#include <stdint.h>
#include "ardour/chan_count.h"
+#include "i18n.h"
+
+static const char* state_node_name = "Channels";
+
+using namespace std;
+
namespace ARDOUR {
// infinite/zero chan count stuff, for setting minimums and maximums, etc.
// FIXME: implement this in a less fugly way
+ChanCount::ChanCount(const XMLNode& node)
+{
+ reset();
+ XMLNodeConstIterator iter = node.children().begin();
+ for ( ; iter != node.children().end(); ++iter) {
+ if ((*iter)->name() == X_(state_node_name)) {
+ const string& type_str = (*iter)->property("type")->value();
+ const string& count_str = (*iter)->property("count")->value();
+ set(DataType(type_str), atol(count_str.c_str()));
+ }
+ }
+}
+
ChanCount
infinity_factory()
{
return ret;
}
+XMLNode*
+ChanCount::state(const std::string& name) const
+{
+ XMLNode* node = new XMLNode (name);
+ for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
+ uint32_t count = get(*t);
+ if (count > 0) {
+ XMLNode* n = new XMLNode(X_(state_node_name));
+ n->add_property("type", (*t).to_string());
+ n->add_property("count", count);
+ node->add_child_nocopy(*n);
+ }
+ }
+ return node;
+}
// Statics
const ChanCount ChanCount::INFINITE = infinity_factory();