along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- $Id$
*/
#include <sigc++/bind.h>
-#include <pbd/stacktrace.h>
+#include "pbd/stacktrace.h"
-#include <ardour/types.h>
-#include <ardour/crossfade.h>
-#include <ardour/crossfade_compare.h>
-#include <ardour/audioregion.h>
-#include <ardour/playlist.h>
-#include <ardour/utils.h>
-#include <ardour/session.h>
+#include "ardour/types.h"
+#include "ardour/crossfade.h"
+#include "ardour/crossfade_compare.h"
+#include "ardour/audioregion.h"
+#include "ardour/playlist.h"
+#include "ardour/utils.h"
+#include "ardour/session.h"
+#include "ardour/source.h"
#include "i18n.h"
#include <locale.h>
void
Crossfade::set_buffer_size (nframes_t sz)
{
- if (crossfade_buffer_out) {
- delete [] crossfade_buffer_out;
- crossfade_buffer_out = 0;
- }
+ delete [] crossfade_buffer_out;
+ crossfade_buffer_out = 0;
- if (crossfade_buffer_in) {
- delete [] crossfade_buffer_in;
- crossfade_buffer_in = 0;
- }
+ delete [] crossfade_buffer_in;
+ crossfade_buffer_in = 0;
if (sz) {
crossfade_buffer_out = new Sample[sz];
nframes_t length,
nframes_t position,
AnchorPoint ap)
- : _fade_in (0.0, 2.0, 1.0), // linear (gain coefficient) => -inf..+6dB
- _fade_out (0.0, 2.0, 1.0) // linear (gain coefficient) => -inf..+6dB
+ : AudioRegion (in->session(), position, length, "foobar"),
+ _fade_in (Evoral::Parameter(FadeInAutomation)), // linear (gain coefficient) => -inf..+6dB
+ _fade_out (Evoral::Parameter(FadeOutAutomation)) // linear (gain coefficient) => -inf..+6dB
+
{
_in = in;
_out = out;
-
- _length = length;
- _position = position;
_anchor_point = ap;
-
_follow_overlap = false;
- _active = Config->get_xfades_active ();
+ _active = _session.config.get_xfades_active ();
_fixed = true;
-
+
initialize ();
}
Crossfade::Crossfade (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioRegion> b, CrossfadeModel model, bool act)
- : _fade_in (0.0, 2.0, 1.0), // linear (gain coefficient) => -inf..+6dB
- _fade_out (0.0, 2.0, 1.0) // linear (gain coefficient) => -inf..+6dB
+ : AudioRegion (a->session(), 0, 0, "foobar"),
+ _fade_in (Evoral::Parameter(FadeInAutomation)), // linear (gain coefficient) => -inf..+6dB
+ _fade_out (Evoral::Parameter(FadeOutAutomation)) // linear (gain coefficient) => -inf..+6dB
{
_in_update = false;
_fixed = false;
+ _follow_overlap = false;
if (compute (a, b, model)) {
throw failed_constructor();
}
Crossfade::Crossfade (const Playlist& playlist, XMLNode& node)
- : _fade_in (0.0, 2.0, 1.0), // linear (gain coefficient) => -inf..+6dB
- _fade_out (0.0, 2.0, 1.0) // linear (gain coefficient) => -inf..+6dB
+ : AudioRegion (playlist.session(), 0, 0, "foobar"),
+ _fade_in (Evoral::Parameter(FadeInAutomation)), // linear (gain coefficient) => -inf..+6dB
+ _fade_out (Evoral::Parameter(FadeOutAutomation)) // linear (gain coefficient) => -inf..+6dB
+
{
boost::shared_ptr<Region> r;
XMLProperty* prop;
_length = 0;
initialize();
+ _active = true;
if (set_state (node)) {
throw failed_constructor();
}
}
-Crossfade::Crossfade (const Crossfade &orig, boost::shared_ptr<AudioRegion> newin, boost::shared_ptr<AudioRegion> newout)
- : _fade_in(orig._fade_in),
- _fade_out(orig._fade_out)
+Crossfade::Crossfade (boost::shared_ptr<Crossfade> orig, boost::shared_ptr<AudioRegion> newin, boost::shared_ptr<AudioRegion> newout)
+ : AudioRegion (boost::dynamic_pointer_cast<const AudioRegion> (orig)),
+ _fade_in (orig->_fade_in),
+ _fade_out (orig->_fade_out)
{
- _active = orig._active;
- _in_update = orig._in_update;
- _length = orig._length;
