#include "pbd/stacktrace.h"
#include "pbd/unknown_type.h"
-#include <jack/weakjack.h>
-
#include "midi++/port.h"
#include "midi++/mmc.h"
#include "ardour/audio_port.h"
#include "ardour/audio_backend.h"
#include "ardour/audioengine.h"
-#include "ardour/backend_search_path.h"
+#include "ardour/search_paths.h"
#include "ardour/buffer.h"
#include "ardour/cycle_timer.h"
#include "ardour/internal_send.h"
Glib::PatternSpec so_extension_pattern("*backend.so");
Glib::PatternSpec dylib_extension_pattern("*backend.dylib");
- Glib::PatternSpec dll_extension_pattern("*backend.dll");
+#if defined(PLATFORM_WINDOWS) && defined(DEBUGGABLE_BACKENDS)
+ #if defined(DEBUG) || defined(_DEBUG)
+ Glib::PatternSpec dll_extension_pattern("*backendD.dll");
+ #else
+ Glib::PatternSpec dll_extension_pattern("*backendRDC.dll");
+ #endif
+#else
+ Glib::PatternSpec dll_extension_pattern("*backend*.dll");
+#endif
+
find_matching_files_in_search_path (backend_search_path (),
so_extension_pattern, backend_modules);
find_matching_files_in_search_path (backend_search_path (),
dll_extension_pattern, backend_modules);
- DEBUG_TRACE (DEBUG::Panning, string_compose (_("looking for backends in %1\n"), backend_search_path().to_string()));
+ DEBUG_TRACE (DEBUG::AudioEngine, string_compose ("looking for backends in %1\n", backend_search_path().to_string()));
for (vector<std::string>::iterator i = backend_modules.begin(); i != backend_modules.end(); ++i) {
AudioBackendInfo* info;
+ DEBUG_TRACE (DEBUG::AudioEngine, string_compose ("Checking possible backend in %1\n", *i));
+
if ((info = backend_discover (*i)) != 0) {
_backends.insert (make_pair (info->name, info));
}
}
+ DEBUG_TRACE (DEBUG::AudioEngine, string_compose ("Found %1 backends\n", _backends.size()));
+
return _backends.size();
}
{
if (_backend) {
_backend->stop ();
+ _backend->drop_device();
_backend.reset ();
}
}
if (b->second->instantiate (arg1, arg2)) {
throw failed_constructor ();
}
-
+
_backend = b->second->factory (*this);
} catch (exception& e) {
}
float
-AudioEngine::get_cpu_load() const
+AudioEngine::get_dsp_load() const
{
if (!_backend) {
return 0.0;
}
- return _backend->cpu_load ();
+ return _backend->dsp_load ();
}
bool
return _backend->set_buffer_size (bufsiz);
}
-int
-AudioEngine::set_sample_format (SampleFormat sf)
-{
- if (!_backend) {
- return -1;
- }
- return _backend->set_sample_format (sf);
-}
-
int
AudioEngine::set_interleaved (bool yn)
{
bool
AudioEngine::setup_required () const
{
- /* If there is only a single backend and it claims to be configured
- * already there is no setup to be done.
- *
- * Primarily for a case where there is only a JACK backend and
- * JACK is already running.
- */
-
- if (_backends.size() == 1 && _backends.begin()->second->already_configured()) {
- return false;
+ if (_backend) {
+ if (_backend->info().already_configured())
+ return false;
+ } else {
+ if (_backends.size() == 1 && _backends.begin()->second->already_configured()) {
+ return false;
+ }
}
-
+
return true;
}
/* find the ports we will connect to */
- PortEngine::PortHandle* out = pe.get_port_by_name (_latency_output_name);
- PortEngine::PortHandle* in = pe.get_port_by_name (_latency_input_name);
+ PortEngine::PortHandle out = pe.get_port_by_name (_latency_output_name);
+ PortEngine::PortHandle in = pe.get_port_by_name (_latency_input_name);
if (!out || !in) {
stop (true);