_("AUPlugin: could not set stream format for %1/%2 (err = %3)"),
+                                                (scope == kAudioUnitScope_Input ? "input" : "output"), i, result) << endmsg;
+                       return -1;
+               }
+       }
+
+       if (scope == kAudioUnitScope_Input) {
+               input_channels = fmt.mChannelsPerFrame;
+       } else {
+               output_channels = fmt.mChannelsPerFrame;
+       }
+
+       return 0;
+}
+
+OSStatus
+AUPlugin::render_callback(AudioUnitRenderActionFlags*,
+                         const AudioTimeStamp*,
+                         UInt32,
+                         UInt32       inNumberFrames,
+                         AudioBufferList*       ioData)
+{
+       /* not much to do with audio - the data is already in the buffers given to us in connect_and_run() */
+
+       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1: render callback, frames %2 bufs %3\n",
+                                                       name(), inNumberFrames, ioData->mNumberBuffers));
+
+       if (input_maxbuf == 0) {
+               error << _("AUPlugin: render callback called illegally!") << endmsg;
+               return kAudioUnitErr_CannotDoInCurrentContext;
+       }
+       uint32_t limit = min ((uint32_t) ioData->mNumberBuffers, input_maxbuf);
+
+       for (uint32_t i = 0; i < limit; ++i) {
+               ioData->mBuffers[i].mNumberChannels = 1;
+               ioData->mBuffers[i].mDataByteSize = sizeof (Sample) * inNumberFrames;
+
+               /* we don't use the channel mapping because audiounits are
+                  never replicated. one plugin instance uses all channels/buffers
+                  passed to PluginInsert::connect_and_run()
+               */
+
+               ioData->mBuffers[i].mData = input_buffers->get_audio (i).data (cb_offset + input_offset);
+       }
+
+       cb_offset += inNumberFrames;
+
+       return noErr;
+}
+
+int
+AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_map, pframes_t nframes, framecnt_t offset)
+{
+       Plugin::connect_and_run (bufs, in_map, out_map, nframes, offset);
+
+       AudioUnitRenderActionFlags flags = 0;
+       AudioTimeStamp ts;
+       OSErr err;
+
+       if (requires_fixed_size_buffers() && (nframes != _last_nframes)) {
+               unit->GlobalReset();
+               _last_nframes = nframes;
+       }
+
+       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1 in %2 out %3 MIDI %4 bufs %5 (available %6)\n",
+                                                       name(), input_channels, output_channels, _has_midi_input,
+                                                       bufs.count(), bufs.available()));
+
+       /* the apparent number of buffers matches our input configuration, but we know that the bufferset
+          has the capacity to handle our outputs.
+       */
+
+       assert (bufs.available() >= ChanCount (DataType::AUDIO, output_channels));
+
+       input_buffers = &bufs;
+       input_maxbuf = bufs.count().n_audio(); // number of input audio buffers
+       input_offset = offset;
+       cb_offset = 0;
+
+       buffers->mNumberBuffers = output_channels;
+
+       for (int32_t i = 0; i < output_channels; ++i) {
+               buffers->mBuffers[i].mNumberChannels = 1;
+               buffers->mBuffers[i].mDataByteSize = nframes * sizeof (Sample);
+               /* setting this to 0 indicates to the AU that it can provide buffers here
+                  if necessary. if it can process in-place, it will use the buffers provided
+                  as input by ::render_callback() above. 
+                   
+                   a non-null values tells the plugin to render into the buffer pointed
+                   at by the value.
+               */
+               buffers->mBuffers[i].mData = 0;
+       }
+
+       if (_has_midi_input) {
+
+               uint32_t nmidi = bufs.count().n_midi();
+
+               for (uint32_t i = 0; i < nmidi; ++i) {
+                       
+                       /* one MIDI port/buffer only */
+                       
+                       MidiBuffer& m = bufs.get_midi (i);
+                       
+                       for (MidiBuffer::iterator i = m.begin(); i != m.end(); ++i) {
+                               Evoral::MIDIEvent<framepos_t> ev (*i);
+                               
+                               if (ev.is_channel_event()) {
+                                       const uint8_t* b = ev.buffer();
+                                       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1: MIDI event %2\n", name(), ev));
+                                       unit->MIDIEvent (b[0], b[1], b[2], ev.time());
+                               }
+
+                               /* XXX need to handle sysex and other message types */
+                       }
+               }
+       }
+
+       /* does this really mean anything ? 
+        */
+
+       ts.mSampleTime = frames_processed;
+       ts.mFlags = kAudioTimeStampSampleTimeValid;
+
+       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1 render flags=%2 time=%3 nframes=%4 buffers=%5\n",
+                                                        name(), flags, frames_processed, nframes, buffers->mNumberBuffers));
+
+       if ((err = unit->Render (&flags, &ts, 0, nframes, buffers)) == noErr) {
+
+               input_maxbuf = 0;
+               frames_processed += nframes;
+
+               DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1 rendered %2 buffers of %3\n",
+                                                               name(), buffers->mNumberBuffers, output_channels));
+
+               int32_t limit = min ((int32_t) buffers->mNumberBuffers, output_channels);
+               int32_t i;
+
+               for (i = 0; i < limit; ++i) {
+                       Sample* expected_buffer_address= bufs.get_audio (i).data (offset);
+                       if (expected_buffer_address != buffers->mBuffers[i].mData) {
+                               /* plugin provided its own buffer for output so copy it back to where we want it
+                                */
+                               memcpy (expected_buffer_address, buffers->mBuffers[i].mData, nframes * sizeof (Sample));
+                       }
+               }
+
+               /* now silence any buffers that were passed in but the that the plugin
+                  did not fill/touch/use.
+               */
+
+               for (;i < output_channels; ++i) {
+                       memset (bufs.get_audio (i).data (offset), 0, nframes * sizeof (Sample));
+               }
+
+               return 0;
+       }
+
+       error << string_compose (_("AU: render error for %1, status = %2"), name(), err) << endmsg;
+       return -1;
+}
+
+OSStatus
+AUPlugin::get_beat_and_tempo_callback (Float64* outCurrentBeat,
+                                      Float64* outCurrentTempo)
+{
+       TempoMap& tmap (_session.tempo_map());
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "AU calls ardour beat&tempo callback\n");
+
+       /* more than 1 meter or more than 1 tempo means that a simplistic computation
+          (and interpretation) of a beat position will be incorrect. So refuse to
+          offer the value.
