Some improvements to performance with crossfades: don't recompute a whole track's...
[ardour.git] / libs / ardour / buffer_set.cc
index 319444e1b94990c6b22bdb66dd6ef9f0ac1c080e..e02e2ba2cbb5b7267400d93f635edc7ee8ea0a40 100644 (file)
     675 Mass Ave, Cambridge, MA 02139, USA.
 */
 
+
+#ifdef WAF_BUILD
+#include "libardour-config.h"
+#endif
+
 #include <iostream>
 #include <algorithm>
 #include "ardour/buffer.h"
@@ -130,6 +135,7 @@ BufferSet::ensure_buffers(DataType type, size_t num_buffers, size_t buffer_capac
                }
        
                _available.set(type, num_buffers);
+               _count.set (type, num_buffers);
        }
 
 #ifdef HAVE_SLV2
@@ -149,6 +155,76 @@ BufferSet::ensure_buffers(DataType type, size_t num_buffers, size_t buffer_capac
        assert(bufs[0]->capacity() >= buffer_capacity);
 }
 
+/** Ensure that the number of buffers of each type @a type matches @a chns
+ * and each buffer is of size at least @a buffer_capacity
+ */
+void
+BufferSet::ensure_buffers(const ChanCount& chns, size_t buffer_capacity)
+{
+       if (chns == ChanCount::ZERO) {
+               return;
+       }
+
+       // If we're a mirror just make sure we're ok
+       if (_is_mirror) {
+               assert(_count >= chns);
+               return;
+       }
+
+       for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
+
+               // The vector of buffers of this type
+               BufferVec& bufs = _buffers[*t];
+
+               uint32_t nbufs = chns.get (*t);
+               
+               if (nbufs == 0) {
+                       // Nuke it
+                       for (BufferVec::iterator i = bufs.begin(); i != bufs.end(); ++i) {
+                               delete (*i);
+                       }
+                       bufs.clear();
+                       continue;
+               }
+
+               // If there's not enough or they're too small, just nuke the whole thing and
+               // rebuild it (so I'm lazy..)
+               if (bufs.size() < nbufs
+                   || (bufs.size() > 0 && bufs[0]->capacity() < buffer_capacity)) {
+                       
+                       // Nuke it
+                       for (BufferVec::iterator i = bufs.begin(); i != bufs.end(); ++i) {
+                               delete (*i);
+                       }
+                       bufs.clear();
+                       
+                       // Rebuild it
+                       for (size_t i = 0; i < nbufs; ++i) {
+                               bufs.push_back(Buffer::create(*t, buffer_capacity));
+                       }
+                       
+                       _available.set (*t, nbufs);
+               }
+               
+#ifdef HAVE_SLV2
+               // Ensure enough low level MIDI format buffers are available for conversion
+               // in both directions (input & output, out-of-place)
+               if (*t == DataType::MIDI && _lv2_buffers.size() < _buffers[DataType::MIDI].size() * 2 + 1) {
+                       while (_lv2_buffers.size() < _buffers[DataType::MIDI].size() * 2) {
+                               _lv2_buffers.push_back(std::make_pair(false, new LV2EventBuffer(buffer_capacity)));
+                       }
+               }
+#endif
+               
+               // Post-conditions
+               assert(bufs[0]->type() == *t);
+               assert(bufs.size() == _available.get(*t));
+               assert(bufs[0]->capacity() >= buffer_capacity);
+       }
+       
+       assert (available() == chns);
+}
+
 /** Get the capacity (size) of the available buffers of the given type.
  *
  * All buffers of a certain type always have the same capacity.
@@ -229,17 +305,19 @@ BufferSet::read_from (BufferSet& in, nframes_t nframes)
 void
 BufferSet::merge_from (BufferSet& in, nframes_t nframes)
 {
-       assert(available() >= in.count());
+       /* merge all input buffers into out existing buffers.
+
+          NOTE: if "in" contains more buffers than this set,
+          we will drop the extra buffers.
+
+       */
 
-       /* merge all input buffers into out existing buffers */
        for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
                BufferSet::iterator o = begin(*t);
-               for (BufferSet::iterator i = in.begin(*t); i != in.end(*t); ++i, ++o) {
+               for (BufferSet::iterator i = in.begin(*t); i != in.end(*t) && o != end (*t); ++i, ++o) {
                        o->merge_from (*i, nframes);
                }
        }
-
-       set_count (in.count());
 }
 
 void