/*
- Copyright (C) 2002 Paul Davis
+ Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <algorithm>
-#include "pbd/failed_constructor.h"
-#include "ardour/ardour.h"
#include "ardour/bundle.h"
#include "ardour/audioengine.h"
#include "ardour/port.h"
-#include "pbd/xml++.h"
#include "i18n.h"
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (bool i)
- : _type (DataType::AUDIO),
- _ports_are_inputs (i),
+ : _ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
*/
Bundle::Bundle (std::string const & n, bool i)
: _name (n),
- _type (DataType::AUDIO),
- _ports_are_inputs (i),
- _signals_suspended (false),
- _pending_change (Change (0))
-{
-
-}
-
-
-/** Construct a bundle.
- * @param n Name.
- * @param t Type.
- * @param i true if ports are inputs, otherwise false.
- */
-Bundle::Bundle (std::string const & n, DataType t, bool i)
- : _name (n),
- _type (t),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
}
-
Bundle::Bundle (boost::shared_ptr<Bundle> other)
: _channel (other->_channel),
_name (other->_name),
- _type (other->_type),
_ports_are_inputs (other->_ports_are_inputs),
_signals_suspended (other->_signals_suspended),
_pending_change (other->_pending_change)
{
-
+
}
-uint32_t
+ChanCount
Bundle::nchannels () const
{
Glib::Mutex::Lock lm (_channel_mutex);
- return _channel.size ();
+
+ ChanCount c;
+ for (vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
+ c.set (i->type, c.get (i->type) + 1);
+ }
+
+ return c;
}
Bundle::PortList const &
Bundle::channel_ports (uint32_t c) const
{
- assert (c < nchannels());
+ assert (c < nchannels().n_total());
Glib::Mutex::Lock lm (_channel_mutex);
return _channel[c].ports;
void
Bundle::add_port_to_channel (uint32_t ch, string portname)
{
- assert (ch < nchannels());
+ assert (ch < nchannels().n_total());
assert (portname.find_first_of (':') != string::npos);
{
void
Bundle::remove_port_from_channel (uint32_t ch, string portname)
{
- assert (ch < nchannels());
+ assert (ch < nchannels().n_total());
bool changed = false;
Glib::Mutex::Lock lm (_channel_mutex);
PortList& pl = _channel[ch].ports;
PortList::iterator i = find (pl.begin(), pl.end(), portname);
-
+
if (i != pl.end()) {
pl.erase (i);
changed = true;
void
Bundle::set_port (uint32_t ch, string portname)
{
- assert (ch < nchannels());
+ assert (ch < nchannels().n_total());
assert (portname.find_first_of (':') != string::npos);
{
/** @param n Channel name */
void
-Bundle::add_channel (std::string const & n)
+Bundle::add_channel (std::string const & n, DataType t)
{
{
Glib::Mutex::Lock lm (_channel_mutex);
- _channel.push_back (Channel (n));
+ _channel.push_back (Channel (n, t));
+ }
+
+ emit_changed (ConfigurationChanged);
+}
+
+/** @param n Channel name */
+void
+Bundle::add_channel (std::string const & n, DataType t, PortList p)
+{
+ {
+ Glib::Mutex::Lock lm (_channel_mutex);
+ _channel.push_back (Channel (n, t, p));
+ }
+
+ emit_changed (ConfigurationChanged);
+}
+
+/** @param n Channel name */
+void
+Bundle::add_channel (std::string const & n, DataType t, std::string const & p)
+{
+ {
+ Glib::Mutex::Lock lm (_channel_mutex);
+ _channel.push_back (Channel (n, t, p));
}
emit_changed (ConfigurationChanged);
bool
Bundle::port_attached_to_channel (uint32_t ch, std::string portname)
{
- assert (ch < nchannels());
-
+ assert (ch < nchannels().n_total());
+
Glib::Mutex::Lock lm (_channel_mutex);
return (std::find (_channel[ch].ports.begin (), _channel[ch].ports.end (), portname) != _channel[ch].ports.end ());
}
void
Bundle::remove_channel (uint32_t ch)
{
- assert (ch < nchannels ());
+ assert (ch < nchannels().n_total());
Glib::Mutex::Lock lm (_channel_mutex);
_channel.erase (_channel.begin () + ch);
* @return true if any channel is associated with p.