+       */
+
+       if (tmap.n_tempos() > 1 || tmap.n_meters() > 1) {
+               return kAudioUnitErr_CannotDoInCurrentContext;
+       }
+
+       Timecode::BBT_Time bbt;
+       TempoMetric metric = tmap.metric_at (_session.transport_frame() + input_offset);
+       tmap.bbt_time (_session.transport_frame() + input_offset, bbt);
+
+       if (outCurrentBeat) {
+               float beat;
+               beat = metric.meter().divisions_per_bar() * bbt.bars;
+               beat += bbt.beats;
+               beat += bbt.ticks / Timecode::BBT_Time::ticks_per_beat;
+               *outCurrentBeat = beat;
+       }
+
+       if (outCurrentTempo) {
+               *outCurrentTempo = floor (metric.tempo().beats_per_minute());
+       }
+
+       return noErr;
+
+}
+
+OSStatus
+AUPlugin::get_musical_time_location_callback (UInt32*   outDeltaSampleOffsetToNextBeat,
+                                             Float32*  outTimeSig_Numerator,
+                                             UInt32*   outTimeSig_Denominator,
+                                             Float64*  outCurrentMeasureDownBeat)
+{
+       TempoMap& tmap (_session.tempo_map());
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "AU calls ardour music time location callback\n");
+
+       /* more than 1 meter or more than 1 tempo means that a simplistic computation
+          (and interpretation) of a beat position will be incorrect. So refuse to
+          offer the value.
+       */
+
+       if (tmap.n_tempos() > 1 || tmap.n_meters() > 1) {
+               return kAudioUnitErr_CannotDoInCurrentContext;
+       }
+
+       Timecode::BBT_Time bbt;
+       TempoMetric metric = tmap.metric_at (_session.transport_frame() + input_offset);
+       tmap.bbt_time (_session.transport_frame() + input_offset, bbt);
+
+       if (outDeltaSampleOffsetToNextBeat) {
+               if (bbt.ticks == 0) {
+                       /* on the beat */
+                       *outDeltaSampleOffsetToNextBeat = 0;
+               } else {
+                       *outDeltaSampleOffsetToNextBeat = (UInt32) 
+                               floor (((Timecode::BBT_Time::ticks_per_beat - bbt.ticks)/Timecode::BBT_Time::ticks_per_beat) * // fraction of a beat to next beat
+                                      metric.tempo().frames_per_beat (_session.frame_rate())); // frames per beat
+               }
+       }
+
+       if (outTimeSig_Numerator) {
+               *outTimeSig_Numerator = (UInt32) lrintf (metric.meter().divisions_per_bar());
+       }
+       if (outTimeSig_Denominator) {
+               *outTimeSig_Denominator = (UInt32) lrintf (metric.meter().note_divisor());
+       }
+
+       if (outCurrentMeasureDownBeat) {
+
+               /* beat for the start of the bar.
+                  1|1|0 -> 1
+                  2|1|0 -> 1 + divisions_per_bar
+                  3|1|0 -> 1 + (2 * divisions_per_bar)
+                  etc.
+               */
+
+               *outCurrentMeasureDownBeat = 1 + metric.meter().divisions_per_bar() * (bbt.bars - 1);
+       }
+
+       return noErr;
+}
+
+OSStatus
+AUPlugin::get_transport_state_callback (Boolean*  outIsPlaying,
+                                       Boolean*  outTransportStateChanged,
+                                       Float64*  outCurrentSampleInTimeLine,
+                                       Boolean*  outIsCycling,
+                                       Float64*  outCycleStartBeat,
+                                       Float64*  outCycleEndBeat)
+{
+       bool rolling;
+       float speed;
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "AU calls ardour transport state callback\n");
+
+       rolling = _session.transport_rolling();
+       speed = _session.transport_speed ();
+
+       if (outIsPlaying) {
+               *outIsPlaying = _session.transport_rolling();
+       }
+
+       if (outTransportStateChanged) {
+               if (rolling != last_transport_rolling) {
+                       *outTransportStateChanged = true;
+               } else if (speed != last_transport_speed) {
+                       *outTransportStateChanged = true;
+               } else {
+                       *outTransportStateChanged = false;
+               }
+       }
+
+       if (outCurrentSampleInTimeLine) {
+               /* this assumes that the AU can only call this host callback from render context,
+                  where input_offset is valid.
+               */
+               *outCurrentSampleInTimeLine = _session.transport_frame() + input_offset;
+       }
+
+       if (outIsCycling) {
+               Location* loc = _session.locations()->auto_loop_location();
+
+               *outIsCycling = (loc && _session.transport_rolling() && _session.get_play_loop());
+
+               if (*outIsCycling) {
+
+                       if (outCycleStartBeat || outCycleEndBeat) {
+
+                               TempoMap& tmap (_session.tempo_map());
+
+                               /* more than 1 meter means that a simplistic computation (and interpretation) of
+                                  a beat position will be incorrect. so refuse to offer the value.
+                               */
+
+                               if (tmap.n_meters() > 1) {
+                                       return kAudioUnitErr_CannotDoInCurrentContext;
+                               }
+
+                               Timecode::BBT_Time bbt;
+
+                               if (outCycleStartBeat) {
+                                       TempoMetric metric = tmap.metric_at (loc->start() + input_offset);
+                                       _session.tempo_map().bbt_time (loc->start(), bbt);
+
+                                       float beat;
+                                       beat = metric.meter().divisions_per_bar() * bbt.bars;
+                                       beat += bbt.beats;
+                                       beat += bbt.ticks / Timecode::BBT_Time::ticks_per_beat;
+
+                                       *outCycleStartBeat = beat;
+                               }
+
+                               if (outCycleEndBeat) {
+                                       TempoMetric metric = tmap.metric_at (loc->end() + input_offset);
+                                       _session.tempo_map().bbt_time (loc->end(), bbt);
+
+                                       float beat;
+                                       beat = metric.meter().divisions_per_bar() * bbt.bars;
+                                       beat += bbt.beats;
+                                       beat += bbt.ticks / Timecode::BBT_Time::ticks_per_beat;
+
+                                       *outCycleEndBeat = beat;
+                               }
+                       }
+               }
+       }
+
+       last_transport_rolling = rolling;
+       last_transport_speed = speed;
+
+       return noErr;
+}
+
+set<Evoral::Parameter>
+AUPlugin::automatable() const
+{
+       set<Evoral::Parameter> automates;
+
+       for (uint32_t i = 0; i < descriptors.size(); ++i) {
+               if (descriptors[i].automatable) {
+                       automates.insert (automates.end(), Evoral::Parameter (PluginAutomation, 0, i));
+               }
+       }
+
+       return automates;
+}
+
+string
+AUPlugin::describe_parameter (Evoral::Parameter param)
+{
+       if (param.type() == PluginAutomation && param.id() < parameter_count()) {
+               return descriptors[param.id()].label;
+       } else {
+               return "??";
+       }
+}
+
+void
+AUPlugin::print_parameter (uint32_t /*param*/, char* /*buf*/, uint32_t /*len*/) const
+{
+       // NameValue stuff here
+}
+
+bool
+AUPlugin::parameter_is_audio (uint32_t) const
+{
+       return false;
+}
+
+bool
+AUPlugin::parameter_is_control (uint32_t) const
+{
+       return true;
+}
+
+bool
+AUPlugin::parameter_is_input (uint32_t) const
+{
+       return false;
+}
+
+bool
+AUPlugin::parameter_is_output (uint32_t) const
+{
+       return false;
+}
+
+void
+AUPlugin::add_state (XMLNode* root) const
+{
+       LocaleGuard lg (X_("POSIX"));
+
+#ifdef AU_STATE_SUPPORT
+       CFDataRef xmlData;
+       CFPropertyListRef propertyList;
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "get preset state\n");
+       if (unit->GetAUPreset (propertyList) != noErr) {
+               return;
+       }
+
+       // Convert the property list into XML data.
