#include "pbd/compose.h"
#include "ardour/buffer_manager.h"
-#include "ardour/debug.h"
#include "ardour/thread_buffers.h"
using namespace ARDOUR;
std::list<ThreadBuffers*>* BufferManager::thread_buffers_list = 0;
Glib::StaticMutex BufferManager::rb_mutex = GLIBMM_STATIC_MUTEX_INIT;
+using std::cerr;
+using std::endl;
+
void
BufferManager::init (uint32_t size)
{
thread_buffers->write (&ts, 1);
thread_buffers_list->push_back (ts);
}
+ cerr << "Initialized thread buffers, readable count now " << thread_buffers->read_space() << endl;
+
}
ThreadBuffers*
ThreadBuffers* tbp;
if (thread_buffers->read (&tbp, 1) == 1) {
+ cerr << "Got thread buffers, readable count now " << thread_buffers->read_space() << endl;
return tbp;
}
{
Glib::Mutex::Lock em (rb_mutex);
thread_buffers->write (&tbp, 1);
+ cerr << "Put back thread buffers, readable count now " << thread_buffers->read_space() << endl;
}
void
{
/* this is protected by the audioengine's process lock: we do not */
- DEBUG_TRACE (DEBUG::Processors, string_compose ("BufferManager::ensure_buffers (%1)\n", howmany));
-
for (ThreadBufferList::iterator i = thread_buffers_list->begin(); i != thread_buffers_list->end(); ++i) {
- DEBUG_TRACE (DEBUG::Processors, string_compose ("BufferManager::ensure_buffers, thread buffers @ %1\n", (*i)));
(*i)->ensure_buffers (howmany);
}
}