- _position = orig._position;
- _anchor_point = orig._anchor_point;
- _follow_overlap = orig._follow_overlap;
- _fixed = orig._fixed;
+ _active = orig->_active;
+ _in_update = orig->_in_update;
+ _anchor_point = orig->_anchor_point;
+ _follow_overlap = orig->_follow_overlap;
+ _fixed = orig->_fixed;
_in = newin;
_out = newout;
layer_relation = (int32_t) (_in->layer() - _out->layer());
// Let's make sure the fade isn't too long
- set_length(_length);
+ set_xfade_length(_length);
}
void
Crossfade::initialize ()
{
+ /* merge source lists from regions */
+
+ _sources = _in->sources();
+ _sources.insert (_sources.end(), _out->sources().begin(), _out->sources().end());
+ _master_sources = _in->master_sources();
+ _master_sources.insert(_master_sources.end(), _out->master_sources().begin(), _out->master_sources().end());
+
_in_update = false;
_out->suspend_fade_out ();
_fade_out.freeze ();
_fade_out.clear ();
- _fade_out.add (0.0, 1.0);
- _fade_out.add ((_length * 0.1), 0.99);
- _fade_out.add ((_length * 0.2), 0.97);
- _fade_out.add ((_length * 0.8), 0.03);
- _fade_out.add ((_length * 0.9), 0.01);
- _fade_out.add (_length, 0.0);
+
+#define EQUAL_POWER_MINUS_3DB
+#ifdef EQUAL_POWER_MINUS_3DB
+
+ _fade_out.add ((_length * 0.000000), 1.000000);
+ _fade_out.add ((_length * 0.166667), 0.948859);
+ _fade_out.add ((_length * 0.333333), 0.851507);
+ _fade_out.add ((_length * 0.500000), 0.707946);
+ _fade_out.add ((_length * 0.666667), 0.518174);
+ _fade_out.add ((_length * 0.833333), 0.282192);
+ _fade_out.add ((_length * 1.000000), 0.000000);
+
+#else // EQUAL_POWER_MINUS_6DB
+
+ _fade_out.add ((_length * 0.000000), 1.000000);
+ _fade_out.add ((_length * 0.166667), 0.833033);
+ _fade_out.add ((_length * 0.333333), 0.666186);
+ _fade_out.add ((_length * 0.500000), 0.499459);
+ _fade_out.add ((_length * 0.666667), 0.332853);
+ _fade_out.add ((_length * 0.833333), 0.166366);
+ _fade_out.add ((_length * 1.000000), 0.000000);
+#endif
+
_fade_out.thaw ();
_fade_in.freeze ();
_fade_in.clear ();
- _fade_in.add (0.0, 0.0);
- _fade_in.add ((_length * 0.1), 0.01);
- _fade_in.add ((_length * 0.2), 0.03);
- _fade_in.add ((_length * 0.8), 0.97);
- _fade_in.add ((_length * 0.9), 0.99);
- _fade_in.add (_length, 1.0);
- _fade_in.thaw ();
- // _in->StateChanged.connect (sigc::mem_fun (*this, &Crossfade::member_changed));
- // _out->StateChanged.connect (sigc::mem_fun (*this, &Crossfade::member_changed));
+#define EQUAL_POWER_MINUS_3DB
+#ifdef EQUAL_POWER_MINUS_3DB
+
+ _fade_in.add ((_length * 0.000000), 0.000000);
+ _fade_in.add ((_length * 0.166667), 0.282192);
+ _fade_in.add ((_length * 0.333333), 0.518174);
+ _fade_in.add ((_length * 0.500000), 0.707946);
+ _fade_in.add ((_length * 0.666667), 0.851507);
+ _fade_in.add ((_length * 0.833333), 0.948859);
+ _fade_in.add ((_length * 1.000000), 1.000000);
+
+#else // EQUAL_POWER_MINUS_SIX_DB
+
+ _fade_in.add ((_length * 0.000000), 0.000000);
+ _fade_in.add ((_length * 0.166667), 0.166366);
+ _fade_in.add ((_length * 0.333333), 0.332853);
+ _fade_in.add ((_length * 0.500000), 0.499459);
+ _fade_in.add ((_length * 0.666667), 0.666186);
+ _fade_in.add ((_length * 0.833333), 0.833033);
+ _fade_in.add ((_length * 1.000000), 1.000000);
+
+#endif
+
+ _fade_in.thaw ();
overlap_type = _in->coverage (_out->position(), _out->last_frame());
layer_relation = (int32_t) (_in->layer() - _out->layer());
}
+nframes_t
+Crossfade::read_raw_internal (Sample* /*buf*/, sframes_t /*start*/, nframes_t cnt, int /*channel*/) const
+{
+ // FIXME: Why is this disabled?