+
+       xmlData = CFPropertyListCreateXMLData( kCFAllocatorDefault, propertyList);
+
+       if (!xmlData) {
+               error << _("Could not create XML version of property list") << endmsg;
+               return;
+       }
+
+       /* re-parse XML bytes to create a libxml++ XMLTree that we can merge into
+          our state node. GACK!
+       */
+
+       XMLTree t;
+
+       if (t.read_buffer (string ((const char*) CFDataGetBytePtr (xmlData), CFDataGetLength (xmlData)))) {
+               if (t.root()) {
+                       root->add_child_copy (*t.root());
+               }
+       }
+
+       CFRelease (xmlData);
+       CFRelease (propertyList);
+#else
+       if (!seen_get_state_message) {
+               info << string_compose (_("Saving AudioUnit settings is not supported in this build of %1. Consider paying for a newer version"),
+                                       PROGRAM_NAME)
+                    << endmsg;
+               seen_get_state_message = true;
+       }
+#endif
+}
+
+int
+AUPlugin::set_state(const XMLNode& node, int version)
+{
+#ifdef AU_STATE_SUPPORT
+       int ret = -1;
+       CFPropertyListRef propertyList;
+       LocaleGuard lg (X_("POSIX"));
+
+       if (node.name() != state_node_name()) {
+               error << _("Bad node sent to AUPlugin::set_state") << endmsg;
+               return -1;
+       }
+
+       if (node.children().empty()) {
+               return -1;
+       }
+
+       XMLNode* top = node.children().front();
+       XMLNode* copy = new XMLNode (*top);
+
+       XMLTree t;
+       t.set_root (copy);
+
+       const string& xml = t.write_buffer ();
+       CFDataRef xmlData = CFDataCreateWithBytesNoCopy (kCFAllocatorDefault, (UInt8*) xml.data(), xml.length(), kCFAllocatorNull);
+       CFStringRef errorString;
+
+       propertyList = CFPropertyListCreateFromXMLData( kCFAllocatorDefault,
+                                                       xmlData,
+                                                       kCFPropertyListImmutable,
+                                                       &errorString);
+
+       CFRelease (xmlData);
+
+       if (propertyList) {
+               DEBUG_TRACE (DEBUG::AudioUnits, "set preset\n");
+               if (unit->SetAUPreset (propertyList) == noErr) {
+                       ret = 0;
+
+                       /* tell the world */
+
+                       AudioUnitParameter changedUnit;
+                       changedUnit.mAudioUnit = unit->AU();
+                       changedUnit.mParameterID = kAUParameterListener_AnyParameter;
+                       AUParameterListenerNotify (NULL, NULL, &changedUnit);
+               }
+               CFRelease (propertyList);
+       }
+
+       Plugin::set_state (node, version);
+       return ret;
+#else
+       if (!seen_set_state_message) {
+               info << string_compose (_("Restoring AudioUnit settings is not supported in this build of %1. Consider paying for a newer version"),
+                                       PROGRAM_NAME)
+                    << endmsg;
+       }
+       return Plugin::set_state (node, version);
+#endif
+}
+
+bool
+AUPlugin::load_preset (PresetRecord r)
+{
+       Plugin::load_preset (r);
+
+#ifdef AU_STATE_SUPPORT
+       bool ret = false;
+       CFPropertyListRef propertyList;
+       Glib::ustring path;
+       UserPresetMap::iterator ux;
+       FactoryPresetMap::iterator fx;
+
+       /* look first in "user" presets */
+
+       if ((ux = user_preset_map.find (r.label)) != user_preset_map.end()) {
+
+               if ((propertyList = load_property_list (ux->second)) != 0) {
+                       DEBUG_TRACE (DEBUG::AudioUnits, "set preset from user presets\n");
+                       if (unit->SetAUPreset (propertyList) == noErr) {
+                               ret = true;
+
+                               /* tell the world */
+
+                               AudioUnitParameter changedUnit;
+                               changedUnit.mAudioUnit = unit->AU();
+                               changedUnit.mParameterID = kAUParameterListener_AnyParameter;
+                               AUParameterListenerNotify (NULL, NULL, &changedUnit);
+                       }
+                       CFRelease(propertyList);
+               }
+
+       } else if ((fx = factory_preset_map.find (r.label)) != factory_preset_map.end()) {
+
+               AUPreset preset;
+
+               preset.presetNumber = fx->second;
+               preset.presetName = CFStringCreateWithCString (kCFAllocatorDefault, fx->first.c_str(), kCFStringEncodingUTF8);
+
+               DEBUG_TRACE (DEBUG::AudioUnits, "set preset from factory presets\n");
+
+               if (unit->SetPresentPreset (preset) == 0) {
+                       ret = true;
+
+                       /* tell the world */
+
+                       AudioUnitParameter changedUnit;
+                       changedUnit.mAudioUnit = unit->AU();
+                       changedUnit.mParameterID = kAUParameterListener_AnyParameter;
+                       AUParameterListenerNotify (NULL, NULL, &changedUnit);
+               }
+       }
+
+       return ret;
+#else
+       if (!seen_loading_message) {
+               info << string_compose (_("Loading AudioUnit presets is not supported in this build of %1. Consider paying for a newer version"),
+                                       PROGRAM_NAME)
+                    << endmsg;
+               seen_loading_message = true;
+       }
+       return true;
+#endif
+}
+
+void
