along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- $Id$
*/
#include <unistd.h>
#include <cerrno>
#include <vector>
#include <exception>
+#include <stdexcept>
#include <glibmm/timer.h>
#include <pbd/pthread_utils.h>
+#include <pbd/stacktrace.h>
#include <pbd/unknown_type.h>
#include <ardour/audioengine.h>
{
if (_jack && session) {
return session->jack_sync_callback (state, pos);
- } else {
- return true;
}
+
+ return true;
}
int
return 0;
}
+/** Wrapped which is called by JACK as its process callback. It is just
+ * here to get us back into C++ land by calling AudioEngine::process_callback()
+ * @param nframes Number of frames passed by JACK.
+ * @param arg User argument passed by JACK, which will be the AudioEngine*.
+ */
int
AudioEngine::_process_callback (nframes_t nframes, void *arg)
{
static_cast<AudioEngine*>(arg)->_freewheeling = onoff;
}
+/** Method called by JACK (via _process_callback) which says that there
+ * is work to be done.
+ * @param nframes Number of frames to process.
+ */
int
AudioEngine::process_callback (nframes_t nframes)
{
// CycleTimer ct ("AudioEngine::process");
Glib::Mutex::Lock tm (_process_lock, Glib::TRY_LOCK);
+
+ /// The number of frames that will have been processed when we've finished
nframes_t next_processed_frames;
/* handle wrap around of total frames counter */
} else {
next_processed_frames = _processed_frames + nframes;
}
-
+
if (!tm.locked() || session == 0) {
+ /* return having done nothing */
_processed_frames = next_processed_frames;
return 0;
}
if (session_remove_pending) {
+ /* perform the actual session removal */
session = 0;
session_remove_pending = false;
session_removed.signal();
}
if (_freewheeling) {
+ /* emit the Freewheel signal and stop freewheeling in the event of trouble */
if (Freewheel (nframes)) {
+ cerr << "Freewheeling returned non-zero!\n";
_freewheeling = false;
jack_set_freewheel (_jack, false);
}
boost::shared_ptr<Ports> p = ports.reader();
// Prepare ports (ie read data if necessary)
- for (Ports::iterator i = p->begin(); i != p->end(); ++i)
- (*i)->cycle_start(nframes);
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ (*i)->cycle_start (nframes);
+ }
- session->process (nframes);
+ if (session) {
+ session->process (nframes);
+ }
if (!_running) {
- /* we were zombified, maybe because a ladspa plugin took
- too long, or jackd exited, or something like that.
- */
-
_processed_frames = next_processed_frames;
return 0;
}
// Finalize ports (ie write data if necessary)
- for (Ports::iterator i = p->begin(); i != p->end(); ++i)
- (*i)->cycle_end();
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ (*i)->cycle_end ();
+ }
if (last_monitor_check + monitor_check_interval < next_processed_frames) {
can before we really start running.
*/
- session->process (blocksize);
- session->process (blocksize);
- session->process (blocksize);
- session->process (blocksize);
- session->process (blocksize);
- session->process (blocksize);
- session->process (blocksize);
- session->process (blocksize);
+ boost::shared_ptr<Ports> p = ports.reader();
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i)
+ (*i)->cycle_start (blocksize);
+
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i)
+ (*i)->cycle_end ();
+
}
}
ae->_running = false;
ae->_buffer_size = 0;
ae->_frame_rate = 0;
+ ae->_jack = 0;
ae->Halted(); /* EMIT SIGNAL */
}
if (session) {
+ session->reset_jack_connection (_jack);
nframes_t blocksize = jack_get_buffer_size (_jack);
session->set_block_size (blocksize);
session->set_frame_rate (jack_get_sample_rate (_jack));
AudioEngine::request_buffer_size (nframes_t nframes)
{
if (_jack) {
- int ret = jack_set_buffer_size (_jack, nframes);
- return ret;
+
+ if (nframes == jack_get_buffer_size (_jack)) {
+ return 0;
+ }
+
+ return jack_set_buffer_size (_jack, nframes);
+
} else {
return -1;
}
return str;
}
+bool
+AudioEngine::is_realtime () const
+{
+ if (_jack) {
+ return jack_is_realtime (_jack);
+ } else {
+ return false;
+ }
+}