*/
bool
-Bundle::uses_port (std::string p) const
+Bundle::offers_port (std::string p) const
{
Glib::Mutex::Lock lm (_channel_mutex);
std::string
Bundle::channel_name (uint32_t ch) const
{
- assert (ch < nchannels());
+ assert (ch < nchannels().n_total());
Glib::Mutex::Lock lm (_channel_mutex);
return _channel[ch].name;
void
Bundle::set_channel_name (uint32_t ch, std::string const & n)
{
- assert (ch < nchannels());
+ assert (ch < nchannels().n_total());
{
Glib::Mutex::Lock lm (_channel_mutex);
void
Bundle::add_channels_from_bundle (boost::shared_ptr<Bundle> other)
{
- uint32_t const ch = nchannels ();
-
- for (uint32_t i = 0; i < other->nchannels(); ++i) {
+ uint32_t const ch = nchannels().n_total();
+
+ for (uint32_t i = 0; i < other->nchannels().n_total(); ++i) {
std::stringstream s;
s << other->name() << " " << other->channel_name(i);
- add_channel (s.str());
+ add_channel (s.str(), other->channel_type(i));
PortList const& pl = other->channel_ports (i);
for (uint32_t j = 0; j < pl.size(); ++j) {
void
Bundle::connect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
- uint32_t const N = nchannels ();
- assert (N == other->nchannels ());
+ uint32_t const N = nchannels().n_total();
+ assert (N == other->nchannels().n_total());
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports = channel_ports (i);
void
Bundle::disconnect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
- uint32_t const N = nchannels ();
- assert (N == other->nchannels ());
+ uint32_t const N = nchannels().n_total();
+ assert (N == other->nchannels().n_total());
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports = channel_ports (i);
void
Bundle::remove_ports_from_channel (uint32_t ch)
{
- assert (ch < nchannels ());
-
+ assert (ch < nchannels().n_total());
+
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.clear ();
Changed (c);
}
}
-
+
bool
Bundle::connected_to (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
- if (_ports_are_inputs == other->_ports_are_inputs ||
- _type != other->_type ||
- nchannels() != other->nchannels ()) {
-
+ if (_ports_are_inputs == other->_ports_are_inputs || nchannels() != other->nchannels()) {
return false;
}
- for (uint32_t i = 0; i < nchannels(); ++i) {
+ for (uint32_t i = 0; i < nchannels().n_total(); ++i) {
Bundle::PortList const & A = channel_ports (i);
Bundle::PortList const & B = other->channel_ports (i);
-
+
for (uint32_t j = 0; j < A.size(); ++j) {
for (uint32_t k = 0; k < B.size(); ++k) {
- Port* p = engine.get_port_by_name (A[j]);
- Port* q = engine.get_port_by_name (B[k]);
+ boost::shared_ptr<Port> p = engine.get_port_by_name (A[j]);
+ boost::shared_ptr<Port> q = engine.get_port_by_name (B[k]);
if (!p && !q) {
return false;
return true;
}
+
+/** This must not be called in code executed as a response to a JACK event,
+ * as it uses jack_port_get_all_connections().
+ * @return true if any of this bundle's channels are connected to anything.
+ */
+bool
+Bundle::connected_to_anything (AudioEngine& engine)
+{
+ for (uint32_t i = 0; i < nchannels().n_total(); ++i) {
+ Bundle::PortList const & ports = channel_ports (i);
+
+ for (uint32_t j = 0; j < ports.size(); ++j) {
+ /* ports[j] may not be an Ardour port, so use JACK directly
+ rather than doing it with Port.