+AUPlugin::do_remove_preset (std::string) 
+{
+}
+
+string
+AUPlugin::do_save_preset (string preset_name)
+{
+#ifdef AU_STATE_SUPPORT
+       CFPropertyListRef propertyList;
+       vector<Glib::ustring> v;
+       Glib::ustring user_preset_path;
+       bool ret = true;
+
+       std::string m = maker();
+       std::string n = name();
+
+       strip_whitespace_edges (m);
+       strip_whitespace_edges (n);
+
+       v.push_back (Glib::get_home_dir());
+       v.push_back ("Library");
+       v.push_back ("Audio");
+       v.push_back ("Presets");
+       v.push_back (m);
+       v.push_back (n);
+
+       user_preset_path = Glib::build_filename (v);
+
+       if (g_mkdir_with_parents (user_preset_path.c_str(), 0775) < 0) {
+               error << string_compose (_("Cannot create user plugin presets folder (%1)"), user_preset_path) << endmsg;
+               return false;
+       }
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "get current preset\n");
+       if (unit->GetAUPreset (propertyList) != noErr) {
+               return false;
+       }
+
+       // add the actual preset name */
+
+       v.push_back (preset_name + preset_suffix);
+
+       // rebuild
+
+       user_preset_path = Glib::build_filename (v);
+
+       set_preset_name_in_plist (propertyList, preset_name);
+
+       if (save_property_list (propertyList, user_preset_path)) {
+               error << string_compose (_("Saving plugin state to %1 failed"), user_preset_path) << endmsg;
+               ret = false;
+       }
+
+       CFRelease(propertyList);
+
+       return string ("file:///") + user_preset_path;
+#else
+       if (!seen_saving_message) {
+               info << string_compose (_("Saving AudioUnit presets is not supported in this build of %1. Consider paying for a newer version"),
+                                       PROGRAM_NAME)
+                    << endmsg;
+               seen_saving_message = true;
+       }
+       return string();
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// this is just a little helper function used by GetAUComponentDescriptionFromPresetFile()
+static SInt32
+GetDictionarySInt32Value(CFDictionaryRef inAUStateDictionary, CFStringRef inDictionaryKey, Boolean * outSuccess)
+{
+       CFNumberRef cfNumber;
+       SInt32 numberValue = 0;
+       Boolean dummySuccess;
+
+       if (outSuccess == NULL)
+               outSuccess = &dummySuccess;
+       if ( (inAUStateDictionary == NULL) || (inDictionaryKey == NULL) )
+       {
+               *outSuccess = FALSE;
+               return 0;
+       }
+
+       cfNumber = (CFNumberRef) CFDictionaryGetValue(inAUStateDictionary, inDictionaryKey);
+       if (cfNumber == NULL)
+       {
+               *outSuccess = FALSE;
+               return 0;
+       }
+       *outSuccess = CFNumberGetValue(cfNumber, kCFNumberSInt32Type, &numberValue);
+       if (*outSuccess)
+               return numberValue;
+       else
+               return 0;
+}
+
+static OSStatus
+GetAUComponentDescriptionFromStateData(CFPropertyListRef inAUStateData, ComponentDescription * outComponentDescription)
+{
+       CFDictionaryRef auStateDictionary;
+       ComponentDescription tempDesc = {0,0,0,0,0};
+       SInt32 versionValue;
+       Boolean gotValue;
+
+       if ( (inAUStateData == NULL) || (outComponentDescription == NULL) )
+               return paramErr;
+
+       // the property list for AU state data must be of the dictionary type
+       if (CFGetTypeID(inAUStateData) != CFDictionaryGetTypeID()) {
+               return kAudioUnitErr_InvalidPropertyValue;
+       }
+
+       auStateDictionary = (CFDictionaryRef)inAUStateData;
+
+       // first check to make sure that the version of the AU state data is one that we know understand
+       // XXX should I really do this?  later versions would probably still hold these ID keys, right?
+       versionValue = GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetVersionKey), &gotValue);
+
+       if (!gotValue) {
+               return kAudioUnitErr_InvalidPropertyValue;
+       }
+#define kCurrentSavedStateVersion 0
+       if (versionValue != kCurrentSavedStateVersion) {
+               return kAudioUnitErr_InvalidPropertyValue;
+       }
+
+       // grab the ComponentDescription values from the AU state data
+       tempDesc.componentType = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetTypeKey), NULL);
+       tempDesc.componentSubType = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetSubtypeKey), NULL);
+       tempDesc.componentManufacturer = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetManufacturerKey), NULL);
+       // zero values are illegit for specific ComponentDescriptions, so zero for any value means that there was an error
+       if ( (tempDesc.componentType == 0) || (tempDesc.componentSubType == 0) || (tempDesc.componentManufacturer == 0) )
+               return kAudioUnitErr_InvalidPropertyValue;
+
+       *outComponentDescription = tempDesc;
+       return noErr;
+}
+
+
+static bool au_preset_filter (const string& str, void* arg)
+{
+       /* Not a dotfile, has a prefix before a period, suffix is aupreset */
+
+       bool ret;
+
+       ret = (str[0] != '.' && str.length() > 9 && str.find (preset_suffix) == (str.length() - preset_suffix.length()));
+
+       if (ret && arg) {
+
+               /* check the preset file path name against this plugin
+                  ID. The idea is that all preset files for this plugin
+                  include "<manufacturer>/<plugin-name>" in their path.
