RingBufferNPT<ThreadBuffers*>* BufferManager::thread_buffers = 0;
std::list<ThreadBuffers*>* BufferManager::thread_buffers_list = 0;
-Glib::StaticMutex BufferManager::rb_mutex = GLIBMM_STATIC_MUTEX_INIT;
+Glib::Threads::Mutex BufferManager::rb_mutex;
using std::cerr;
using std::endl;
ThreadBuffers*
BufferManager::get_thread_buffers ()
{
- Glib::Mutex::Lock em (rb_mutex);
+ Glib::Threads::Mutex::Lock em (rb_mutex);
ThreadBuffers* tbp;
if (thread_buffers->read (&tbp, 1) == 1) {
void
BufferManager::put_thread_buffers (ThreadBuffers* tbp)
{
- Glib::Mutex::Lock em (rb_mutex);
+ Glib::Threads::Mutex::Lock em (rb_mutex);
thread_buffers->write (&tbp, 1);
// cerr << "Put back thread buffers, readable count now " << thread_buffers->read_space() << endl;
}
void
-BufferManager::ensure_buffers (ChanCount howmany)
+BufferManager::ensure_buffers (ChanCount howmany, size_t custom)
{
/* this is protected by the audioengine's process lock: we do not */
for (ThreadBufferList::iterator i = thread_buffers_list->begin(); i != thread_buffers_list->end(); ++i) {
- (*i)->ensure_buffers (howmany);
+ (*i)->ensure_buffers (howmany, custom);
}
}