AudioEngine::set_session (Session *s)
{
if (!session) {
- s->set_block_size (jack_get_buffer_size (_jack));
- s->set_frame_rate (jack_get_sample_rate (_jack));
session = s;
}
}
pair<string,string> c (s, d);
port_connections.push_back (c);
} else {
- error << compose(_("AudioEngine: cannot connect %1 (%2) to %3 (%4)"),
+ error << string_compose(_("AudioEngine: cannot connect %1 (%2) to %3 (%4)"),
source, s, destination, d)
<< endmsg;
}
error << _("Unable to connect to JACK server") << endmsg;
}
- error << compose (_("Could not connect to JACK server as \"%1\""), jack_client_name) << endmsg;
+ error << string_compose (_("Could not connect to JACK server as \"%1\""), jack_client_name) << endmsg;
return -1;
}
short_name = long_name.substr (long_name.find_last_of (':') + 1);
if (((*i)->port = jack_port_register (_jack, short_name.c_str(), (*i)->type(), (*i)->flags(), 0)) == 0) {
- error << compose (_("could not reregister %1"), (*i)->name()) << endmsg;
+ error << string_compose (_("could not reregister %1"), (*i)->name()) << endmsg;
break;
} else {
}
if ((err = jack_connect (_jack, (*i).first.c_str(), (*i).second.c_str())) != 0) {
if (err != EEXIST) {
- error << compose (_("could not reconnect %1 and %2 (err = %3)"),
+ error << string_compose (_("could not reconnect %1 and %2 (err = %3)"),
(*i).first, (*i).second, err)
<< endmsg;
}