+               */
+
+               Plugin* p = (Plugin *) arg;
+               string match = p->maker();
+               match += '/';
+               match += p->name();
+
+               ret = str.find (match) != string::npos;
+
+               if (ret == false) {
+                       string m = p->maker ();
+                       string n = p->name ();
+                       strip_whitespace_edges (m);
+                       strip_whitespace_edges (n);
+                       match = m;
+                       match += '/';
+                       match += n;
+
+                       ret = str.find (match) != string::npos;
+               }
+       }
+
+       return ret;
+}
+
+bool
+check_and_get_preset_name (Component component, const string& pathstr, string& preset_name)
+{
+       OSStatus status;
+       CFPropertyListRef plist;
+       ComponentDescription presetDesc;
+       bool ret = false;
+
+       plist = load_property_list (pathstr);
+
+       if (!plist) {
+               return ret;
+       }
+
+       // get the ComponentDescription from the AU preset file
+
+       status = GetAUComponentDescriptionFromStateData(plist, &presetDesc);
+
+       if (status == noErr) {
+               if (ComponentAndDescriptionMatch_Loosely(component, &presetDesc)) {
+
+                       /* try to get the preset name from the property list */
+
+                       if (CFGetTypeID(plist) == CFDictionaryGetTypeID()) {
+
+                               const void* psk = CFDictionaryGetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey));
+
+                               if (psk) {
+
+                                       const char* p = CFStringGetCStringPtr ((CFStringRef) psk, kCFStringEncodingUTF8);
+
+                                       if (!p) {
+                                               char buf[PATH_MAX+1];
+
+                                               if (CFStringGetCString ((CFStringRef)psk, buf, sizeof (buf), kCFStringEncodingUTF8)) {
+                                                       preset_name = buf;
+                                               }
+                                       }
+                               }
+                       }
+               }
+       }
+
+       CFRelease (plist);
+
+       return true;
+}
+
+std::string
+AUPlugin::current_preset() const
+{
+       string preset_name;
+
+#ifdef AU_STATE_SUPPORT
+       CFPropertyListRef propertyList;
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "get current preset for current_preset()\n");
+       if (unit->GetAUPreset (propertyList) == noErr) {
+               preset_name = get_preset_name_in_plist (propertyList);
+               CFRelease(propertyList);
+       }
+#endif
+       return preset_name;
+}
+
+void
+AUPlugin::find_presets ()
+{
+#ifdef AU_STATE_SUPPORT
+       vector<string*>* preset_files;
+       PathScanner scanner;
+
+       user_preset_map.clear ();
+
+       preset_files = scanner (preset_search_path, au_preset_filter, this, true, true, -1, true);
+
+       if (!preset_files) {
+               return;
+       }
+
+       for (vector<string*>::iterator x = preset_files->begin(); x != preset_files->end(); ++x) {
+
+               string path = *(*x);
+               string preset_name;
+
+               /* make an initial guess at the preset name using the path */
+
+               preset_name = Glib::path_get_basename (path);
+               preset_name = preset_name.substr (0, preset_name.find_last_of ('.'));
+
+               /* check that this preset file really matches this plugin
+                  and potentially get the "real" preset name from
+                  within the file.
+               */
+
+               if (check_and_get_preset_name (get_comp()->Comp(), path, preset_name)) {
+                       user_preset_map[preset_name] = path;
+               }
+
+               delete *x;
+       }
+
+       delete preset_files;
+
+       /* now fill the vector<string> with the names we have */
+
+       for (UserPresetMap::iterator i = user_preset_map.begin(); i != user_preset_map.end(); ++i) {
+               _presets.insert (make_pair (i->second, Plugin::PresetRecord (i->second, i->first)));
+       }
+
+       /* add factory presets */
+
+       for (FactoryPresetMap::iterator i = factory_preset_map.begin(); i != factory_preset_map.end(); ++i) {
+               /* XXX: dubious */
+               string const uri = string_compose ("%1", _presets.size ());
+               _presets.insert (make_pair (uri, Plugin::PresetRecord (uri, i->first, i->second)));
+       }
+
+#endif
+}
+
+bool
+AUPlugin::has_editor () const
+{
+       // even if the plugin doesn't have its own editor, the AU API can be used
+       // to create one that looks native.
+       return true;
+}
+
+AUPluginInfo::AUPluginInfo (boost::shared_ptr<CAComponentDescription> d)
+       : descriptor (d)
+{
+       type = ARDOUR::AudioUnit;
+}
+
+AUPluginInfo::~AUPluginInfo ()
+{
+       type = ARDOUR::AudioUnit;
+}
+
+PluginPtr
+AUPluginInfo::load (Session& session)
+{
+       try {
+               PluginPtr plugin;
+
+               DEBUG_TRACE (DEBUG::AudioUnits, "load AU as a component\n");
+               boost::shared_ptr<CAComponent> comp (new CAComponent(*descriptor));
+
+               if (!comp->IsValid()) {
+                       error << ("AudioUnit: not a valid Component") << endmsg;
+               } else {
+                       plugin.reset (new AUPlugin (session.engine(), session, comp));
+               }
+
+               AUPluginInfo *aup = new AUPluginInfo (*this);
+               DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("plugin info for %1 = %2\n", this, aup));
+               plugin->set_info (PluginInfoPtr (aup));
+               boost::dynamic_pointer_cast<AUPlugin> (plugin)->set_fixed_size_buffers (aup->creator == "Universal Audio");
+               return plugin;
+       }
+
+       catch (failed_constructor &err) {
+               DEBUG_TRACE (DEBUG::AudioUnits, "failed to load component/plugin\n");
+               return PluginPtr ();
+       }
+}
+
+Glib::ustring
+AUPluginInfo::au_cache_path ()
+{
+       return Glib::build_filename (ARDOUR::user_config_directory(), "au_cache");
+}
+
+PluginInfoList*
+AUPluginInfo::discover ()
+{
+       XMLTree tree;
+
+       if (!Glib::file_test (au_cache_path(), Glib::FILE_TEST_EXISTS)) {
+               ARDOUR::BootMessage (_("Discovering AudioUnit plugins (could take some time ...)"));
+       }
+
+       PluginInfoList* plugs = new PluginInfoList;
+
+       discover_fx (*plugs);
+       discover_music (*plugs);
+       discover_generators (*plugs);
+       discover_instruments (*plugs);
+
+       DEBUG_TRACE (DEBUG::PluginManager, string_compose ("AU: discovered %1 plugins\n", plugs->size()));
+
+       return plugs;
+}
+
+void
+AUPluginInfo::discover_music (PluginInfoList& plugs)
+{
+       CAComponentDescription desc;
+       desc.componentFlags = 0;
+       desc.componentFlagsMask = 0;
+       desc.componentSubType = 0;
+       desc.componentManufacturer = 0;
+       desc.componentType = kAudioUnitType_MusicEffect;
+
+       discover_by_description (plugs, desc);
+}
+
+void
+AUPluginInfo::discover_fx (PluginInfoList& plugs)
+{
+       CAComponentDescription desc;
+       desc.componentFlags = 0;
+       desc.componentFlagsMask = 0;
+       desc.componentSubType = 0;
+       desc.componentManufacturer = 0;
+       desc.componentType = kAudioUnitType_Effect;
+
+       discover_by_description (plugs, desc);
+}
+
+void
+AUPluginInfo::discover_generators (PluginInfoList& plugs)
+{
+       CAComponentDescription desc;
+       desc.componentFlags = 0;
+       desc.componentFlagsMask = 0;
+       desc.componentSubType = 0;
+       desc.componentManufacturer = 0;
+       desc.componentType = kAudioUnitType_Generator;
+
+       discover_by_description (plugs, desc);
+}
+
+void
+AUPluginInfo::discover_instruments (PluginInfoList& plugs)
+{
+       CAComponentDescription desc;
+       desc.componentFlags = 0;
+       desc.componentFlagsMask = 0;
+       desc.componentSubType = 0;
+       desc.componentManufacturer = 0;
+       desc.componentType = kAudioUnitType_MusicDevice;
+
+       discover_by_description (plugs, desc);
+}
+
+void
+AUPluginInfo::discover_by_description (PluginInfoList& plugs, CAComponentDescription& desc)
+{
+       Component comp = 0;
+
+       comp = FindNextComponent (NULL, &desc);
+
+       while (comp != NULL) {
+               CAComponentDescription temp;
+               GetComponentInfo (comp, &temp, NULL, NULL, NULL);
+
+               AUPluginInfoPtr info (new AUPluginInfo
+                                     (boost::shared_ptr<CAComponentDescription> (new CAComponentDescription(temp))));
+
+               /* although apple designed the subtype field to be a "category" indicator,
+                  its really turned into a plugin ID field for a given manufacturer. Hence
+                  there are no categories for AudioUnits. However, to keep the plugins
+                  showing up under "categories", we'll use the "type" as a high level
+                  selector.
