}
}
+ if (_fade_in.size() < 2) {
+ /* fade state somehow saved with no points */
+ return -1;
+ }
+
_fade_in.front()->value = 0.0;
_fade_in.back()->value = 1.0;
}
}
+ if (_fade_out.size() < 2) {
+ /* fade state somehow saved with no points */
+ return -1;
+ }
+
_fade_out.front()->value = 1.0;
_fade_out.back()->value = 0.0;