/*
- Copyright (C) 2001 Paul Davis
+ Copyright (C) 2001 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- $Id$
*/
#include <glibmm/thread.h>
-#include <pbd/error.h>
+#include "pbd/error.h"
-#include <ardour/audio_diskstream.h>
-#include <ardour/audioregion.h>
-#include <ardour/route.h>
-#include <ardour/session.h>
-#include <ardour/auditioner.h>
-#include <ardour/audioplaylist.h>
-#include <ardour/panner.h>
-#include <ardour/data_type.h>
-#include <ardour/region_factory.h>
+#include "ardour/audio_diskstream.h"
+#include "ardour/audioregion.h"
+#include "ardour/audioengine.h"
+#include "ardour/delivery.h"
+#include "ardour/route.h"
+#include "ardour/session.h"
+#include "ardour/auditioner.h"
+#include "ardour/audioplaylist.h"
+#include "ardour/audio_port.h"
+#include "ardour/data_type.h"
+#include "ardour/region_factory.h"
using namespace std;
using namespace ARDOUR;
Auditioner::Auditioner (Session& s)
: AudioTrack (s, "auditioner", Route::Hidden)
+ , current_frame (0)
+ , _auditioning (0)
+ , length (0)
+ , via_monitor (false)
{
- string left = Config->get_auditioner_output_left();
- string right = Config->get_auditioner_output_right();
-
+}
+
+int
+Auditioner::init ()
+{
+ if (Track::init ()) {
+ return -1;
+ }
+
+ string left = _session.config.get_auditioner_output_left();
+ string right = _session.config.get_auditioner_output_right();
+
+ vector<string> outputs;
+ _session.engine().get_physical_outputs (DataType::AUDIO, outputs);
+
+ if (left == "default") {
+ if (_session.monitor_out()) {
+ left = _session.monitor_out()->input()->audio (0)->name();
+ via_monitor = true;
+ } else {
+ if (outputs.size() > 0) {
+ left = outputs[0];
+ }
+ }
+ }
+
+ if (right == "default") {
+ if (_session.monitor_out()) {
+ right = _session.monitor_out()->input()->audio (1)->name();
+ via_monitor = true;
+ } else {
+ if (outputs.size() > 1) {
+ right = outputs[1];
+ }
+ }
+ }
+
if ((left.length() == 0) && (right.length() == 0)) {
- return;
+ warning << _("no outputs available for auditioner - manual connection required") << endmsg;
+ return -1;
}
- defer_pan_reset ();
+ _main_outs->defer_pan_reset ();
if (left.length()) {
- add_output_port (left, this, DataType::AUDIO);
+ _output->add_port (left, this, DataType::AUDIO);
}
if (right.length()) {
- audio_diskstream()->add_channel();
- add_output_port (right, this, DataType::AUDIO);
+ _output->add_port (right, this, DataType::AUDIO);
}
- allow_pan_reset ();
-
- reset_panner ();
+ _main_outs->allow_pan_reset ();
+ _main_outs->reset_panner ();
- IO::output_changed.connect (mem_fun (*this, &Auditioner::output_changed));
+ _output->changed.connect_same_thread (*this, boost::bind (&Auditioner::output_changed, this, _1, _2));
- the_region.reset ((AudioRegion*) 0);
- g_atomic_int_set (&_active, 0);
+ return 0;
}
Auditioner::~Auditioner ()
Auditioner::prepare_playlist ()
{
// FIXME auditioner is still audio-only
- AudioPlaylist* const apl = dynamic_cast<AudioPlaylist*>(_diskstream->playlist());
+ boost::shared_ptr<AudioPlaylist> apl = boost::dynamic_pointer_cast<AudioPlaylist>(_diskstream->playlist());
assert(apl);
apl->clear ();
return *apl;
}
-void
-Auditioner::audition_current_playlist ()
-{
- if (g_atomic_int_get (&_active)) {
- /* don't go via session for this, because we are going
- to remain active.
- */
- cancel_audition ();
- }
-
- Glib::Mutex::Lock lm (lock);
- _diskstream->seek (0);
- length = _diskstream->playlist()->get_maximum_extent();
- current_frame = 0;
-
- /* force a panner reset now that we have all channels */
-
- _panner->reset (n_outputs().get(DataType::AUDIO), _diskstream->n_channels().get(DataType::AUDIO));
-
- g_atomic_int_set (&_active, 1);
-}
-
void
Auditioner::audition_region (boost::shared_ptr<Region> region)
{
- if (g_atomic_int_get (&_active)) {
+ if (g_atomic_int_get (&_auditioning)) {
/* don't go via session for this, because we are going
to remain active.