+
+                  NOTE: no panners, format converters or i/o AU's for our purposes
+                */
+
+               switch (info->descriptor->Type()) {
+               case kAudioUnitType_Panner:
+               case kAudioUnitType_OfflineEffect:
+               case kAudioUnitType_FormatConverter:
+                       continue;
+
+               case kAudioUnitType_Output:
+                       info->category = _("AudioUnit Outputs");
+                       break;
+               case kAudioUnitType_MusicDevice:
+                       info->category = _("AudioUnit Instruments");
+                       break;
+               case kAudioUnitType_MusicEffect:
+                       info->category = _("AudioUnit MusicEffects");
+                       break;
+               case kAudioUnitType_Effect:
+                       info->category = _("AudioUnit Effects");
+                       break;
+               case kAudioUnitType_Mixer:
+                       info->category = _("AudioUnit Mixers");
+                       break;
+               case kAudioUnitType_Generator:
+                       info->category = _("AudioUnit Generators");
+                       break;
+               default:
+                       info->category = _("AudioUnit (Unknown)");
+                       break;
+               }
+
+               AUPluginInfo::get_names (temp, info->name, info->creator);
+
+               info->type = ARDOUR::AudioUnit;
+               info->unique_id = stringify_descriptor (*info->descriptor);
+
+               /* XXX not sure of the best way to handle plugin versioning yet
+                */
+
+               CAComponent cacomp (*info->descriptor);
+
+               if (cacomp.GetResourceVersion (info->version) != noErr) {
+                       info->version = 0;
+               }
+
+               if (cached_io_configuration (info->unique_id, info->version, cacomp, info->cache, info->name)) {
+
+                       /* here we have to map apple's wildcard system to a simple pair
+                          of values. in ::can_do() we use the whole system, but here
+                          we need a single pair of values. XXX probably means we should
+                          remove any use of these values.
+
+                          for now, if the plugin provides a wildcard, treat it as 1. we really
+                          don't care much, because whether we can handle an i/o configuration
+                          depends upon ::can_support_io_configuration(), not these counts.
+
+                          they exist because other parts of ardour try to present i/o configuration
+                          info to the user, which should perhaps be revisited.
+                       */
+
+                       int32_t possible_in = info->cache.io_configs.front().first;
+                       int32_t possible_out = info->cache.io_configs.front().second;
+                       
+                       if (possible_in > 0) {
+                               info->n_inputs.set (DataType::AUDIO, possible_in);
+                       } else {
+                               info->n_inputs.set (DataType::AUDIO, 1);
+                       }
+
+                       if (possible_out > 0) {
+                               info->n_outputs.set (DataType::AUDIO, possible_out);
+                       } else {
+                               info->n_outputs.set (DataType::AUDIO, 1);
+                       }
+
+                       DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("detected AU %1 with %2 i/o configurations - %3\n",
+                                                                       info->name.c_str(), info->cache.io_configs.size(), info->unique_id));
+
+                       plugs.push_back (info);
+
+               } else {
+                       error << string_compose (_("Cannot get I/O configuration info for AU %1"), info->name) << endmsg;
+               }
+
+               comp = FindNextComponent (comp, &desc);
+       }
+}
+
+bool
+AUPluginInfo::cached_io_configuration (const std::string& unique_id,
+                                      UInt32 version,
+                                      CAComponent& comp,
+                                      AUPluginCachedInfo& cinfo,
+                                      const std::string& name)
+{
+       std::string id;
+       char buf[32];
+
+       /* concatenate unique ID with version to provide a key for cached info lookup.
+          this ensures we don't get stale information, or should if plugin developers
+          follow Apple "guidelines".
