#include "ardour/session.h"
#include "ardour/audioengine.h"
+#include "i18n.h"
+
namespace ARDOUR {
CapturingProcessor::CapturingProcessor (Session & session)
XMLNode& node = Processor::state (full);
node.add_property (X_("type"), X_("capture"));
+ return node;
}
-
+
} // namespace ARDOUR