use existing API to find the instrument
[ardour.git] / libs / ardour / capturing_processor.cc
index 0937f1f377e380965131fe8f434919917eeafac3..ce4a546fb417f8503465d5cc2aef3151bcc85f44 100644 (file)
 #include "ardour/session.h"
 #include "ardour/audioengine.h"
 
+#include "i18n.h"
+
 namespace ARDOUR {
 
 CapturingProcessor::CapturingProcessor (Session & session)
        : Processor (session, X_("capture point"))
-       , block_size (session.engine().frames_per_cycle())
+       , block_size (AudioEngine::instance()->samples_per_cycle())
 {
        realloc_buffers ();
 }
@@ -60,7 +62,7 @@ CapturingProcessor::configure_io (ChanCount in, ChanCount out)
 }
 
 bool
-CapturingProcessor::can_support_io_configuration (const ChanCount& in, ChanCount& out) const
+CapturingProcessor::can_support_io_configuration (const ChanCount& in, ChanCount& out)
 {
        out = in;
        return true;
@@ -78,6 +80,7 @@ CapturingProcessor::state (bool full)
        XMLNode& node = Processor::state (full);
 
        node.add_property (X_("type"), X_("capture"));
+       return node;
 }
-       
+
 } // namespace ARDOUR