+ */
+ jack_port_t* jp = jack_port_by_name (engine.jack(), ports[j].c_str());
+ if (jp) {
+ const char ** c = jack_port_get_all_connections (engine.jack(), jp);
+ if (c) {
+ jack_free (c);
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
+void
+Bundle::set_ports_are_inputs ()
+{
+ _ports_are_inputs = true;
+ emit_changed (DirectionChanged);
+}
+
+void
+Bundle::set_ports_are_outputs ()
+{
+ _ports_are_inputs = false;
+ emit_changed (DirectionChanged);
+}
+
+/** Set the name.
+ * @param n New name.
+ */
+void
+Bundle::set_name (string const & n)
+{
+ _name = n;
+ emit_changed (NameChanged);
+}
+
+/** @param b Other bundle.
+ * @return true if b has the same number of channels as this bundle, and those channels have corresponding ports.
+ */
+bool
+Bundle::has_same_ports (boost::shared_ptr<Bundle> b) const
+{
+ uint32_t const N = nchannels().n_total();
+
+ if (b->nchannels().n_total() != N) {
+ return false;
+ }
+
+ /* XXX: probably should sort channel port lists before comparing them */
+
+ for (uint32_t i = 0; i < N; ++i) {
+ if (channel_ports (i) != b->channel_ports (i)) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+DataType
+Bundle::channel_type (uint32_t c) const
+{
+ assert (c < nchannels().n_total());
+
+ Glib::Mutex::Lock lm (_channel_mutex);
+ return _channel[c].type;
+}
+
+ostream &
+operator<< (ostream& os, Bundle const & b)
+{
+ os << "BUNDLE " << b.nchannels() << " channels: ";
+ for (uint32_t i = 0; i < b.nchannels().n_total(); ++i) {
+ os << "( ";
+ Bundle::PortList const & pl = b.channel_ports (i);
+ for (Bundle::PortList::const_iterator j = pl.begin(); j != pl.end(); ++j) {
+ os << *j << " ";
+ }
+ os << ") ";
+ }
+
+ return os;
+}
+
+bool
+Bundle::operator== (Bundle const & other)
+{
+ return _channel == other._channel;
+}
+
+/** Given an index of a channel as the nth channel of a particular type,
+ * return an index of that channel when considering channels of all types.
+ *
+ * e.g. given a bundle with channels:
+ * fred [audio]
+ * jim [audio]
+ * sheila [midi]
+ *
+ * If t == MIDI and c == 0, then we would return 2, as 2 is the index of the
+ * 0th MIDI channel.
+ *
+ * If t == NIL, we just return c.
+ */
+
+uint32_t
+Bundle::type_channel_to_overall (DataType t, uint32_t c) const
+{
+ if (t == DataType::NIL) {
+ return c;
+ }
+
+ Glib::Mutex::Lock lm (_channel_mutex);
+
+ vector<Channel>::const_iterator i = _channel.begin ();
+
+ uint32_t o = 0;
+
+ while (1) {
+
+ assert (i != _channel.end ());
+
+ if (i->type != t) {
+ ++i;
+ } else {
+ if (c == 0) {
+ return o;
+ }
+ --c;
+ }
+
+ ++o;
+ }
+
+ /* NOTREACHED */
+ return -1;
+}
+
+/** Perform the reverse of type_channel_to_overall */
+uint32_t
+Bundle::overall_channel_to_type (DataType t, uint32_t c) const
+{
+ if (t == DataType::NIL) {
+ return c;
+ }
+
+ Glib::Mutex::Lock lm (_channel_mutex);
+
+ uint32_t s = 0;
+
+ vector<Channel>::const_iterator i = _channel.begin ();
+ for (uint32_t j = 0; j < c; ++j) {
+ if (i->type == t) {
+ ++s;
+ }
+ ++i;
+ }
+
+ return s;
+}