compensate for processor latency during bounce
[ardour.git] / libs / ardour / auditioner.cc
index d682dc3617ddd16ecc57b7afe68ef95bf7865b17..d412a17d6a535fa6bd96a2dddb68be6a2addd5bc 100644 (file)
@@ -53,6 +53,7 @@ Auditioner::Auditioner (Session& s)
        , _synth_added (false)
        , _synth_changed (false)
        , _queue_panic (false)
+       , _import_position (0)
 {
 }
 
@@ -370,6 +371,7 @@ Auditioner::audition_region (boost::shared_ptr<Region> region)
                        _synth_added = false;
                }
                midi_region.reset();
+               _import_position = 0;
 
                /* copy it */
                the_region = boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (region));
@@ -399,13 +401,14 @@ Auditioner::audition_region (boost::shared_ptr<Region> region)
                _midi_audition = true;
                set_diskstream(_diskstream_midi);
                the_region.reset();
+               _import_position = region->position();
 
                /* copy it */
                midi_region = (boost::dynamic_pointer_cast<MidiRegion> (RegionFactory::create (region)));
-               midi_region->set_position (0);
+               midi_region->set_position (_import_position);
 
                _diskstream->playlist()->drop_regions ();
-               _diskstream->playlist()->add_region (midi_region, 0, 1);
+               _diskstream->playlist()->add_region (midi_region, _import_position, 1);
                midi_diskstream()->reset_tracker();
 
                ProcessorStreams ps;
@@ -457,7 +460,7 @@ Auditioner::audition_region (boost::shared_ptr<Region> region)
 
        if (_midi_audition) {
                length = midi_region->length();
-               offset = midi_region->sync_offset (dir);
+               offset = _import_position + midi_region->sync_offset (dir);
        } else {
                length = the_region->length();
                offset = the_region->sync_offset (dir);
@@ -527,7 +530,7 @@ Auditioner::play_audition (framecnt_t nframes)
        }
 
        if (!_seeking) {
-               AuditionProgress(current_frame, length); /* emit */
+               AuditionProgress(current_frame - _import_position, length); /* emit */
        }
 
        if (current_frame >= length) {