void
AudioEngine::_session_callback (jack_session_event_t *event, void *arg)
{
- printf( "helo.... " );
AudioEngine* ae = static_cast<AudioEngine*> (arg);
if (ae->connected()) {
ae->JackSessionEvent ( event ); /* EMIT SIGNAL */
}
}
#endif
+
int
AudioEngine::_graph_order_callback (void *arg)
{