+        */
+
+       snprintf (buf, sizeof (buf), "%u", (uint32_t) version);
+       id = unique_id;
+       id += '/';
+       id += buf;
+
+       CachedInfoMap::iterator cim = cached_info.find (id);
+
+       if (cim != cached_info.end()) {
+               cinfo = cim->second;
+               return true;
+       }
+
+       CAAudioUnit unit;
+       AUChannelInfo* channel_info;
+       UInt32 cnt;
+       int ret;
+
+       ARDOUR::BootMessage (string_compose (_("Checking AudioUnit: %1"), name));
+
+       try {
+
+               if (CAAudioUnit::Open (comp, unit) != noErr) {
+                       return false;
+               }
+
+       } catch (...) {
+
+               warning << string_compose (_("Could not load AU plugin %1 - ignored"), name) << endmsg;
+               return false;
+
+       }
+
+       DEBUG_TRACE (DEBUG::AudioUnits, "get AU channel info\n");
+       if ((ret = unit.GetChannelInfo (&channel_info, cnt)) < 0) {
+               return false;
+       }
+
+       if (ret > 0) {
+
+               /* no explicit info available, so default to 1in/1out */
+
+               /* XXX this is wrong. we should be indicating wildcard values */
+
+               cinfo.io_configs.push_back (pair<int,int> (-1, -1));
+
+       } else {
+
+               /* store each configuration */
+
+               for (uint32_t n = 0; n < cnt; ++n) {
+                       cinfo.io_configs.push_back (pair<int,int> (channel_info[n].inChannels,
+                                                                  channel_info[n].outChannels));
+               }
+
+               free (channel_info);
+       }
+
+       add_cached_info (id, cinfo);
+       save_cached_info ();
+
+       return true;
+}
+
+void
+AUPluginInfo::add_cached_info (const std::string& id, AUPluginCachedInfo& cinfo)
+{
+       cached_info[id] = cinfo;
+}
+
+#define AU_CACHE_VERSION "2.0"
+
+void
+AUPluginInfo::save_cached_info ()
+{
+       XMLNode* node;
+
+       node = new XMLNode (X_("AudioUnitPluginCache"));
+       node->add_property( "version", AU_CACHE_VERSION );
+
+       for (map<string,AUPluginCachedInfo>::iterator i = cached_info.begin(); i != cached_info.end(); ++i) {
+               XMLNode* parent = new XMLNode (X_("plugin"));
+               parent->add_property ("id", i->first);
+               node->add_child_nocopy (*parent);
+
+               for (vector<pair<int, int> >::iterator j = i->second.io_configs.begin(); j != i->second.io_configs.end(); ++j) {
+
+                       XMLNode* child = new XMLNode (X_("io"));
+                       char buf[32];
+
+                       snprintf (buf, sizeof (buf), "%d", j->first);
+                       child->add_property (X_("in"), buf);
+                       snprintf (buf, sizeof (buf), "%d", j->second);
+                       child->add_property (X_("out"), buf);
+                       parent->add_child_nocopy (*child);
+               }
+
+       }
+
+       Glib::ustring path = au_cache_path ();
+       XMLTree tree;
+
+       tree.set_root (node);
+
+       if (!tree.write (path)) {
+               error << string_compose (_("could not save AU cache to %1"), path) << endmsg;
+               unlink (path.c_str());
+       }
+}
+
+int
+AUPluginInfo::load_cached_info ()
+{
+       Glib::ustring path = au_cache_path ();
+       XMLTree tree;
+
+       if (!Glib::file_test (path, Glib::FILE_TEST_EXISTS)) {
+               return 0;
+       }
+
+       if ( !tree.read (path) ) {
+               error << "au_cache is not a valid XML file.  AU plugins will be re-scanned" << endmsg;
+               return -1;
+       }
+
+       const XMLNode* root (tree.root());
+
+       if (root->name() != X_("AudioUnitPluginCache")) {
+               return -1;
+       }
+
+       //initial version has incorrectly stored i/o info, and/or garbage chars.
+       const XMLProperty* version = root->property(X_("version"));
+       if (! ((version != NULL) && (version->value() == X_(AU_CACHE_VERSION)))) {
+               error << "au_cache is not correct version.  AU plugins will be re-scanned" << endmsg;
+               return -1;
+       }
+
+       cached_info.clear ();
+
+       const XMLNodeList children = root->children();
+
+       for (XMLNodeConstIterator iter = children.begin(); iter != children.end(); ++iter) {
+
+               const XMLNode* child = *iter;
+
+               if (child->name() == X_("plugin")) {
+
+                       const XMLNode* gchild;
+                       const XMLNodeList gchildren = child->children();
+                       const XMLProperty* prop = child->property (X_("id"));
+
+                       if (!prop) {
+                               continue;
+                       }
+
+                       string id = prop->value();
+                       string fixed;
+                       string version;
+
+                       string::size_type slash = id.find_last_of ('/');
+
+                       if (slash == string::npos) {
+                               continue;
+                       }
+
+                       version = id.substr (slash);
+                       id = id.substr (0, slash);
+                       fixed = AUPlugin::maybe_fix_broken_au_id (id);
+
+                       if (fixed.empty()) {
+                               error << string_compose (_("Your AudioUnit configuration cache contains an AU plugin whose ID cannot be understood - ignored (%1)"), id) << endmsg;
+                               continue;
+                       }
+
+                       id = fixed;
+                       id += version;
+
+                       AUPluginCachedInfo cinfo;
+
+                       for (XMLNodeConstIterator giter = gchildren.begin(); giter != gchildren.end(); giter++) {
+
+                               gchild = *giter;
+
+                               if (gchild->name() == X_("io")) {
+
+                                       int in;
+                                       int out;
+                                       const XMLProperty* iprop;
+                                       const XMLProperty* oprop;
+
+                                       if (((iprop = gchild->property (X_("in"))) != 0) &&
+                                           ((oprop = gchild->property (X_("out"))) != 0)) {
+                                               in = atoi (iprop->value());
+                                               out = atoi (oprop->value());
+
+                                               cinfo.io_configs.push_back (pair<int,int> (in, out));
+                                       }
+                               }
+                       }
+
+                       if (cinfo.io_configs.size()) {
+                               add_cached_info (id, cinfo);
+                       }
+               }
+       }
+
+       return 0;
+}
+
+void
+AUPluginInfo::get_names (CAComponentDescription& comp_desc, std::string& name, std::string& maker)
+{
+       CFStringRef itemName = NULL;
+
+       // Marc Poirier-style item name
+       CAComponent auComponent (comp_desc);
+       if (auComponent.IsValid()) {
+               CAComponentDescription dummydesc;
+               Handle nameHandle = NewHandle(sizeof(void*));
+               if (nameHandle != NULL) {
+                       OSErr err = GetComponentInfo(auComponent.Comp(), &dummydesc, nameHandle, NULL, NULL);
+                       if (err == noErr) {
+                               ConstStr255Param nameString = (ConstStr255Param) (*nameHandle);
+                               if (nameString != NULL) {
+                                       itemName = CFStringCreateWithPascalString(kCFAllocatorDefault, nameString, CFStringGetSystemEncoding());
+                               }
+                       }
+                       DisposeHandle(nameHandle);
+               }
+       }
+
+       // if Marc-style fails, do the original way
+       if (itemName == NULL) {
+               CFStringRef compTypeString = UTCreateStringForOSType(comp_desc.componentType);
+               CFStringRef compSubTypeString = UTCreateStringForOSType(comp_desc.componentSubType);
                CFStringRef compManufacturerString = UTCreateStringForOSType(comp_desc.componentManufacturer);
-    
-               itemName = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, CFSTR("%@ - %@ - %@"), 
+
+               itemName = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, CFSTR("%@ - %@ - %@"),
                        compTypeString, compManufacturerString, compSubTypeString);
-    
+
                if (compTypeString != NULL)
                        CFRelease(compTypeString);
                if (compSubTypeString != NULL)
@@ -373,6 +2640,210 @@ AUPluginInfo::get_name (CAComponentDescription& comp_desc)
                if (compManufacturerString != NULL)
                        CFRelease(compManufacturerString);
        }
+
+       string str = CFStringRefToStdString(itemName);
+       string::size_type colon = str.find (':');
+
+       if (colon) {
+               name = str.substr (colon+1);
+               maker = str.substr (0, colon);
+               strip_whitespace_edges (maker);
+               strip_whitespace_edges (name);
+       } else {
+               name = str;
+               maker = "unknown";
+               strip_whitespace_edges (name);
+       }
+}
+
+std::string
+AUPluginInfo::stringify_descriptor (const CAComponentDescription& desc)
+{
+       stringstream s;
+
+       /* note: OSType is a compiler-implemenation-defined value,
+          historically a 32 bit integer created with a multi-character
+          constant such as 'abcd'. It is, fundamentally, an abomination.