+#if 0
+ Sample* mixdown = new Sample[cnt];
+ float* gain = new float[cnt];
+ nframes_t ret;
+
+ ret = read_at (buf, mixdown, gain, start, cnt, chan_n, cnt);
+
+ delete [] mixdown;
+ delete [] gain;
+
+ return ret;
+#endif
+ return cnt;
+}
+
nframes_t
Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
- float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n,
- nframes_t read_frames, nframes_t skip_frames)
+ float *gain_buffer, sframes_t start, nframes_t cnt, uint32_t chan_n,
+ nframes_t read_frames, nframes_t skip_frames) const
{
nframes_t offset;
nframes_t to_write;
} else {
- to_write = min (_length - (start - _position), cnt);
+ to_write = min (nframes_t(_length - (start - _position)), cnt);
}
offset = start - _position;
+ /* Prevent data from piling up inthe crossfade buffers when reading a transparent region */
+ if (!(_out->opaque())) {
+ memset (crossfade_buffer_out, 0, sizeof (Sample) * to_write);
+ } else if (!(_in->opaque())) {
+ memset (crossfade_buffer_in, 0, sizeof (Sample) * to_write);
+ }
+
_out->read_at (crossfade_buffer_out, mixdown_buffer, gain_buffer, start, to_write, chan_n, read_frames, skip_frames);
_in->read_at (crossfade_buffer_in, mixdown_buffer, gain_buffer, start, to_write, chan_n, read_frames, skip_frames);
float* fiv = new float[to_write];
float* fov = new float[to_write];
- _fade_in.get_vector (offset, offset+to_write, fiv, to_write);
- _fade_out.get_vector (offset, offset+to_write, fov, to_write);
+ _fade_in.curve().get_vector (offset, offset+to_write, fiv, to_write);
+ _fade_out.curve().get_vector (offset, offset+to_write, fov, to_write);
/* note: although we have not explicitly taken into account the return values
from _out->read_at() or _in->read_at(), the length() function does this
/* crossfades must be between non-muted regions */
if (_out->muted() || _in->muted()) {
+ Invalidated (shared_from_this ());
+ return false;
+ }
+
+ /* Top layer shouldn't be transparent */
+
+ if (!((layer_relation > 0 ? _in : _out)->opaque())) {
Invalidated (shared_from_this());
return false;
}
int32_t new_layer_relation = (int32_t) (_in->layer() - _out->layer());
- if (new_layer_relation * layer_relation < 0) { // different sign, layers rotated
- Invalidated (shared_from_this());
+ if (new_layer_relation * layer_relation < 0) { // different sign, layers rotated
+ Invalidated (shared_from_this ());
return false;
}
OverlapType ot = _in->coverage (_out->first_frame(), _out->last_frame());
if (ot == OverlapNone) {
- Invalidated (shared_from_this());
+ Invalidated (shared_from_this ());
return false;
}
if (_follow_overlap) {
try {
- compute (_in, _out, Config->get_xfade_model());
+ compute (_in, _out, _session.config.get_xfade_model());
}
catch (NoCrossfadeHere& err) {
- Invalidated (shared_from_this());
+ Invalidated (shared_from_this ());
return false;
}
send_signal = true;
} else {
-
- Invalidated (shared_from_this());
+ Invalidated (shared_from_this ());
return false;
}
}
if (newlen == 0) {
- Invalidated (shared_from_this());
+ Invalidated (shared_from_this ());
return false;
}
_in = bottom;
_out = top;
- _anchor_point = StartOfIn;
+ _anchor_point = EndOfOut;
if (model == FullCrossfade) {
_position = bottom->first_frame(); // "{"
return 0;
}
-void
-Crossfade::member_changed (Change what_changed)
-{
- Change what_we_care_about = Change (Region::MuteChanged|
- Region::LayerChanged|
- BoundsChanged);
-
- if (what_changed & what_we_care_about) {
- try {
- if (what_changed & what_we_care_about) {
- refresh ();
- }
- }
-
- catch (NoCrossfadeHere& err) {
- // relax, Invalidated inside refresh()
- }
- }
-}
-
XMLNode&
Crossfade::get_state ()
{
_follow_overlap = yn;
if (!yn) {
- set_length (_short_xfade_length);
+ set_xfade_length (_short_xfade_length);
} else {
- set_length (_out->first_frame() + _out->length() - _in->first_frame());
+ set_xfade_length (_out->first_frame() + _out->length() - _in->first_frame());
}
StateChanged (FollowOverlapChanged);
}
nframes_t
-Crossfade::set_length (nframes_t len)
+Crossfade::set_xfade_length (nframes_t len)
{
- nframes_t limit;
+ nframes_t limit = 0;
switch (_anchor_point) {
case StartOfIn:
{
_short_xfade_length = n;
}
-
-void
-Crossfade::invalidate ()
-{
- Invalidated (shared_from_this()); /* EMIT SIGNAL */
-}