*/
/* copy it */
boost::shared_ptr<AudioRegion> the_region (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (region)));
- the_region->set_position (0, this);
+ the_region->set_position (0);
- _diskstream->playlist()->clear ();
+ _diskstream->playlist()->drop_regions ();
_diskstream->playlist()->add_region (the_region, 0, 1);
- while (_diskstream->n_channels().get(DataType::AUDIO) < the_region->n_channels()) {
- audio_diskstream()->add_channel ();
+ if (_diskstream->n_channels().n_audio() < the_region->n_channels()) {
+ audio_diskstream()->add_channel (the_region->n_channels() - _diskstream->n_channels().n_audio());
+ } else if (_diskstream->n_channels().n_audio() > the_region->n_channels()) {
+ audio_diskstream()->remove_channel (_diskstream->n_channels().n_audio() - the_region->n_channels());
}
- while (_diskstream->n_channels().get(DataType::AUDIO) > the_region->n_channels()) {
- audio_diskstream()->remove_channel ();
+ ProcessorStreams ps;
+ {
+ Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
+
+ if (configure_processors (&ps)) {
+ error << string_compose (_("Cannot setup auditioner processing flow for %1 channels"),
+ _diskstream->n_channels()) << endmsg;
+ return;
+ }
}
/* force a panner reset now that we have all channels */
- reset_panner();
+ _main_outs->reset_panner();
length = the_region->length();
- _diskstream->seek (0);
- current_frame = 0;
- g_atomic_int_set (&_active, 1);
+
+ int dir;
+ framecnt_t offset = the_region->sync_offset (dir);
+
+ /* can't audition from a negative sync point */
+
+ if (dir < 0) {
+ offset = 0;
+ }
+
+ _diskstream->seek (offset);
+ current_frame = offset;
+
+ g_atomic_int_set (&_auditioning, 1);
}
int
-Auditioner::play_audition (nframes_t nframes)
+Auditioner::play_audition (framecnt_t nframes)
{
- bool need_butler;
- nframes_t this_nframes;
+ bool need_butler = false;
+ framecnt_t this_nframes;
int ret;
- if (g_atomic_int_get (&_active) == 0) {
- silence (nframes, 0);
+ if (g_atomic_int_get (&_auditioning) == 0) {
+ silence (nframes);
return 0;
}
this_nframes = min (nframes, length - current_frame);
- _diskstream->prepare ();
-
- if ((ret = roll (this_nframes, current_frame, current_frame + nframes, 0, false, false, false)) != 0) {
- silence (nframes, 0);
+ if ((ret = roll (this_nframes, current_frame, current_frame + nframes, false, need_butler)) != 0) {
+ silence (nframes);
return ret;
}
- need_butler = _diskstream->commit (this_nframes);
current_frame += this_nframes;
if (current_frame >= length) {
}
void
-Auditioner::output_changed (IOChange change, void* src)
+Auditioner::output_changed (IOChange change, void* /*src*/)
{
- if (change & ConnectionsChanged) {
- const char ** connections;
- connections = output (0)->get_connections ();
- if (connections) {
- Config->set_auditioner_output_left (connections[0]);
- free (connections);
+ if (change.type & IOChange::ConnectionsChanged) {
+ string phys;
+ vector<string> connections;
+ vector<string> outputs;
+ _session.engine().get_physical_outputs (DataType::AUDIO, outputs);
+ if (_output->nth (0)->get_connections (connections)) {
+ if (outputs.size() > 0) {
+ phys = outputs[0];
+ }
+ if (phys != connections[0]) {
+ _session.config.set_auditioner_output_left (connections[0]);
+ } else {
+ _session.config.set_auditioner_output_left ("default");
+ }
+ } else {
+ _session.config.set_auditioner_output_left ("");
}
-
- connections = output (1)->get_connections ();
- if (connections) {
- Config->set_auditioner_output_right (connections[0]);
- free (connections);
+
+ connections.clear ();
+
+ if (_output->nth (1)->get_connections (connections)) {
+ if (outputs.size() > 1) {
+ phys = outputs[1];
+ }
+ if (phys != connections[0]) {
+ _session.config.set_auditioner_output_right (connections[0]);
+ } else {
+ _session.config.set_auditioner_output_right ("default");
+ }
+ } else {
+ _session.config.set_auditioner_output_right ("");
}
}
}
+
+ChanCount
+Auditioner::input_streams () const
+{
+ /* auditioner never has any inputs - its channel configuration
+ depends solely on the region we are auditioning.
+ */
+
+ if (audio_diskstream()) {
+ return audio_diskstream()->n_channels();
+ }
+
+ return ChanCount ();
+}
+
+MonitorState
+Auditioner::monitoring_state () const
+{
+ return MonitoringDisk;
+}