using namespace ARDOUR;
using namespace PBD;
-AutomationControl::AutomationControl(
- ARDOUR::Session& session,
- const Evoral::Parameter& parameter,
- boost::shared_ptr<ARDOUR::AutomationList> list,
- const string& name)
+AutomationControl::AutomationControl(ARDOUR::Session& session,
+ const Evoral::Parameter& parameter,
+ const ParameterDescriptor& desc,
+ boost::shared_ptr<ARDOUR::AutomationList> list,
+ const string& name)
: Controllable (name.empty() ? EventTypeMap::instance().to_symbol(parameter) : name)
- , Evoral::Control(parameter, list)
+ , Evoral::Control(parameter, desc, list)
, _session(session)
+ , _desc(desc)
{
}
AutomationControl::set_value (double value)
{
bool to_list = _list && ((AutomationList*)_list.get())->automation_write();
- bool erase_since_last = _session.transport_rolling();
- if (to_list && parameter().toggled()) {
-
- // store the previous value just before this so any
- // interpolation works right
-
-
- _list->add (get_double(), _session.transport_frame()-1, erase_since_last);
- }
-
- Control::set_double (value, _session.transport_frame(), to_list, erase_since_last);
+ Control::set_double (value, _session.transport_frame(), to_list);
Changed(); /* EMIT SIGNAL */
}
-
void
AutomationControl::set_list (boost::shared_ptr<Evoral::ControlList> list)
{
void
AutomationControl::set_automation_state (AutoState as)
{
- if (as != alist()->automation_state()) {
+ if (_list && as != alist()->automation_state()) {
- cerr << name() << " setting automation state to " << enum_2_string (as) << endl;
+ alist()->set_automation_state (as);
+ if (_desc.toggled) {
+ return; // No watch for boolean automation
+ }
if (as == Write) {
AutomationWatch::instance().add_automation_watch (shared_from_this());
} else if (as == Touch) {
if (!touching()) {
AutomationWatch::instance().remove_automation_watch (shared_from_this());
+ } else {
+ /* this seems unlikely, but the combination of
+ * a control surface and the mouse could make
+ * it possible to put the control into Touch
+ * mode *while* touching it.
+ */
+ AutomationWatch::instance().add_automation_watch (shared_from_this());
}
} else {
AutomationWatch::instance().remove_automation_watch (shared_from_this());
}
-
- alist()->set_automation_state (as);
}
}
void
AutomationControl::set_automation_style (AutoStyle as)
{
+ if (!_list) return;
alist()->set_automation_style (as);
}
void
AutomationControl::start_touch(double when)
{
- set_touching (true);
- AutomationWatch::instance().add_automation_watch (shared_from_this());
- alist()->start_touch(when);
+ if (!_list) return;
+ if (!touching()) {
+ if (alist()->automation_state() == Touch) {
+ /* subtle. aligns the user value with the playback */
+ set_value (get_value ());
+ alist()->start_touch (when);
+ if (!_desc.toggled) {
+ AutomationWatch::instance().add_automation_watch (shared_from_this());
+ }
+ }
+ set_touching (true);
+ }
}
void
AutomationControl::stop_touch(bool mark, double when)
{
- set_touching (false);
- AutomationWatch::instance().remove_automation_watch (shared_from_this());
- alist()->stop_touch (mark, when);
+ if (!_list) return;
+ if (touching()) {
+ set_touching (false);
+ if (alist()->automation_state() == Touch) {
+ alist()->stop_touch (mark, when);
+ if (!_desc.toggled) {
+ AutomationWatch::instance().remove_automation_watch (shared_from_this());
+ }
+ }
+ }
+}
+
+double
+AutomationControl::internal_to_interface (double val) const
+{
+ if (_desc.integer_step) {
+ // both upper and lower are inclusive.
+ val = (val - lower()) / (1 + upper() - lower());
+ } else {
+ val = (val - lower()) / (upper() - lower());
+ }
+
+ if (_desc.logarithmic) {
+ if (val > 0) {
+ val = pow (val, 1/1.5);
+ } else {
+ val = 0;
+ }
+ }
+
+ return val;
}
+
+double
+AutomationControl::interface_to_internal (double val) const
+{
+ if (_desc.logarithmic) {
+ if (val <= 0) {
+ val = 0;
+ } else {
+ val = pow (val, 1.5);
+ }
+ }
+
+ if (_desc.integer_step) {
+ val = lower() + val * (1 + upper() - lower());
+ } else {
+ val = lower() + val * (upper() - lower());
+ }
+
+ if (val < lower()) val = lower();
+ if (val > upper()) val = upper();
+
+ return val;
+}
+
+