further optimizations for multiple-track-at-once addition. as in "whoah!"
[ardour.git] / libs / ardour / audioengine.cc
index 5f86f217628d96205fde46ec99c8873e048a000b..14593d97120f0b9fb3b880ab76850cc587c835e5 100644 (file)
@@ -760,7 +760,6 @@ AudioEngine::get_physical_inputs (vector<string>& ins)
                for (i = 0; ports[i]; ++i) {
                        ins.push_back (ports[i]);
                }
-               cerr << "got " << ins.size() << " physical ins\n";
                free (ports);
        }
 }
@@ -783,7 +782,6 @@ AudioEngine::get_physical_outputs (vector<string>& outs)
                for (i = 0; ports[i]; ++i) {
                        outs.push_back (ports[i]);
                }
-               cerr << "got " << outs.size() << " physical outs\n";
                free (ports);
        }
 }