+       */
+
+       s << desc.Type();
+       s << '-';
+       s << desc.SubType();
+       s << '-';
+       s << desc.Manu();
+
+       return s.str();
+}
+
+bool
+AUPluginInfo::needs_midi_input ()
+{
+       return is_effect_with_midi_input () || is_instrument ();
+}
+
+bool
+AUPluginInfo::is_effect () const
+{
+       return is_effect_without_midi_input() || is_effect_with_midi_input();
+}
+
+bool
+AUPluginInfo::is_effect_without_midi_input () const
+{
+       return descriptor->IsAUFX();
+}
+
+bool
+AUPluginInfo::is_effect_with_midi_input () const
+{
+       return descriptor->IsAUFM();
+}
+
+bool
+AUPluginInfo::is_instrument () const
+{
+       return descriptor->IsMusicDevice();
+}
+
+void
+AUPlugin::set_info (PluginInfoPtr info)
+{
+       Plugin::set_info (info);
        
-       return CFStringRefToStdString(itemName);
+       AUPluginInfoPtr pinfo = boost::dynamic_pointer_cast<AUPluginInfo>(get_info());
+       _has_midi_input = pinfo->needs_midi_input ();
+       _has_midi_output = false;
+}
+
+int
+AUPlugin::create_parameter_listener (AUEventListenerProc cb, void* arg, float interval_secs)
+{
+#ifdef WITH_CARBON
+       CFRunLoopRef run_loop = (CFRunLoopRef) GetCFRunLoopFromEventLoop(GetCurrentEventLoop()); 
+#else
+       CFRunLoopRef run_loop = CFRunLoopGetCurrent();
+#endif
+       CFStringRef  loop_mode = kCFRunLoopDefaultMode;
+
+       if (AUEventListenerCreate (cb, arg, run_loop, loop_mode, interval_secs, interval_secs, &_parameter_listener) != noErr) {
+               return -1;
+       }
+
+       _parameter_listener_arg = arg;
+
+       return 0;
+}
+
+int
+AUPlugin::listen_to_parameter (uint32_t param_id)
+{
+       AudioUnitEvent      event;
+
+       if (!_parameter_listener || param_id >= descriptors.size()) {
+               return -2;
+       }
+
+       event.mEventType = kAudioUnitEvent_ParameterValueChange;
+       event.mArgument.mParameter.mAudioUnit = unit->AU();
+       event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
+       event.mArgument.mParameter.mScope = descriptors[param_id].scope;
+       event.mArgument.mParameter.mElement = descriptors[param_id].element;
+
+       if (AUEventListenerAddEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
+               return -1;
+       } 
+
+       event.mEventType = kAudioUnitEvent_BeginParameterChangeGesture;
+       event.mArgument.mParameter.mAudioUnit = unit->AU();
+       event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
+       event.mArgument.mParameter.mScope = descriptors[param_id].scope;
+       event.mArgument.mParameter.mElement = descriptors[param_id].element;
+
+       if (AUEventListenerAddEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
+               return -1;
+       } 
+
+       event.mEventType = kAudioUnitEvent_EndParameterChangeGesture;
+       event.mArgument.mParameter.mAudioUnit = unit->AU();
+       event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
+       event.mArgument.mParameter.mScope = descriptors[param_id].scope;
+       event.mArgument.mParameter.mElement = descriptors[param_id].element;
+
+       if (AUEventListenerAddEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
+               return -1;
+       } 
+
+       return 0;
+}
+
+int
+AUPlugin::end_listen_to_parameter (uint32_t param_id)
+{
+       AudioUnitEvent      event;
+
+       if (!_parameter_listener || param_id >= descriptors.size()) {
+               return -2;
+       }
+
+       event.mEventType = kAudioUnitEvent_ParameterValueChange;
+       event.mArgument.mParameter.mAudioUnit = unit->AU();
+       event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
+       event.mArgument.mParameter.mScope = descriptors[param_id].scope;
+       event.mArgument.mParameter.mElement = descriptors[param_id].element;
+
+       if (AUEventListenerRemoveEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
+               return -1;
+       } 
+
+       event.mEventType = kAudioUnitEvent_BeginParameterChangeGesture;
+       event.mArgument.mParameter.mAudioUnit = unit->AU();
+       event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
+       event.mArgument.mParameter.mScope = descriptors[param_id].scope;
+       event.mArgument.mParameter.mElement = descriptors[param_id].element;
+
+       if (AUEventListenerRemoveEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
+               return -1;
+       } 
+
+       event.mEventType = kAudioUnitEvent_EndParameterChangeGesture;
+       event.mArgument.mParameter.mAudioUnit = unit->AU();
+       event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
+       event.mArgument.mParameter.mScope = descriptors[param_id].scope;
+       event.mArgument.mParameter.mElement = descriptors[param_id].element;
+
+       if (AUEventListenerRemoveEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
+               return -1;
+       } 
+
+       return 0;
+}
+
+void
+AUPlugin::_parameter_change_listener (void* arg, void* src, const AudioUnitEvent* event, UInt64 host_time, Float32 new_value)
+{
+       ((AUPlugin*) arg)->parameter_change_listener (arg, src, event, host_time, new_value);
+}
+
+void
+AUPlugin::parameter_change_listener (void* /*arg*/, void* /*src*/, const AudioUnitEvent* event, UInt64 /*host_time*/, Float32 new_value)
+{
+        ParameterMap::iterator i;
+
+        if ((i = parameter_map.find (event->mArgument.mParameter.mParameterID)) == parameter_map.end()) {
+                return;
+        }
+        
+        switch (event->mEventType) {
+        case kAudioUnitEvent_BeginParameterChangeGesture:
+                StartTouch (i->second);
+                break;
+        case kAudioUnitEvent_EndParameterChangeGesture:
+                EndTouch (i->second);
+                break;
+        case kAudioUnitEvent_ParameterValueChange:
+                ParameterChanged (i->second, new_value);
+                break;
+        default:
+                break;
+        }
 }